Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
To version 1.1
edited by DrSuperEvil
on 2018/10/19 23:46
on 2018/10/19 23:46
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... ... @@ -1,4 +1,4 @@ 1 -The X-universe consists of 4 7sectors with each sector being constructed of up to 3 systems foratotal of 59 playableareas of spacelinked by SuperHighways, Orbital Accelerators and Jump Gates. Although the layout ofstations in the universeofX4:Foundations is highly randomised on game start, there are some predictable elements in individual systems. Below is a list of all systemsin the X-universe.1 +The X-universe consists of between **?** and **?**(45?) systems with each sector being constructed of up to 3**?** sectors (56 total**?**) randomly**?** linked by System Gates (**need confirmation of name**), Orbital Accelerators and Jump Gates. Although the layout of the universe in X4:Foundations is highly randomised on game start, there are some predictable elements in individual systems. Below is a list of all possible systems used to construct the X-universe. 2 2 3 3 === A === 4 4 ... ... @@ -84,8 +84,6 @@ 84 84 85 85 Matrix #451 86 86 87 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Matrix #798 88 - 89 89 Memory Of Profit IX 90 90 91 91 (% style="color: rgb(51,51,51);text-decoration: none;" %)Memory Of Profit X ... ... @@ -142,10 +142,6 @@ 142 142 143 143 === T === 144 144 145 -Tharka's Cascade XV 146 - 147 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Tharka's Cascade XV(%%)II 148 - 149 149 The Reach 150 150 151 151 The Void
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... ... @@ -1,1 +1,1 @@ 1 -7 67434941 +74974146 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/7 6743494/Sector Maps1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/74974146/Sector Maps