Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 53.1
edited by Daniel Turner
on 2021/10/24 09:16
Change comment: There is no comment for this version
To version 70.1
edited by Daniel Turner
on 2023/07/10 12:22
Change comment: Renamed back-links.

Summary

Details

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1 +Objects in the Game Universe
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1 +map|travel|sectors|systems
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1 +{{layout}}
2 +{{layout-section ac:type="single"}}
3 +{{layout-cell}}
1 1  {{note title="Spoilers ahead"}}
2 2  This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a look at the [[doc:The X-Universe And Map]] page
6 +
7 +\\
3 3  {{/note}}
9 +{{/layout-cell}}
10 +{{/layout-section}}
4 4  
5 -== ==
6 -
7 -{{toc/}}
8 -
12 +{{layout-section ac:type="two_right_sidebar"}}
13 +{{layout-cell}}
9 9  == Universe Structure ==
10 10  
11 -The X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials).
16 +----
12 12  
13 -In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.
18 +The basegame X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorial gamestarts).
14 14  
15 -====== With Split Vendetta DLC ======
20 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Anomalies.WebHome]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]].
16 16  
22 +=== Split Vendetta DLC ===
23 +
17 17  More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
18 18  
19 -====== With Cradle of Humanity DLC ======
26 +=== Cradle of Humanity DLC ===
20 20  
21 21  More Jump Gates have reconnected to the universe adding 5 new **Systems** to the west of the network with a total of 19 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
22 22  
30 +=== Tides of Avarice DLC ===
31 +
32 +More Jump Gates have reconnected to the universe adding 3 new **Systems** to the centre of the network with a total of 7 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and new hazards.
33 +{{/layout-cell}}
34 +
35 +{{layout-cell}}
36 +{{panel title="Navigation"}}
37 +
38 +
39 +{{toc/}}
40 +{{/panel}}
41 +{{/layout-cell}}
42 +{{/layout-section}}
43 +
44 +{{layout-section ac:type="single"}}
45 +{{layout-cell}}
23 23  == X4:Foundations Map with all DLCs ==
24 24  
25 -[[image:attach:X4 Complete Universe Map-02.png]]
48 +----
26 26  
27 -[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility
50 +[[image:attach:2420181460_preview_X4 Complete Universe Map.png]]
28 28  
52 +[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility and links to sectors in the [[doc:Systems Database]]
53 +Additionally a dark mode SVG variant (no links to wiki pages though)[[attach:X4 Complete Universe Map Dark.svg]]
54 +
29 29  == X4: Foundations Sector List ==
30 30  
57 +----
58 +
31 31  Approximate amount of resources: - high (% style="color: rgb(128,128,128);" %)(> 1 km/3)(%%);  - medium (% style="color: rgb(128,128,128);" %)( 0.1 - 1 km/3)(%%); - low (% style="color: rgb(128,128,128);" %)(0.0001 - 0.099 km/3)
32 32  
61 +(% class="wrapped" %)
33 33  |=(((
34 34  Sector
35 35  )))|=(((
... ... @@ -43,7 +43,7 @@
43 43  [[doc:Antigone Memorial]]
44 44  )))|(% colspan="1" %)(% colspan="1" %)
45 45  (((
46 -[[doc:Antigone Republic]]
75 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
47 47  )))|(% colspan="1" %)(% colspan="1" %)
48 48  (((
49 49  (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon
... ... @@ -50,7 +50,7 @@
50 50  )))
51 51  |(% colspan="1" %)(% colspan="1" %)
52 52  (((
53 -[[Atiya's Misfortune I>>doc:Atiya's Misfortune I]]
82 +[[doc:Atiya's Misfortune I]]
54 54  )))|(% colspan="1" %)(% colspan="1" %)
55 55  (((
56 56  [[doc:Xenon]]
... ... @@ -110,7 +110,7 @@
110 110  )))
111 111  |(% colspan="1" %)(% colspan="1" %)
112 112  (((
113 -[[Cardinal's Redress>>doc:Cardinal's Redress]]
142 +[[doc:Cardinal's Redress]]
114 114  )))|(% colspan="1" %)(% colspan="1" %)
115 115  (((
116 116  [[doc:Holy Order of the Pontifex]]
... ... @@ -210,7 +210,7 @@
210 210  )))
211 211  |(% colspan="1" %)(% colspan="1" %)
212 212  (((
213 -[[Hatikvah's Choice I>>doc:Hatikvah's Choice I]]
242 +[[doc:Hatikvah's Choice I]]
214 214  )))|(% colspan="1" %)(% colspan="1" %)
215 215  (((
216 216  [[doc:Hatikvah Free League]]
... ... @@ -230,7 +230,7 @@
230 230  )))
231 231  |(% colspan="1" %)(% colspan="1" %)
232 232  (((
233 -[[Heretic's End>>doc:Heretic's End]]
262 +[[doc:Heretic's End]]
234 234  )))|(% colspan="1" %)(% colspan="1" %)
235 235  (((
236 236  None
... ... @@ -240,7 +240,7 @@
240 240  )))
241 241  |(% colspan="1" %)(% colspan="1" %)
242 242  (((
243 -[[Hewa's Twin I>>doc:Hewa's Twin I]]
272 +[[doc:Hewa's Twin I]]
244 244  )))|(% colspan="1" %)(% colspan="1" %)
245 245  (((
246 246  [[doc:Teladi Company]]
... ... @@ -250,7 +250,7 @@
250 250  )))
251 251  |(% colspan="1" %)(% colspan="1" %)
252 252  (((
253 -[[Hewa's Twin II>>doc:Hewa's Twin II]]
282 +[[doc:Hewa's Twin II]]
254 254  )))|(% colspan="1" %)(% colspan="1" %)
255 255  (((
256 256  [[doc:Teladi Company]]
... ... @@ -260,7 +260,7 @@
260 260  )))
261 261  |(% colspan="1" %)(% colspan="1" %)
262 262  (((
263 -[[Hewa's Twin III>>doc:Hewa's Twin III]]
292 +[[doc:Hewa's Twin III]]
264 264  )))|(% colspan="1" %)(% colspan="1" %)
265 265  (((
266 266  [[doc:Teladi Company]]
... ... @@ -270,7 +270,7 @@
270 270  )))
271 271  |(% colspan="1" %)(% colspan="1" %)
272 272  (((
273 -(% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove[[Hewa's Twin IV: >>doc:X4WIKI.Hewa's Twin IV: The Cove]]
302 +(% class="confluence-link" %) Hewa's Twin IV: (% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove [[doc:X4WIKI.Hewa's Twin IV: The Cove]]
274 274  )))|(% colspan="1" %)(% colspan="1" %)
275 275  (((
276 276  None
... ... @@ -280,7 +280,7 @@
280 280  )))
281 281  |(% colspan="1" %)(% colspan="1" %)
282 282  (((
283 -[[Hewa's Twin V>>doc:Hewa's Twin V]]
312 +[[doc:Hewa's Twin V]]
284 284  )))|(% colspan="1" %)(% colspan="1" %)
285 285  (((
286 286  [[doc:Teladi Company]]
... ... @@ -380,7 +380,7 @@
380 380  )))
381 381  |(% colspan="1" %)(% colspan="1" %)
382 382  (((
383 -Morning Star III
412 +[[doc:Morning Star III]]
384 384  )))|(% colspan="1" %)(% colspan="1" %)
385 385  (((
386 386  [[doc:Argon Federation]]
... ... @@ -400,7 +400,7 @@
400 400  )))
401 401  |(% colspan="1" %)(% colspan="1" %)
402 402  (((
403 -[[Nopileos' Fortune II>>doc:Nopileos' Fortune II]]
432 +[[doc:Nopileos' Fortune II]]
404 404  )))|(% colspan="1" %)(% colspan="1" %)
405 405  (((
406 406  None
... ... @@ -410,7 +410,7 @@
410 410  )))
411 411  |(% colspan="1" %)(% colspan="1" %)
412 412  (((
413 -[[Nopileos' Fortune IV>>doc:Nopileos' Fortune IV]]
442 +[[doc:Nopileos' Fortune IV]]
414 414  )))|(% colspan="1" %)(% colspan="1" %)
415 415  (((
416 416  None
... ... @@ -460,7 +460,7 @@
460 460  )))
461 461  |(% colspan="1" %)(% colspan="1" %)
462 462  (((
463 -[[Pontifex's Claim>>doc:Pontifex's Claim]]
492 +[[doc:Pontifex's Claim]]
464 464  )))|(% colspan="1" %)(% colspan="1" %)
465 465  (((
466 466  [[doc:Holy Order of the Pontifex]]
... ... @@ -513,7 +513,7 @@
513 513  [[doc:X4WIKI.Second Contact II: Flashpoint]]
514 514  )))|(% colspan="1" %)(% colspan="1" %)
515 515  (((
516 -[[doc:Antigone Republic]]
545 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
517 517  )))|(% colspan="1" %)(% colspan="1" %)
518 518  (((
519 519  (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon
... ... @@ -523,7 +523,7 @@
523 523   Second Contact[[ VI>>doc:Second Contact VII]]
524 524  )))|(% colspan="1" %)(% colspan="1" %)
525 525  (((
526 -[[doc:Antigone Republic]]
555 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
527 527  )))|(% colspan="1" %)(% colspan="1" %)
528 528  (((
529 529  (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
... ... @@ -533,7 +533,7 @@
533 533   Second Contact[[ XI>>doc:Second Contact XI]]
534 534  )))|(% colspan="1" %)(% colspan="1" %)
535 535  (((
536 -[[doc:Antigone Republic]]
565 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
537 537  )))|(% colspan="1" %)(% colspan="1" %)
538 538  (((
539 539  (% style="color: rgb(51,51,51);text-decoration: none;" %) Ore and Silicon
... ... @@ -546,7 +546,7 @@
546 546  [[doc:Argon Federation]]
547 547  )))|(% colspan="1" %)(% colspan="1" %)
548 548  (((
549 -Hydrogen
578 +None
550 550  )))
551 551  |(% colspan="1" %)(% colspan="1" %)
552 552  (((
... ... @@ -570,7 +570,7 @@
570 570  )))
571 571  |(% colspan="1" %)(% colspan="1" %)
572 572  (((
573 -[[Tharka's Cascade XV>>doc:Tharka's Cascade XV]]
602 +[[doc:Tharka's Cascade XV]]
574 574  )))|(% colspan="1" %)(% colspan="1" %)
575 575  (((
576 576  [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %)
... ... @@ -603,7 +603,7 @@
603 603  [[doc:The Void]]
604 604  )))|(% colspan="1" %)(% colspan="1" %)
605 605  (((
606 -[[doc:Antigone Republic]]
635 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
607 607  )))|(% colspan="1" %)(% colspan="1" %)
608 608  (((
609 609  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon
... ... @@ -671,10 +671,13 @@
671 671  
672 672  == Split Vendetta Sector List ==
673 673  
703 +----
704 +
674 674  {{info icon="false"}}
675 675  [[image:attach:Court of Curbs@X4_SplitVendetta_Logo_New.jpg]]**Split fight with honour! **The following section contains information relating to the Split Vendetta DLC
676 676  {{/info}}
677 677  
709 +(% class="wrapped" %)
678 678  |=(((
679 679  (% style="color: rgb(51,51,51);text-decoration: none;" %)Sector
680 680  )))|=(((
... ... @@ -690,7 +690,7 @@
690 690  None
691 691  )))
692 692  |(((
693 -[[Emperor's Pride IV>>doc:Emperor's Pride IV]]
725 +[[doc:Emperor's Pride IV]]
694 694  )))|(((
695 695  [[doc:Xenon]]
696 696  )))|(((
... ... @@ -697,7 +697,7 @@
697 697  (% style="color: rgb(51,51,51);text-decoration: none;" %)None
698 698  )))
699 699  |(((
700 -[[Emperor's Pride VI>>doc:Emperor's Pride VI]]
732 +[[doc:Emperor's Pride VI]]
701 701  )))|(((
702 702  [[doc:Xenon]]
703 703  )))|(((
... ... @@ -795,7 +795,7 @@
795 795  None
796 796  )))
797 797  |(((
798 -[[Rhy's Defiance>>doc:Rhy's Defiance]]
830 +[[doc:Rhy's Defiance]]
799 799  )))|(((
800 800  [[doc:Xenon]]
801 801  )))|(((
... ... @@ -802,7 +802,7 @@
802 802  None
803 803  )))
804 804  |(((
805 -[[Tharka's Ravine IV: Tharka's Fall>>doc:X4WIKI.Tharka's Ravine IV: Tharka's Fall]]
837 +[[doc:X4WIKI.Tharka's Ravine IV: Tharka's Fall]]
806 806  )))|(((
807 807  [[doc:Xenon]]
808 808  )))|(((
... ... @@ -809,7 +809,7 @@
809 809  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen and Methane
810 810  )))
811 811  |(((
812 -[[Tharka's Ravine VIII>>doc:Tharka's Ravine VIII]]
844 +[[doc:Tharka's Ravine VIII]]
813 813  )))|(((
814 814  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
815 815  )))|(((
... ... @@ -817,7 +817,7 @@
817 817  )))
818 818  |(% colspan="1" %)(% colspan="1" %)
819 819  (((
820 -[[Tharka's Ravine XVI>>doc:Tharka's Ravine XVI]]
852 +[[doc:Tharka's Ravine XVI]]
821 821  )))|(% colspan="1" %)(% colspan="1" %)
822 822  (((
823 823  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
... ... @@ -827,7 +827,7 @@
827 827  )))
828 828  |(% colspan="1" %)(% colspan="1" %)
829 829  (((
830 -[[Tharka's Ravine XXIV>>doc:Tharka's Ravine XXIV]]
862 +[[doc:Tharka's Ravine XXIV]]
831 831  )))|(% colspan="1" %)(% colspan="1" %)
832 832  (((
833 833  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
... ... @@ -837,7 +837,7 @@
837 837  )))
838 838  |(% colspan="1" %)(% colspan="1" %)
839 839  (((
840 -[[Thuruk's Demise II: First Impact>>doc:X4WIKI.Thuruk's Demise II: First Impact]]
872 +[[doc:X4WIKI.Thuruk's Demise II: First Impact]]
841 841  )))|(% colspan="1" %)(% colspan="1" %)
842 842  (((
843 843  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
... ... @@ -847,7 +847,7 @@
847 847  )))
848 848  |(% colspan="1" %)(% colspan="1" %)
849 849  (((
850 -[[Thuruk's Demise III>>doc:Thuruk's Demise III]]
882 +[[doc:Thuruk's Demise III]]
851 851  )))|(% colspan="1" %)(% colspan="1" %)
852 852  (((
853 853  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
... ... @@ -897,7 +897,7 @@
897 897  )))
898 898  |(% colspan="1" %)(% colspan="1" %)
899 899  (((
900 -[[Zyarth's Dominion I>>doc:Zyarth's Dominion I]]
932 +[[doc:Zyarth's Dominion I]]
901 901  )))|(% colspan="1" %)(% colspan="1" %)
902 902  (((
903 903  [[doc:Zyarth Patriarchy]]
... ... @@ -907,7 +907,7 @@
907 907  )))
908 908  |(% colspan="1" %)(% colspan="1" %)
909 909  (((
910 -[[Zyarth's Dominion IV>>doc:Zyarth's Dominion IV]]
942 +[[doc:Zyarth's Dominion IV]]
911 911  )))|(% colspan="1" %)(% colspan="1" %)
912 912  (((
913 913  [[doc:Zyarth Patriarchy]]
... ... @@ -917,7 +917,7 @@
917 917  )))
918 918  |(% colspan="1" %)(% colspan="1" %)
919 919  (((
920 -[[Zyarth's Dominion X>>doc:Zyarth's Dominion X]]
952 +[[doc:Zyarth's Dominion X]]
921 921  )))|(% colspan="1" %)(% colspan="1" %)
922 922  (((
923 923  [[doc:Zyarth Patriarchy]]
... ... @@ -928,10 +928,13 @@
928 928  
929 929  == Cradle of Humanity Sector List ==
930 930  
963 +----
964 +
931 931  {{info icon="false"}}
932 932  [[image:attach:Terran Protectorate@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC
933 933  {{/info}}
934 934  
969 +(% class="wrapped" %)
935 935  |=(((
936 936  Sector
937 937  )))|=(((
... ... @@ -1043,7 +1043,7 @@
1043 1043  |(((
1044 1044  [[doc:Savage Spur I]]
1045 1045  )))|(((
1046 -[[doc:Xenon]] and [[doc:Yaki]]
1081 +[[doc:Xenon]]
1047 1047  )))|(((
1048 1048  Helium, Hydrogen, Methane, Nividium, Ore and Silicon
1049 1049  )))
... ... @@ -1075,3 +1075,108 @@
1075 1075  )))|(((
1076 1076  Helium, Hydrogen, Methane, Ore and Silicon
1077 1077  )))
1113 +
1114 +== Tides of Avarice Sector List ==
1115 +
1116 +----
1117 +
1118 +{{info icon="false"}}
1119 +**[[image:attach:TidesofAvarice_logo_notext.png]]High Seas Ahead! **The following section contains information relating to content from the Tides of Avarice DLC
1120 +{{/info}}
1121 +
1122 +(% class="wrapped" %)
1123 +|=(((
1124 +Sector
1125 +)))|=(((
1126 +Faction
1127 +)))|=(((
1128 +Resources
1129 +)))
1130 +|(((
1131 +[[doc:Avarice I]]
1132 +)))|(((
1133 +[[doc:Riptide Rakers]]
1134 +)))|(((
1135 +\\
1136 +)))
1137 +|(((
1138 +[[doc:Avarice IV]]
1139 +)))|(((
1140 +[[doc:Riptide Rakers]]
1141 +)))|(((
1142 +\\
1143 +)))
1144 +|(((
1145 +[[doc:X4WIKI.Avarice V: Dead End]]
1146 +)))|(((
1147 +[[doc:Riptide Rakers]]
1148 +)))|(((
1149 +\\
1150 +)))
1151 +|(% colspan="1" %)(% colspan="1" %)
1152 +(((
1153 +[[doc:Leap of Faith]]
1154 +)))|(% colspan="1" %)(% colspan="1" %)
1155 +(((
1156 +\\
1157 +)))|(% colspan="1" %)(% colspan="1" %)
1158 +(((
1159 +\\
1160 +)))
1161 +|(% colspan="1" %)(% colspan="1" %)
1162 +(((
1163 +[[doc:X4WIKI.Windfall I: Union Summit]]
1164 +)))|(% colspan="1" %)(% colspan="1" %)
1165 +(((
1166 +[[doc:Vigour Syndicate]]
1167 +)))|(% colspan="1" %)(% colspan="1" %)
1168 +(((
1169 +\\
1170 +)))
1171 +|(% colspan="1" %)(% colspan="1" %)
1172 +(((
1173 +[[doc:X4WIKI.Windfall III: The Hoard]]
1174 +)))|(% colspan="1" %)(% colspan="1" %)
1175 +(((
1176 +[[doc:Vigour Syndicate]]
1177 +)))|(% colspan="1" %)(% colspan="1" %)
1178 +(((
1179 +\\
1180 +)))
1181 +|(% colspan="1" %)(% colspan="1" %)
1182 +(((
1183 +[[doc:X4WIKI.Windfall IV: Aurora's Dream]]
1184 +)))|(% colspan="1" %)(% colspan="1" %)
1185 +(((
1186 +[[doc:Vigour Syndicate]]
1187 +)))|(% colspan="1" %)(% colspan="1" %)
1188 +(((
1189 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Ore, Raw Scrap and Silicon
1190 +)))
1191 +
1192 +== References ==
1193 +
1194 +*
1195 +
1196 +{{{maps/xu_ep2_universe/galaxy.xml}}}
1197 +
1198 +*
1199 +
1200 +{{{maps/xu_ep2_universe/clusters.xml}}}
1201 +
1202 +*
1203 +
1204 +{{{maps/xu_ep2_universe/sectors.xml}}}
1205 +
1206 +*
1207 +
1208 +{{{maps/xu_ep2_universe/zones.xml}}}
1209 +
1210 +* (((
1211 +Manoeuvring with Difficulty (2021). //X4 Full Map [Cradle of Humanity][4.20]//. [online] [[steamcommunity.com>>url:http://steamcommunity.com||shape="rect"]]. Available at: [[https:~~/~~/steamcommunity.com/sharedfiles/filedetails/?id=2420181460>>url:https://steamcommunity.com/sharedfiles/filedetails/?id=2420181460||shape="rect"]] [Accessed 27 Feb. 2022].
1212 +
1213 +‌
1214 +)))
1215 +{{/layout-cell}}
1216 +{{/layout-section}}
1217 +{{/layout}}
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X4 Complete Universe Map.svg
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Confluence.Code.ConfluencePageClass[0]
id
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1 -106333193
1 +74973554
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106333193/Systems, Sectors and Zones
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/74973554/Systems, Sectors and Zones
XWiki.XWikiComments[0]
Comment
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1 +>layout of the universe in X4:Foundations is highly randomised on game start
2 +
3 +Is it? I found a[[ map on the forums >>url:http://forum.egosoft.com/viewtopic.php?f=182&t=403274&p=4760831||shape="rect"]]which looks exactly the same as mine.
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-02 15:47:11.0
XWiki.XWikiComments[1]
Comment
... ... @@ -1,0 +1,1 @@
1 +Map is not random.
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-03 14:56:47.0
XWiki.XWikiComments[2]
Comment
... ... @@ -1,0 +1,1 @@
1 +The placement of things within the sectors can be random. Some are fixed. The sectors themselves are not random.
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-12 17:57:47.0
XWiki.XWikiComments[3]
Comment
... ... @@ -1,0 +1,1 @@
1 +Someone should make a map file pdf of the entire explored "Vanilla" universe
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-13 16:02:13.0
XWiki.XWikiComments[4]
Author
... ... @@ -1,0 +1,1 @@
1 +XWiki.DrSuperEvil
Comment
... ... @@ -1,0 +1,1 @@
1 +It is on the to do list.
Date
... ... @@ -1,0 +1,1 @@
1 +2018-12-13 19:52:40.0
XWiki.XWikiComments[5]
Comment
... ... @@ -1,0 +1,3 @@
1 +If there are any issues with the map feel free to pm me
2 +
3 +-Stoats not Goats
Date
... ... @@ -1,0 +1,1 @@
1 +2020-10-08 03:26:01.0
XWiki.XWikiComments[6]
Comment
... ... @@ -1,0 +1,3 @@
1 +Instead of a PDF of the map (if that is even still on the to do list), wouldn't an SVG version be even better? The vector format seems very appropriate, would be indefinitely scalable, and could be processed into a PDF, PNG, or any other format, on the user's end...
2 +
3 +Thanks for considering.
Date
... ... @@ -1,0 +1,1 @@
1 +2020-11-23 04:11:31.0
XWiki.XWikiComments[7]
Comment
... ... @@ -1,0 +1,1 @@
1 +Update with a map of the new sectors?
Date
... ... @@ -1,0 +1,1 @@
1 +2021-03-17 18:33:27.0