Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 46.1
edited by Daniel Turner
on 2021/08/08 08:56
on 2021/08/08 08:56
Change comment:
There is no comment for this version
To version 50.1
edited by Daniel Turner
on 2021/10/09 23:28
on 2021/10/09 23:28
Change comment:
There is no comment for this version
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... ... @@ -8,7 +8,7 @@ 8 8 9 9 == Universe Structure == 10 10 11 -The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3**Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials).11 +The X-universe consists of 50 [[Systems>>doc:Systems Database]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials). 12 12 13 13 In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. 14 14 ... ... @@ -16,17 +16,15 @@ 16 16 17 17 More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 18 18 19 - 20 - 21 21 ====== With Cradle of Humanity DLC ====== 22 22 23 -More Jump Gates have reconnected to the universe adding 5 new **Systems** to the west of the network with a total of 1 8new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats21 +More Jump Gates have reconnected to the universe adding 5 new **Systems** to the west of the network with a total of 19 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 24 24 25 25 == X4:Foundations Map with all DLCs == 26 26 27 27 [[image:attach:X4 Complete Universe Map-02.png]] 28 28 29 -Cli cktozoomin27 +[[attach:X4 Complete Universe Map.svg]]SVG download variant for greater legibility 30 30 31 31 == X4: Foundations Sector List == 32 32 ... ... @@ -455,7 +455,7 @@ 455 455 Pious Mists XI 456 456 )))|(% colspan="1" %)(% colspan="1" %) 457 457 ((( 458 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]456 +[[doc:Godrealm of the Paranid]] 459 459 )))|(% colspan="1" %)(% colspan="1" %) 460 460 ((( 461 461 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Nividium, Ore and Silicon ... ... @@ -485,7 +485,7 @@ 485 485 Sacred Relic 486 486 )))|(% colspan="1" %)(% colspan="1" %) 487 487 ((( 488 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]486 +[[doc:Godrealm of the Paranid]] 489 489 )))|(% colspan="1" %)(% colspan="1" %) 490 490 ((( 491 491 None ... ... @@ -615,7 +615,7 @@ 615 615 Trinity Sanctum III 616 616 )))|(% colspan="1" %)(% colspan="1" %) 617 617 ((( 618 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]616 +[[doc:Godrealm of the Paranid]] 619 619 )))|(% colspan="1" %)(% colspan="1" %) 620 620 ((( 621 621 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon ... ... @@ -625,7 +625,7 @@ 625 625 Trinity Sanctum VII 626 626 )))|(% colspan="1" %)(% colspan="1" %) 627 627 ((( 628 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]626 +[[doc:Godrealm of the Paranid]] 629 629 )))|(% colspan="1" %)(% colspan="1" %) 630 630 ((( 631 631 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, - Nividium, Ore and Silicon ... ... @@ -665,7 +665,7 @@ 665 665 Unholy Retribution 666 666 )))|(% colspan="1" %)(% colspan="1" %) 667 667 ((( 668 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]666 +[[doc:Godrealm of the Paranid]] 669 669 )))|(% colspan="1" %)(% colspan="1" %) 670 670 ((( 671 671 None ... ... @@ -771,7 +771,7 @@ 771 771 |((( 772 772 Litany of Fury IX 773 773 )))|((( 774 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]772 +[[doc:Godrealm of the Paranid]] 775 775 )))|((( 776 776 None 777 777 ))) ... ... @@ -778,7 +778,7 @@ 778 778 |((( 779 779 Litany of Fury XII 780 780 )))|((( 781 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]779 +[[doc:Godrealm of the Paranid]] 782 782 )))|((( 783 783 None 784 784 ))) ... ... @@ -892,7 +892,7 @@ 892 892 Wretched Skies X 893 893 )))|(% colspan="1" %)(% colspan="1" %) 894 894 ((( 895 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]893 +[[doc:Godrealm of the Paranid]] 896 896 )))|(% colspan="1" %)(% colspan="1" %) 897 897 ((( 898 898 (% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, Ore and Silicon ... ... @@ -1040,7 +1040,7 @@ 1040 1040 )))|((( 1041 1041 [[doc:Terran Protectorate]] 1042 1042 )))|((( 1043 - None1041 +Helium, Hydrogen, Methane, Nividium, Ice, Ore and Silicon 1044 1044 ))) 1045 1045 |((( 1046 1046 Savage Spur I ... ... @@ -1078,19 +1078,7 @@ 1078 1078 Helium, Hydrogen, Methane, Ore and Silicon 1079 1079 ))) 1080 1080 1081 - 1082 - 1083 1083 ((( 1084 1084 1085 -\\ 1086 -))) 1087 - 1088 -((( 1089 - 1090 1090 \\\\\\ 1091 1091 ))) 1092 - 1093 - 1094 - 1095 - 1096 -\\\\
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/10 4596256/Systems, Sectors and Zones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106332291/Systems, Sectors and Zones