Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 56.1
edited by Daniel Turner
on 2021/11/22 11:37
on 2021/11/22 11:37
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... ... @@ -3,7 +3,7 @@ 3 3 {{/note}} 4 4 5 5 {{info}} 6 -Updated for version 4.10, child pages are similarly updated6 +Updated for version 5.0, all child pages are similarly updated 7 7 {{/info}} 8 8 9 9 ... ... @@ -12,23 +12,27 @@ 12 12 13 13 == Universe Structure == 14 14 15 -The X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exe mption of the tutorials).15 +The basegame X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorial gamestarts). 16 16 17 -In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). Youmay alsooccasionallydiscover[[doc:Anomalies]],which provide 1-way routesto a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.17 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:Anomalies]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]]. 18 18 19 -=== ===WithSplit Vendetta DLC ======19 +=== Split Vendetta DLC === 20 20 21 21 More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 22 22 23 -=== ===WithCradle of Humanity DLC ======23 +=== Cradle of Humanity DLC === 24 24 25 25 More Jump Gates have reconnected to the universe adding 5 new **Systems** to the west of the network with a total of 19 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 26 26 27 +=== Tides of Avarice DLC === 28 + 29 +More Jump Gates have reconnected to the universe adding 3 new **Systems** to the centre of the network with a total of 7 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and new hazards. 30 + 27 27 == X4:Foundations Map with all DLCs == 28 28 29 29 [[image:attach:X4 Complete Universe Map-02.png]] 30 30 31 -[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility 35 + [[X4 Complete Universe Map.svg>>attach:X4 Complete Universe Map copy.svg]] SVG download variant for greater legibility and links to sectors in the [[doc:Systems Database]] 32 32 33 33 == X4: Foundations Sector List == 34 34 ... ... @@ -274,7 +274,7 @@ 274 274 ))) 275 275 |(% colspan="1" %)(% colspan="1" %) 276 276 ((( 277 -(% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove [[Hewa'sTwinIV:>>doc:X4WIKI.Hewa's Twin IV: The Cove]]281 +(% class="confluence-link" %) Hewa's Twin IV: (% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:X4WIKI.Hewa's Twin IV: The Cove]] 278 278 )))|(% colspan="1" %)(% colspan="1" %) 279 279 ((( 280 280 None ... ... @@ -550,7 +550,7 @@ 550 550 [[doc:Argon Federation]] 551 551 )))|(% colspan="1" %)(% colspan="1" %) 552 552 ((( 553 - Hydrogen557 +None 554 554 ))) 555 555 |(% colspan="1" %)(% colspan="1" %) 556 556 ((( ... ... @@ -1047,7 +1047,7 @@ 1047 1047 |((( 1048 1048 [[doc:Savage Spur I]] 1049 1049 )))|((( 1050 -[[doc:Xenon]] and [[doc:Yaki]]1054 +[[doc:Xenon]] 1051 1051 )))|((( 1052 1052 Helium, Hydrogen, Methane, Nividium, Ore and Silicon 1053 1053 ))) ... ... @@ -1079,3 +1079,96 @@ 1079 1079 )))|((( 1080 1080 Helium, Hydrogen, Methane, Ore and Silicon 1081 1081 ))) 1086 + 1087 +== Tides of Avarice Sector List == 1088 + 1089 +|=((( 1090 +Sector 1091 +)))|=((( 1092 +Faction 1093 +)))|=((( 1094 +Resources 1095 +))) 1096 +|((( 1097 +[[doc:Avarice I]] 1098 +)))|((( 1099 +[[doc:Riptide Rakers]] 1100 +)))|((( 1101 + 1102 +))) 1103 +|((( 1104 +[[doc:Avarice IV]] 1105 +)))|((( 1106 +[[doc:Riptide Rakers]] 1107 +)))|((( 1108 + 1109 +))) 1110 +|((( 1111 +[[doc:X4WIKI.Avarice V: Dead End]] 1112 +)))|((( 1113 +[[doc:Riptide Rakers]] 1114 +)))|((( 1115 + 1116 +))) 1117 +|(% colspan="1" %)(% colspan="1" %) 1118 +((( 1119 +[[doc:Leap of Faith]] 1120 +)))|(% colspan="1" %)(% colspan="1" %) 1121 +((( 1122 + 1123 +)))|(% colspan="1" %)(% colspan="1" %) 1124 +((( 1125 + 1126 +))) 1127 +|(% colspan="1" %)(% colspan="1" %) 1128 +((( 1129 +[[doc:X4WIKI.Windfall I: Union Summit]] 1130 +)))|(% colspan="1" %)(% colspan="1" %) 1131 +((( 1132 +[[doc:Vigour Syndicate]] 1133 +)))|(% colspan="1" %)(% colspan="1" %) 1134 +((( 1135 + 1136 +))) 1137 +|(% colspan="1" %)(% colspan="1" %) 1138 +((( 1139 +[[doc:X4WIKI.Windfall III: The Hoard]] 1140 +)))|(% colspan="1" %)(% colspan="1" %) 1141 +((( 1142 +[[doc:Vigour Syndicate]] 1143 +)))|(% colspan="1" %)(% colspan="1" %) 1144 +((( 1145 + 1146 +))) 1147 +|(% colspan="1" %)(% colspan="1" %) 1148 +((( 1149 +[[Windfall IV: Aurora's Dream>>doc:X4WIKI.Windfall IV: Aurora's Dream]] 1150 +)))|(% colspan="1" %)(% colspan="1" %) 1151 +((( 1152 +[[doc:Vigour Syndicate]] 1153 +)))|(% colspan="1" %)(% colspan="1" %) 1154 +((( 1155 + 1156 +))) 1157 + 1158 + 1159 + 1160 +== References == 1161 + 1162 +* 1163 + 1164 +{{{maps/xu_ep2_universe/galaxy.xml}}} 1165 +* 1166 + 1167 +{{{maps/xu_ep2_universe/clusters.xml}}} 1168 +* 1169 + 1170 +{{{maps/xu_ep2_universe/sectors.xml}}} 1171 +* 1172 + 1173 +{{{maps/xu_ep2_universe/zones.xml}}} 1174 +* ((( 1175 +Manoeuvring with Difficulty (2021). //X4 Full Map [Cradle of Humanity][4.20]//. [online] [[steamcommunity.com>>url:http://steamcommunity.com||shape="rect"]]. Available at: [[https:~~/~~/steamcommunity.com/sharedfiles/filedetails/?id=2420181460>>url:https://steamcommunity.com/sharedfiles/filedetails/?id=2420181460||shape="rect"]] [Accessed 27 Feb. 2022]. 1176 + 1177 + 1178 +)))
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/10 6889266/Systems, Sectors and Zones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/110396244/Systems, Sectors and Zones