Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 37.1
edited by Daniel Turner
on 2021/03/07 08:20
on 2021/03/07 08:20
Change comment:
There is no comment for this version
To version 24.1
edited by Daniel Turner
on 2020/10/06 08:45
on 2020/10/06 08:45
Change comment:
Added links to relevant faction pages
Summary
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Page properties (2 modified, 0 added, 0 removed)
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Objects (1 modified, 0 added, 0 removed)
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... ... @@ -1,1 +1,1 @@ 1 -Systems, Sectors andZones1 +Systems, sectors and zones - Content
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... ... @@ -2,32 +2,16 @@ 2 2 This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a look at the [[doc:The X-Universe And Map]] page 3 3 {{/note}} 4 4 5 - ==Universe Structure==5 +The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The locoation of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials). 6 6 7 - TheX-universe consistsof50 **Systems**,witheach **System**beingconstructedofup to 3 **Sectors**.Objects inSectors sitin **Zones**, whichcan be consideredtobethingswithinradarrange of anobject.Thelocationofsystems and sectors,howthey connect to eachother,aswellasthelocationof majorFactionsstationslikeshipyardsandtradestationsarethe sameinanygamestart(withtheexemptionofthe tutorials).7 +In total there are 63 **sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a position in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficently travel through the universe can be found on the [[doc:Piloting And Travel]] page. 8 8 9 - Intotal thereare 63 **Sectors** linked by Super Highways (between relatively-close sectorsin a system), Orbital Accelerators (betweenverydistant sectors in a system) or Jump Gates(between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.9 +====== With Split Vendetta ====== 10 10 11 -====== With Split Vendetta DLC ====== 12 - 13 13 More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 14 14 15 - 13 +== Sector list == 16 16 17 -====== With Cradle of Humanity DLC ====== 18 - 19 -More Jump Gates have reconnected to the universe adding xx new **Systems** to the north of the network with a total of yy new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 20 - 21 -== X4:Foundations & Split Vendetta Universe Map == 22 - 23 -[[image:attach:X4 Complete Universe Map-02.png]] 24 - 25 -Click to zoom in 26 - 27 -== X4: Foundations Sector List == 28 - 29 -Approximate amount of resources: - high (% style="color: rgb(128,128,128);" %)(> 1 km/3)(%%); - medium (% style="color: rgb(128,128,128);" %)( 0.1 - 1 km/3)(%%); - low (% style="color: rgb(128,128,128);" %)(0.0001 - 0.099 km/3) 30 - 31 31 |=((( 32 32 Sector 33 33 )))|=((( ... ... @@ -114,7 +114,7 @@ 114 114 [[doc:Holy Order of the Pontifex]] 115 115 )))|(% colspan="1" %)(% colspan="1" %) 116 116 ((( 117 - Hydrogen, Helium and Silicon101 +None 118 118 ))) 119 119 |(% colspan="1" %)(% colspan="1" %) 120 120 ((( ... ... @@ -244,7 +244,7 @@ 244 244 [[doc:Teladi Company]] 245 245 )))|(% colspan="1" %)(% colspan="1" %) 246 246 ((( 247 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon231 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, Nividium, Ore and Silicon 248 248 ))) 249 249 |(% colspan="1" %)(% colspan="1" %) 250 250 ((( ... ... @@ -314,11 +314,11 @@ 314 314 [[doc:Teladi Company]] 315 315 )))|(% colspan="1" %)(% colspan="1" %) 316 316 ((( 317 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon301 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon 318 318 ))) 319 319 |(% colspan="1" %)(% colspan="1" %) 320 320 ((( 321 -Lasting Venge ance305 +Lasting Vengence 322 322 )))|(% colspan="1" %)(% colspan="1" %) 323 323 ((( 324 324 [[doc:Holy Order of the Pontifex]] ... ... @@ -334,7 +334,7 @@ 334 334 [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %) 335 335 )))|(% colspan="1" %)(% colspan="1" %) 336 336 ((( 337 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon321 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, Nividium, Ore and Silicon 338 338 ))) 339 339 |(% colspan="1" %)(% colspan="1" %) 340 340 ((( ... ... @@ -394,7 +394,7 @@ 394 394 [[doc:Argon Federation]] 395 395 )))|(% colspan="1" %)(% colspan="1" %) 396 396 ((( 397 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon381 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Nividium, Ore and Silicon 398 398 ))) 399 399 |(% colspan="1" %)(% colspan="1" %) 400 400 ((( ... ... @@ -404,11 +404,11 @@ 404 404 None 405 405 )))|(% colspan="1" %)(% colspan="1" %) 406 406 ((( 407 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon391 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon 408 408 ))) 409 409 |(% colspan="1" %)(% colspan="1" %) 410 410 ((( 411 -Nopileos' Fortune VI395 +Nopileos' Fortune IV 412 412 )))|(% colspan="1" %)(% colspan="1" %) 413 413 ((( 414 414 None ... ... @@ -431,7 +431,7 @@ 431 431 Pious Mists II 432 432 )))|(% colspan="1" %)(% colspan="1" %) 433 433 ((( 434 -[[doc:Godrealm of the Paranid]] 418 +[[GodRealm of the Paranid>>doc:Godrealm of the Paranid]] 435 435 )))|(% colspan="1" %)(% colspan="1" %) 436 436 ((( 437 437 None ... ... @@ -441,7 +441,7 @@ 441 441 Pious Mists IV 442 442 )))|(% colspan="1" %)(% colspan="1" %) 443 443 ((( 444 -[[doc:Godrealm of the Paranid]] 428 +[[GodRealm of the Paranid>>doc:Godrealm of the Paranid]] 445 445 )))|(% colspan="1" %)(% colspan="1" %) 446 446 ((( 447 447 (% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, Ore and Silicon ... ... @@ -494,7 +494,7 @@ 494 494 [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %) 495 495 )))|(% colspan="1" %)(% colspan="1" %) 496 496 ((( 497 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon481 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 498 498 ))) 499 499 |(% colspan="1" %)(% colspan="1" %) 500 500 ((( ... ... @@ -554,7 +554,7 @@ 554 554 None 555 555 )))|(% colspan="1" %)(% colspan="1" %) 556 556 ((( 557 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium and Ore541 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, Nividium and Ore 558 558 ))) 559 559 |(% colspan="1" %)(% colspan="1" %) 560 560 ((( ... ... @@ -614,7 +614,7 @@ 614 614 [[GodRealm of the Paranid>>doc:Godrealm of the Paranid]] 615 615 )))|(% colspan="1" %)(% colspan="1" %) 616 616 ((( 617 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon601 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon 618 618 ))) 619 619 |(% colspan="1" %)(% colspan="1" %) 620 620 ((( ... ... @@ -624,7 +624,7 @@ 624 624 [[GodRealm of the Paranid>>doc:Godrealm of the Paranid]] 625 625 )))|(% colspan="1" %)(% colspan="1" %) 626 626 ((( 627 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, -Nividium, Ore and Silicon611 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon 628 628 ))) 629 629 |(% colspan="1" %)(% colspan="1" %) 630 630 ((( ... ... @@ -644,7 +644,7 @@ 644 644 (% style="color: rgb(51,51,51);text-decoration: none;" %)None 645 645 )))|(% colspan="1" %)(% colspan="1" %) 646 646 ((( 647 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon631 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 648 648 ))) 649 649 |(% colspan="1" %)(% colspan="1" %) 650 650 ((( ... ... @@ -654,7 +654,7 @@ 654 654 (% style="color: rgb(51,51,51);text-decoration: none;" %)None 655 655 )))|(% colspan="1" %)(% colspan="1" %) 656 656 ((( 657 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon641 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 658 658 ))) 659 659 |(% colspan="1" %)(% colspan="1" %) 660 660 ((( ... ... @@ -667,12 +667,8 @@ 667 667 None 668 668 ))) 669 669 670 -== Split Vendetta SectorList==654 +====== Sector List of Split Vendetta exclusive sectors ====== 671 671 672 -{{info icon="false"}} 673 -[[image:attach:Cabal of Curbs@X4_SplitVendetta_Logo_New.jpg]]**Split fight with honour! **The following section contains information relating to the Split Vendetta DLC 674 -{{/info}} 675 - 676 676 |=((( 677 677 (% style="color: rgb(51,51,51);text-decoration: none;" %)Sector 678 678 )))|=((( ... ... @@ -835,7 +835,7 @@ 835 835 ))) 836 836 |(% colspan="1" %)(% colspan="1" %) 837 837 ((( 838 -Thuruk's Demise I IFirst Impact818 +Thuruk's Demise I First Impact 839 839 )))|(% colspan="1" %)(% colspan="1" %) 840 840 ((( 841 841 (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]] ... ... @@ -923,28 +923,3 @@ 923 923 ((( 924 924 None 925 925 ))) 926 - 927 -== Cradle of Humanity Sector List == 928 - 929 -{{info icon="false"}} 930 -[[image:attach:Terran Faction 1@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC 931 -{{/info}} 932 - 933 -|=((( 934 -Sector 935 -)))|=((( 936 -Faction 937 -)))|=((( 938 -Resources 939 -))) 940 -|((( 941 - 942 -)))|((( 943 - 944 -)))|((( 945 - 946 -))) 947 - 948 - 949 - 950 -
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/ 101909357/Systems,Sectors andZones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/99386086/Systems, sectors and zones