Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 6.1
edited by Daniel Turner
on 2018/12/06 11:45
Change comment: There is no comment for this version
To version 12.1
edited by DrSuperEvil
on 2018/12/13 20:03
Change comment: Fixed minor typos

Summary

Details

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1 -xwiki:XWiki.Daniel
1 +xwiki:XWiki.DrSuperEvil
Content
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1 -The X-universe consists of 47 sectors with each sector being constructed of up to 3 systems for a total of 59 playable areas of space linked by Super Highways, Orbital Accelerators and Jump Gates. Although the layout of stations is highly randomised on game start, there are some predictable elements in individual systems. Below is a list of all systems in the X-universe.
1 +== The X-universe in X4: Foundations ==
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3 +The X-universe consists of 47 systems, with each system being constructed of up to 3 sectors (playable areas of space).
4 4  
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5 +In total there are 59 sectors linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover //Anomalies//, which provide 1-way routes to a position in another sector.
6 6  
7 +For further details about the features that connect sectors, see the [[doc:Piloting and Travel]] page of the Manual.
8 +
9 +== Map layout ==
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11 +The //general// map layout fixed in terms of how sectors connect to each other, and in the locations of major Faction stations. //Beyond that//, the locations of other stations is randomised in each new game start.
12 +
13 +== Sectors in X4: Foundations ==
14 +
7 7  |=(((
8 8  Sector
9 9  )))|=(((
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422 422  (((
423 423  
424 424  )))
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Confluence.Code.ConfluencePageClass[0]
id
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1 -77299937
1 +77300233
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77299937/Sectors
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300233/Sectors