Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 54.1
edited by Daniel Turner
on 2021/11/21 11:26
on 2021/11/21 11:26
Change comment:
There is no comment for this version
To version 59.1
edited by Daniel Turner
on 2022/02/27 10:06
on 2022/02/27 10:06
Change comment:
added section for sources (harvard citation style used)
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... ... @@ -3,22 +3,18 @@ 3 3 {{/note}} 4 4 5 5 {{info}} 6 -Updated for version 4. 10, child pages are similarly updated6 +Updated for version 4.20, all child pages are similarly updated 7 7 {{/info}} 8 8 9 - 10 10 11 - 12 12 13 - 14 - 15 15 {{toc/}} 16 16 17 17 == Universe Structure == 18 18 19 -The X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exe mption of the tutorials).15 +The basegame X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorial gamestarts). 20 20 21 -In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). Youmay alsooccasionallydiscover[[doc:Anomalies]],which provide 1-way routesto a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.17 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:Anomalies]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]]. 22 22 23 23 ====== With Split Vendetta DLC ====== 24 24 ... ... @@ -278,7 +278,7 @@ 278 278 ))) 279 279 |(% colspan="1" %)(% colspan="1" %) 280 280 ((( 281 -(% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove [[Hewa'sTwinIV:>>doc:X4WIKI.Hewa's Twin IV: The Cove]]277 +(% class="confluence-link" %) Hewa's Twin IV: (% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:X4WIKI.Hewa's Twin IV: The Cove]] 282 282 )))|(% colspan="1" %)(% colspan="1" %) 283 283 ((( 284 284 None ... ... @@ -388,7 +388,7 @@ 388 388 ))) 389 389 |(% colspan="1" %)(% colspan="1" %) 390 390 ((( 391 -Morning Star III 387 +[[doc:Morning Star III]] 392 392 )))|(% colspan="1" %)(% colspan="1" %) 393 393 ((( 394 394 [[doc:Argon Federation]] ... ... @@ -554,7 +554,7 @@ 554 554 [[doc:Argon Federation]] 555 555 )))|(% colspan="1" %)(% colspan="1" %) 556 556 ((( 557 - Hydrogen553 +None 558 558 ))) 559 559 |(% colspan="1" %)(% colspan="1" %) 560 560 ((( ... ... @@ -1051,7 +1051,7 @@ 1051 1051 |((( 1052 1052 [[doc:Savage Spur I]] 1053 1053 )))|((( 1054 -[[doc:Xenon]] and [[doc:Yaki]]1050 +[[doc:Xenon]] 1055 1055 )))|((( 1056 1056 Helium, Hydrogen, Methane, Nividium, Ore and Silicon 1057 1057 ))) ... ... @@ -1083,3 +1083,25 @@ 1083 1083 )))|((( 1084 1084 Helium, Hydrogen, Methane, Ore and Silicon 1085 1085 ))) 1082 + 1083 + 1084 + 1085 +== References == 1086 + 1087 +* 1088 + 1089 +{{{maps/xu_ep2_universe/galaxy.xml}}} 1090 +* 1091 + 1092 +{{{maps/xu_ep2_universe/clusters.xml}}} 1093 +* 1094 + 1095 +{{{maps/xu_ep2_universe/sectors.xml}}} 1096 +* 1097 + 1098 +{{{maps/xu_ep2_universe/zones.xml}}} 1099 +* ((( 1100 +Manoeuvring with Difficulty (2021a). //X4 Full Map [Cradle of Humanity][4.20]//. [online] [[steamcommunity.com>>url:http://steamcommunity.com||shape="rect"]]. Available at: [[https:~~/~~/steamcommunity.com/sharedfiles/filedetails/?id=2420181460>>url:https://steamcommunity.com/sharedfiles/filedetails/?id=2420181460||shape="rect"]] [Accessed 27 Feb. 2022]. 1101 + 1102 + 1103 +)))
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... ... @@ -1,1 +1,1 @@ 1 -10 63331941 +108396843 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/10 6333194/Systems, Sectors and Zones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/108396843/Systems, Sectors and Zones