Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 54.1
edited by Daniel Turner
on 2021/11/21 11:26
Change comment: There is no comment for this version
To version 70.1
edited by Daniel Turner
on 2023/07/10 12:22
Change comment: Renamed back-links.

Summary

Details

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Parent
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1 +Objects in the Game Universe
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1 +map|travel|sectors|systems
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1 +{{layout}}
2 +{{layout-section ac:type="single"}}
3 +{{layout-cell}}
1 1  {{note title="Spoilers ahead"}}
2 2  This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a look at the [[doc:The X-Universe And Map]] page
6 +
7 +\\
3 3  {{/note}}
9 +{{/layout-cell}}
10 +{{/layout-section}}
4 4  
5 -{{info}}
6 -Updated for version 4.10, child pages are similarly updated
7 -{{/info}}
12 +{{layout-section ac:type="two_right_sidebar"}}
13 +{{layout-cell}}
14 +== Universe Structure ==
8 8  
9 -
16 +----
10 10  
11 -
18 +The basegame X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorial gamestarts).
12 12  
20 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Anomalies.WebHome]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]].
13 13  
22 +=== Split Vendetta DLC ===
14 14  
15 -{{toc/}}
24 +More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
16 16  
17 -== Universe Structure ==
26 +=== Cradle of Humanity DLC ===
18 18  
19 -The X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials).
28 +More Jump Gates have reconnected to the universe adding 5 new **Systems** to the west of the network with a total of 19 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
20 20  
21 -In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.
30 +=== Tides of Avarice DLC ===
22 22  
23 -====== With Split Vendetta DLC ======
32 +More Jump Gates have reconnected to the universe adding 3 new **Systems** to the centre of the network with a total of 7 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and new hazards.
33 +{{/layout-cell}}
24 24  
25 -More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
35 +{{layout-cell}}
36 +{{panel title="Navigation"}}
26 26  
27 -====== With Cradle of Humanity DLC ======
28 28  
29 -More Jump Gates have reconnected to the universe adding 5 new **Systems** to the west of the network with a total of 19 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
39 +{{toc/}}
40 +{{/panel}}
41 +{{/layout-cell}}
42 +{{/layout-section}}
30 30  
44 +{{layout-section ac:type="single"}}
45 +{{layout-cell}}
31 31  == X4:Foundations Map with all DLCs ==
32 32  
33 -[[image:attach:X4 Complete Universe Map-02.png]]
48 +----
34 34  
35 -[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility
50 +[[image:attach:2420181460_preview_X4 Complete Universe Map.png]]
36 36  
52 +[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility and links to sectors in the [[doc:Systems Database]]
53 +Additionally a dark mode SVG variant (no links to wiki pages though)[[attach:X4 Complete Universe Map Dark.svg]]
54 +
37 37  == X4: Foundations Sector List ==
38 38  
57 +----
58 +
39 39  Approximate amount of resources: - high (% style="color: rgb(128,128,128);" %)(> 1 km/3)(%%);  - medium (% style="color: rgb(128,128,128);" %)( 0.1 - 1 km/3)(%%); - low (% style="color: rgb(128,128,128);" %)(0.0001 - 0.099 km/3)
40 40  
61 +(% class="wrapped" %)
41 41  |=(((
42 42  Sector
43 43  )))|=(((
... ... @@ -51,7 +51,7 @@
51 51  [[doc:Antigone Memorial]]
52 52  )))|(% colspan="1" %)(% colspan="1" %)
53 53  (((
54 -[[doc:Antigone Republic]]
75 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
55 55  )))|(% colspan="1" %)(% colspan="1" %)
56 56  (((
57 57  (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon
... ... @@ -58,7 +58,7 @@
58 58  )))
59 59  |(% colspan="1" %)(% colspan="1" %)
60 60  (((
61 -[[Atiya's Misfortune I>>doc:Atiya's Misfortune I]]
82 +[[doc:Atiya's Misfortune I]]
62 62  )))|(% colspan="1" %)(% colspan="1" %)
63 63  (((
64 64  [[doc:Xenon]]
... ... @@ -118,7 +118,7 @@
118 118  )))
119 119  |(% colspan="1" %)(% colspan="1" %)
120 120  (((
121 -[[Cardinal's Redress>>doc:Cardinal's Redress]]
142 +[[doc:Cardinal's Redress]]
122 122  )))|(% colspan="1" %)(% colspan="1" %)
123 123  (((
124 124  [[doc:Holy Order of the Pontifex]]
... ... @@ -218,7 +218,7 @@
218 218  )))
219 219  |(% colspan="1" %)(% colspan="1" %)
220 220  (((
221 -[[Hatikvah's Choice I>>doc:Hatikvah's Choice I]]
242 +[[doc:Hatikvah's Choice I]]
222 222  )))|(% colspan="1" %)(% colspan="1" %)
223 223  (((
224 224  [[doc:Hatikvah Free League]]
... ... @@ -238,7 +238,7 @@
238 238  )))
239 239  |(% colspan="1" %)(% colspan="1" %)
240 240  (((
241 -[[Heretic's End>>doc:Heretic's End]]
262 +[[doc:Heretic's End]]
242 242  )))|(% colspan="1" %)(% colspan="1" %)
243 243  (((
244 244  None
... ... @@ -248,7 +248,7 @@
248 248  )))
249 249  |(% colspan="1" %)(% colspan="1" %)
250 250  (((
251 -[[Hewa's Twin I>>doc:Hewa's Twin I]]
272 +[[doc:Hewa's Twin I]]
252 252  )))|(% colspan="1" %)(% colspan="1" %)
253 253  (((
254 254  [[doc:Teladi Company]]
... ... @@ -258,7 +258,7 @@
258 258  )))
259 259  |(% colspan="1" %)(% colspan="1" %)
260 260  (((
261 -[[Hewa's Twin II>>doc:Hewa's Twin II]]
282 +[[doc:Hewa's Twin II]]
262 262  )))|(% colspan="1" %)(% colspan="1" %)
263 263  (((
264 264  [[doc:Teladi Company]]
... ... @@ -268,7 +268,7 @@
268 268  )))
269 269  |(% colspan="1" %)(% colspan="1" %)
270 270  (((
271 -[[Hewa's Twin III>>doc:Hewa's Twin III]]
292 +[[doc:Hewa's Twin III]]
272 272  )))|(% colspan="1" %)(% colspan="1" %)
273 273  (((
274 274  [[doc:Teladi Company]]
... ... @@ -278,7 +278,7 @@
278 278  )))
279 279  |(% colspan="1" %)(% colspan="1" %)
280 280  (((
281 -(% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove[[Hewa's Twin IV: >>doc:X4WIKI.Hewa's Twin IV: The Cove]]
302 +(% class="confluence-link" %) Hewa's Twin IV: (% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove [[doc:X4WIKI.Hewa's Twin IV: The Cove]]
282 282  )))|(% colspan="1" %)(% colspan="1" %)
283 283  (((
284 284  None
... ... @@ -288,7 +288,7 @@
288 288  )))
289 289  |(% colspan="1" %)(% colspan="1" %)
290 290  (((
291 -[[Hewa's Twin V>>doc:Hewa's Twin V]]
312 +[[doc:Hewa's Twin V]]
292 292  )))|(% colspan="1" %)(% colspan="1" %)
293 293  (((
294 294  [[doc:Teladi Company]]
... ... @@ -388,7 +388,7 @@
388 388  )))
389 389  |(% colspan="1" %)(% colspan="1" %)
390 390  (((
391 -Morning Star III
412 +[[doc:Morning Star III]]
392 392  )))|(% colspan="1" %)(% colspan="1" %)
393 393  (((
394 394  [[doc:Argon Federation]]
... ... @@ -408,7 +408,7 @@
408 408  )))
409 409  |(% colspan="1" %)(% colspan="1" %)
410 410  (((
411 -[[Nopileos' Fortune II>>doc:Nopileos' Fortune II]]
432 +[[doc:Nopileos' Fortune II]]
412 412  )))|(% colspan="1" %)(% colspan="1" %)
413 413  (((
414 414  None
... ... @@ -418,7 +418,7 @@
418 418  )))
419 419  |(% colspan="1" %)(% colspan="1" %)
420 420  (((
421 -[[Nopileos' Fortune IV>>doc:Nopileos' Fortune IV]]
442 +[[doc:Nopileos' Fortune IV]]
422 422  )))|(% colspan="1" %)(% colspan="1" %)
423 423  (((
424 424  None
... ... @@ -468,7 +468,7 @@
468 468  )))
469 469  |(% colspan="1" %)(% colspan="1" %)
470 470  (((
471 -[[Pontifex's Claim>>doc:Pontifex's Claim]]
492 +[[doc:Pontifex's Claim]]
472 472  )))|(% colspan="1" %)(% colspan="1" %)
473 473  (((
474 474  [[doc:Holy Order of the Pontifex]]
... ... @@ -521,7 +521,7 @@
521 521  [[doc:X4WIKI.Second Contact II: Flashpoint]]
522 522  )))|(% colspan="1" %)(% colspan="1" %)
523 523  (((
524 -[[doc:Antigone Republic]]
545 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
525 525  )))|(% colspan="1" %)(% colspan="1" %)
526 526  (((
527 527  (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon
... ... @@ -531,7 +531,7 @@
531 531   Second Contact[[ VI>>doc:Second Contact VII]]
532 532  )))|(% colspan="1" %)(% colspan="1" %)
533 533  (((
534 -[[doc:Antigone Republic]]
555 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
535 535  )))|(% colspan="1" %)(% colspan="1" %)
536 536  (((
537 537  (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
... ... @@ -541,7 +541,7 @@
541 541   Second Contact[[ XI>>doc:Second Contact XI]]
542 542  )))|(% colspan="1" %)(% colspan="1" %)
543 543  (((
544 -[[doc:Antigone Republic]]
565 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
545 545  )))|(% colspan="1" %)(% colspan="1" %)
546 546  (((
547 547  (% style="color: rgb(51,51,51);text-decoration: none;" %) Ore and Silicon
... ... @@ -554,7 +554,7 @@
554 554  [[doc:Argon Federation]]
555 555  )))|(% colspan="1" %)(% colspan="1" %)
556 556  (((
557 -Hydrogen
578 +None
558 558  )))
559 559  |(% colspan="1" %)(% colspan="1" %)
560 560  (((
... ... @@ -578,7 +578,7 @@
578 578  )))
579 579  |(% colspan="1" %)(% colspan="1" %)
580 580  (((
581 -[[Tharka's Cascade XV>>doc:Tharka's Cascade XV]]
602 +[[doc:Tharka's Cascade XV]]
582 582  )))|(% colspan="1" %)(% colspan="1" %)
583 583  (((
584 584  [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %)
... ... @@ -611,7 +611,7 @@
611 611  [[doc:The Void]]
612 612  )))|(% colspan="1" %)(% colspan="1" %)
613 613  (((
614 -[[doc:Antigone Republic]]
635 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
615 615  )))|(% colspan="1" %)(% colspan="1" %)
616 616  (((
617 617  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon
... ... @@ -679,10 +679,13 @@
679 679  
680 680  == Split Vendetta Sector List ==
681 681  
703 +----
704 +
682 682  {{info icon="false"}}
683 683  [[image:attach:Court of Curbs@X4_SplitVendetta_Logo_New.jpg]]**Split fight with honour! **The following section contains information relating to the Split Vendetta DLC
684 684  {{/info}}
685 685  
709 +(% class="wrapped" %)
686 686  |=(((
687 687  (% style="color: rgb(51,51,51);text-decoration: none;" %)Sector
688 688  )))|=(((
... ... @@ -698,7 +698,7 @@
698 698  None
699 699  )))
700 700  |(((
701 -[[Emperor's Pride IV>>doc:Emperor's Pride IV]]
725 +[[doc:Emperor's Pride IV]]
702 702  )))|(((
703 703  [[doc:Xenon]]
704 704  )))|(((
... ... @@ -705,7 +705,7 @@
705 705  (% style="color: rgb(51,51,51);text-decoration: none;" %)None
706 706  )))
707 707  |(((
708 -[[Emperor's Pride VI>>doc:Emperor's Pride VI]]
732 +[[doc:Emperor's Pride VI]]
709 709  )))|(((
710 710  [[doc:Xenon]]
711 711  )))|(((
... ... @@ -803,7 +803,7 @@
803 803  None
804 804  )))
805 805  |(((
806 -[[Rhy's Defiance>>doc:Rhy's Defiance]]
830 +[[doc:Rhy's Defiance]]
807 807  )))|(((
808 808  [[doc:Xenon]]
809 809  )))|(((
... ... @@ -810,7 +810,7 @@
810 810  None
811 811  )))
812 812  |(((
813 -[[Tharka's Ravine IV: Tharka's Fall>>doc:X4WIKI.Tharka's Ravine IV: Tharka's Fall]]
837 +[[doc:X4WIKI.Tharka's Ravine IV: Tharka's Fall]]
814 814  )))|(((
815 815  [[doc:Xenon]]
816 816  )))|(((
... ... @@ -817,7 +817,7 @@
817 817  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen and Methane
818 818  )))
819 819  |(((
820 -[[Tharka's Ravine VIII>>doc:Tharka's Ravine VIII]]
844 +[[doc:Tharka's Ravine VIII]]
821 821  )))|(((
822 822  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
823 823  )))|(((
... ... @@ -825,7 +825,7 @@
825 825  )))
826 826  |(% colspan="1" %)(% colspan="1" %)
827 827  (((
828 -[[Tharka's Ravine XVI>>doc:Tharka's Ravine XVI]]
852 +[[doc:Tharka's Ravine XVI]]
829 829  )))|(% colspan="1" %)(% colspan="1" %)
830 830  (((
831 831  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
... ... @@ -835,7 +835,7 @@
835 835  )))
836 836  |(% colspan="1" %)(% colspan="1" %)
837 837  (((
838 -[[Tharka's Ravine XXIV>>doc:Tharka's Ravine XXIV]]
862 +[[doc:Tharka's Ravine XXIV]]
839 839  )))|(% colspan="1" %)(% colspan="1" %)
840 840  (((
841 841  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
... ... @@ -845,7 +845,7 @@
845 845  )))
846 846  |(% colspan="1" %)(% colspan="1" %)
847 847  (((
848 -[[Thuruk's Demise II: First Impact>>doc:X4WIKI.Thuruk's Demise II: First Impact]]
872 +[[doc:X4WIKI.Thuruk's Demise II: First Impact]]
849 849  )))|(% colspan="1" %)(% colspan="1" %)
850 850  (((
851 851  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
... ... @@ -855,7 +855,7 @@
855 855  )))
856 856  |(% colspan="1" %)(% colspan="1" %)
857 857  (((
858 -[[Thuruk's Demise III>>doc:Thuruk's Demise III]]
882 +[[doc:Thuruk's Demise III]]
859 859  )))|(% colspan="1" %)(% colspan="1" %)
860 860  (((
861 861  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
... ... @@ -905,7 +905,7 @@
905 905  )))
906 906  |(% colspan="1" %)(% colspan="1" %)
907 907  (((
908 -[[Zyarth's Dominion I>>doc:Zyarth's Dominion I]]
932 +[[doc:Zyarth's Dominion I]]
909 909  )))|(% colspan="1" %)(% colspan="1" %)
910 910  (((
911 911  [[doc:Zyarth Patriarchy]]
... ... @@ -915,7 +915,7 @@
915 915  )))
916 916  |(% colspan="1" %)(% colspan="1" %)
917 917  (((
918 -[[Zyarth's Dominion IV>>doc:Zyarth's Dominion IV]]
942 +[[doc:Zyarth's Dominion IV]]
919 919  )))|(% colspan="1" %)(% colspan="1" %)
920 920  (((
921 921  [[doc:Zyarth Patriarchy]]
... ... @@ -925,7 +925,7 @@
925 925  )))
926 926  |(% colspan="1" %)(% colspan="1" %)
927 927  (((
928 -[[Zyarth's Dominion X>>doc:Zyarth's Dominion X]]
952 +[[doc:Zyarth's Dominion X]]
929 929  )))|(% colspan="1" %)(% colspan="1" %)
930 930  (((
931 931  [[doc:Zyarth Patriarchy]]
... ... @@ -936,10 +936,13 @@
936 936  
937 937  == Cradle of Humanity Sector List ==
938 938  
963 +----
964 +
939 939  {{info icon="false"}}
940 940  [[image:attach:Terran Protectorate@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC
941 941  {{/info}}
942 942  
969 +(% class="wrapped" %)
943 943  |=(((
944 944  Sector
945 945  )))|=(((
... ... @@ -1051,7 +1051,7 @@
1051 1051  |(((
1052 1052  [[doc:Savage Spur I]]
1053 1053  )))|(((
1054 -[[doc:Xenon]] and [[doc:Yaki]]
1081 +[[doc:Xenon]]
1055 1055  )))|(((
1056 1056  Helium, Hydrogen, Methane, Nividium, Ore and Silicon
1057 1057  )))
... ... @@ -1083,3 +1083,108 @@
1083 1083  )))|(((
1084 1084  Helium, Hydrogen, Methane, Ore and Silicon
1085 1085  )))
1113 +
1114 +== Tides of Avarice Sector List ==
1115 +
1116 +----
1117 +
1118 +{{info icon="false"}}
1119 +**[[image:attach:TidesofAvarice_logo_notext.png]]High Seas Ahead! **The following section contains information relating to content from the Tides of Avarice DLC
1120 +{{/info}}
1121 +
1122 +(% class="wrapped" %)
1123 +|=(((
1124 +Sector
1125 +)))|=(((
1126 +Faction
1127 +)))|=(((
1128 +Resources
1129 +)))
1130 +|(((
1131 +[[doc:Avarice I]]
1132 +)))|(((
1133 +[[doc:Riptide Rakers]]
1134 +)))|(((
1135 +\\
1136 +)))
1137 +|(((
1138 +[[doc:Avarice IV]]
1139 +)))|(((
1140 +[[doc:Riptide Rakers]]
1141 +)))|(((
1142 +\\
1143 +)))
1144 +|(((
1145 +[[doc:X4WIKI.Avarice V: Dead End]]
1146 +)))|(((
1147 +[[doc:Riptide Rakers]]
1148 +)))|(((
1149 +\\
1150 +)))
1151 +|(% colspan="1" %)(% colspan="1" %)
1152 +(((
1153 +[[doc:Leap of Faith]]
1154 +)))|(% colspan="1" %)(% colspan="1" %)
1155 +(((
1156 +\\
1157 +)))|(% colspan="1" %)(% colspan="1" %)
1158 +(((
1159 +\\
1160 +)))
1161 +|(% colspan="1" %)(% colspan="1" %)
1162 +(((
1163 +[[doc:X4WIKI.Windfall I: Union Summit]]
1164 +)))|(% colspan="1" %)(% colspan="1" %)
1165 +(((
1166 +[[doc:Vigour Syndicate]]
1167 +)))|(% colspan="1" %)(% colspan="1" %)
1168 +(((
1169 +\\
1170 +)))
1171 +|(% colspan="1" %)(% colspan="1" %)
1172 +(((
1173 +[[doc:X4WIKI.Windfall III: The Hoard]]
1174 +)))|(% colspan="1" %)(% colspan="1" %)
1175 +(((
1176 +[[doc:Vigour Syndicate]]
1177 +)))|(% colspan="1" %)(% colspan="1" %)
1178 +(((
1179 +\\
1180 +)))
1181 +|(% colspan="1" %)(% colspan="1" %)
1182 +(((
1183 +[[doc:X4WIKI.Windfall IV: Aurora's Dream]]
1184 +)))|(% colspan="1" %)(% colspan="1" %)
1185 +(((
1186 +[[doc:Vigour Syndicate]]
1187 +)))|(% colspan="1" %)(% colspan="1" %)
1188 +(((
1189 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Ore, Raw Scrap and Silicon
1190 +)))
1191 +
1192 +== References ==
1193 +
1194 +*
1195 +
1196 +{{{maps/xu_ep2_universe/galaxy.xml}}}
1197 +
1198 +*
1199 +
1200 +{{{maps/xu_ep2_universe/clusters.xml}}}
1201 +
1202 +*
1203 +
1204 +{{{maps/xu_ep2_universe/sectors.xml}}}
1205 +
1206 +*
1207 +
1208 +{{{maps/xu_ep2_universe/zones.xml}}}
1209 +
1210 +* (((
1211 +Manoeuvring with Difficulty (2021). //X4 Full Map [Cradle of Humanity][4.20]//. [online] [[steamcommunity.com>>url:http://steamcommunity.com||shape="rect"]]. Available at: [[https:~~/~~/steamcommunity.com/sharedfiles/filedetails/?id=2420181460>>url:https://steamcommunity.com/sharedfiles/filedetails/?id=2420181460||shape="rect"]] [Accessed 27 Feb. 2022].
1212 +
1213 +‌
1214 +)))
1215 +{{/layout-cell}}
1216 +{{/layout-section}}
1217 +{{/layout}}
2420181460_preview_X4 Complete Universe Map.png
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1 +XWiki.XWikiGuest
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X4 Complete Universe Map.svg
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Confluence.Code.ConfluencePageClass[0]
id
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1 -106333194
1 +74973554
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106333194/Systems, Sectors and Zones
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/74973554/Systems, Sectors and Zones
XWiki.XWikiComments[0]
Comment
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1 +>layout of the universe in X4:Foundations is highly randomised on game start
2 +
3 +Is it? I found a[[ map on the forums >>url:http://forum.egosoft.com/viewtopic.php?f=182&t=403274&p=4760831||shape="rect"]]which looks exactly the same as mine.
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-02 15:47:11.0
XWiki.XWikiComments[1]
Comment
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1 +Map is not random.
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-03 14:56:47.0
XWiki.XWikiComments[2]
Comment
... ... @@ -1,0 +1,1 @@
1 +The placement of things within the sectors can be random. Some are fixed. The sectors themselves are not random.
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-12 17:57:47.0
XWiki.XWikiComments[3]
Comment
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1 +Someone should make a map file pdf of the entire explored "Vanilla" universe
Date
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1 +2018-12-13 16:02:13.0
XWiki.XWikiComments[4]
Author
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1 +XWiki.DrSuperEvil
Comment
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1 +It is on the to do list.
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-13 19:52:40.0
XWiki.XWikiComments[5]
Comment
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1 +If there are any issues with the map feel free to pm me
2 +
3 +-Stoats not Goats
Date
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1 +2020-10-08 03:26:01.0
XWiki.XWikiComments[6]
Comment
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1 +Instead of a PDF of the map (if that is even still on the to do list), wouldn't an SVG version be even better? The vector format seems very appropriate, would be indefinitely scalable, and could be processed into a PDF, PNG, or any other format, on the user's end...
2 +
3 +Thanks for considering.
Date
... ... @@ -1,0 +1,1 @@
1 +2020-11-23 04:11:31.0
XWiki.XWikiComments[7]
Comment
... ... @@ -1,0 +1,1 @@
1 +Update with a map of the new sectors?
Date
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1 +2021-03-17 18:33:27.0