Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 53.1
edited by Daniel Turner
on 2021/10/24 09:16
Change comment: There is no comment for this version
To version 61.1
edited by Daniel Turner
on 2022/03/14 23:10
Change comment: Updated for 5.0 -MWD

Summary

Details

Page properties
Content
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2 2  This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a look at the [[doc:The X-Universe And Map]] page
3 3  {{/note}}
4 4  
5 -== ==
5 +{{info}}
6 +Updated for version 5.0, all child pages are similarly updated
7 +{{/info}}
6 6  
9 +
10 +
7 7  {{toc/}}
8 8  
9 9  == Universe Structure ==
10 10  
11 -The X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials).
15 +The basegame X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorial gamestarts).
12 12  
13 -In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.
17 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:Anomalies]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. Finally, for a full catalogue of systems further information is available in the [[doc:Systems Database]].
14 14  
15 -====== With Split Vendetta DLC ======
19 +=== Split Vendetta DLC ===
16 16  
17 17  More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
18 18  
19 -====== With Cradle of Humanity DLC ======
23 +=== Cradle of Humanity DLC ===
20 20  
21 21  More Jump Gates have reconnected to the universe adding 5 new **Systems** to the west of the network with a total of 19 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
22 22  
27 +=== Tides of Avarice DLC ===
28 +
29 +More Jump Gates have reconnected to the universe adding 3 new **Systems** to the centre of the network with a total of 7 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and new hazards.
30 +
23 23  == X4:Foundations Map with all DLCs ==
24 24  
25 25  [[image:attach:X4 Complete Universe Map-02.png]]
26 26  
27 -[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility
35 + [[X4 Complete Universe Map.svg>>attach:X4 Complete Universe Map copy.svg]] SVG download variant for greater legibility and links to sectors in the [[doc:Systems Database]]
28 28  
29 29  == X4: Foundations Sector List ==
30 30  
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270 270  )))
271 271  |(% colspan="1" %)(% colspan="1" %)
272 272  (((
273 -(% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove[[Hewa's Twin IV: >>doc:X4WIKI.Hewa's Twin IV: The Cove]]
281 +(% class="confluence-link" %) Hewa's Twin IV: (% style="color: rgb(51,51,51);text-decoration: none;" %)The Cove(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:X4WIKI.Hewa's Twin IV: The Cove]]
274 274  )))|(% colspan="1" %)(% colspan="1" %)
275 275  (((
276 276  None
... ... @@ -380,7 +380,7 @@
380 380  )))
381 381  |(% colspan="1" %)(% colspan="1" %)
382 382  (((
383 -Morning Star III
391 +[[doc:Morning Star III]]
384 384  )))|(% colspan="1" %)(% colspan="1" %)
385 385  (((
386 386  [[doc:Argon Federation]]
... ... @@ -546,7 +546,7 @@
546 546  [[doc:Argon Federation]]
547 547  )))|(% colspan="1" %)(% colspan="1" %)
548 548  (((
549 -Hydrogen
557 +None
550 550  )))
551 551  |(% colspan="1" %)(% colspan="1" %)
552 552  (((
... ... @@ -1043,7 +1043,7 @@
1043 1043  |(((
1044 1044  [[doc:Savage Spur I]]
1045 1045  )))|(((
1046 -[[doc:Xenon]] and [[doc:Yaki]]
1054 +[[doc:Xenon]]
1047 1047  )))|(((
1048 1048  Helium, Hydrogen, Methane, Nividium, Ore and Silicon
1049 1049  )))
... ... @@ -1075,3 +1075,96 @@
1075 1075  )))|(((
1076 1076  Helium, Hydrogen, Methane, Ore and Silicon
1077 1077  )))
1086 +
1087 +== Tides of Avarice Sector List ==
1088 +
1089 +|=(((
1090 +Sector
1091 +)))|=(((
1092 +Faction
1093 +)))|=(((
1094 +Resources
1095 +)))
1096 +|(((
1097 +[[doc:Avarice I]]
1098 +)))|(((
1099 +[[doc:Riptide Rakers]]
1100 +)))|(((
1101 +
1102 +)))
1103 +|(((
1104 +[[doc:Avarice IV]]
1105 +)))|(((
1106 +[[doc:Riptide Rakers]]
1107 +)))|(((
1108 +
1109 +)))
1110 +|(((
1111 +[[doc:X4WIKI.Avarice V: Dead End]]
1112 +)))|(((
1113 +[[doc:Riptide Rakers]]
1114 +)))|(((
1115 +
1116 +)))
1117 +|(% colspan="1" %)(% colspan="1" %)
1118 +(((
1119 +[[doc:Leap of Faith]]
1120 +)))|(% colspan="1" %)(% colspan="1" %)
1121 +(((
1122 +
1123 +)))|(% colspan="1" %)(% colspan="1" %)
1124 +(((
1125 +
1126 +)))
1127 +|(% colspan="1" %)(% colspan="1" %)
1128 +(((
1129 +[[doc:X4WIKI.Windfall I: Union Summit]]
1130 +)))|(% colspan="1" %)(% colspan="1" %)
1131 +(((
1132 +[[doc:Vigour Syndicate]]
1133 +)))|(% colspan="1" %)(% colspan="1" %)
1134 +(((
1135 +
1136 +)))
1137 +|(% colspan="1" %)(% colspan="1" %)
1138 +(((
1139 +[[doc:X4WIKI.Windfall III: The Hoard]]
1140 +)))|(% colspan="1" %)(% colspan="1" %)
1141 +(((
1142 +[[doc:Vigour Syndicate]]
1143 +)))|(% colspan="1" %)(% colspan="1" %)
1144 +(((
1145 +
1146 +)))
1147 +|(% colspan="1" %)(% colspan="1" %)
1148 +(((
1149 +[[Windfall IV: Aurora's Dream>>doc:X4WIKI.Windfall IV: Aurora's Dream]]
1150 +)))|(% colspan="1" %)(% colspan="1" %)
1151 +(((
1152 +[[doc:Vigour Syndicate]]
1153 +)))|(% colspan="1" %)(% colspan="1" %)
1154 +(((
1155 +
1156 +)))
1157 +
1158 +
1159 +
1160 +== References ==
1161 +
1162 +*
1163 +
1164 +{{{maps/xu_ep2_universe/galaxy.xml}}}
1165 +*
1166 +
1167 +{{{maps/xu_ep2_universe/clusters.xml}}}
1168 +*
1169 +
1170 +{{{maps/xu_ep2_universe/sectors.xml}}}
1171 +*
1172 +
1173 +{{{maps/xu_ep2_universe/zones.xml}}}
1174 +* (((
1175 +Manoeuvring with Difficulty (2021). //X4 Full Map [Cradle of Humanity][4.20]//. [online] [[steamcommunity.com>>url:http://steamcommunity.com||shape="rect"]]. Available at: [[https:~~/~~/steamcommunity.com/sharedfiles/filedetails/?id=2420181460>>url:https://steamcommunity.com/sharedfiles/filedetails/?id=2420181460||shape="rect"]] [Accessed 27 Feb. 2022].
1176 +
1177 +‌
1178 +)))
Confluence.Code.ConfluencePageClass[0]
id
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1 -106333193
1 +110396244
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106333193/Systems, Sectors and Zones
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/110396244/Systems, Sectors and Zones