Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 36.1
edited by Daniel Turner
on 2021/03/01 20:11
on 2021/03/01 20:11
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To version 28.1
edited by Daniel Turner
on 2020/10/07 02:21
on 2020/10/07 02:21
Change comment:
There is no comment for this version
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... ... @@ -6,22 +6,14 @@ 6 6 7 7 The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials). 8 8 9 -In total there are 63 **sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomalyin another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.9 +In total there are 63 **sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a position in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. 10 10 11 11 ====== With Split Vendetta DLC ====== 12 12 13 13 More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 14 14 15 -== X4:Foundations & Split Vendetta Universe Map == 16 - 17 -[[image:attach:X4 Complete Universe Map-02.png]] 18 - 19 -Click to zoom in 20 - 21 21 == X4: Foundations Sector List == 22 22 23 -Approximate amount of resources: - high (% style="color: rgb(128,128,128);" %)(> 1 km/3)(%%); - medium (% style="color: rgb(128,128,128);" %)( 0.1 - 1 km/3)(%%); - low (% style="color: rgb(128,128,128);" %)(0.0001 - 0.099 km/3) 24 - 25 25 |=((( 26 26 Sector 27 27 )))|=((( ... ... @@ -108,7 +108,7 @@ 108 108 [[doc:Holy Order of the Pontifex]] 109 109 )))|(% colspan="1" %)(% colspan="1" %) 110 110 ((( 111 - Hydrogen, Helium and Silicon103 +None 112 112 ))) 113 113 |(% colspan="1" %)(% colspan="1" %) 114 114 ((( ... ... @@ -238,7 +238,7 @@ 238 238 [[doc:Teladi Company]] 239 239 )))|(% colspan="1" %)(% colspan="1" %) 240 240 ((( 241 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon233 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, Nividium, Ore and Silicon 242 242 ))) 243 243 |(% colspan="1" %)(% colspan="1" %) 244 244 ((( ... ... @@ -308,7 +308,7 @@ 308 308 [[doc:Teladi Company]] 309 309 )))|(% colspan="1" %)(% colspan="1" %) 310 310 ((( 311 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon303 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon 312 312 ))) 313 313 |(% colspan="1" %)(% colspan="1" %) 314 314 ((( ... ... @@ -328,7 +328,7 @@ 328 328 [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %) 329 329 )))|(% colspan="1" %)(% colspan="1" %) 330 330 ((( 331 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon323 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, Nividium, Ore and Silicon 332 332 ))) 333 333 |(% colspan="1" %)(% colspan="1" %) 334 334 ((( ... ... @@ -388,7 +388,7 @@ 388 388 [[doc:Argon Federation]] 389 389 )))|(% colspan="1" %)(% colspan="1" %) 390 390 ((( 391 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon383 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Nividium, Ore and Silicon 392 392 ))) 393 393 |(% colspan="1" %)(% colspan="1" %) 394 394 ((( ... ... @@ -398,11 +398,11 @@ 398 398 None 399 399 )))|(% colspan="1" %)(% colspan="1" %) 400 400 ((( 401 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon393 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon 402 402 ))) 403 403 |(% colspan="1" %)(% colspan="1" %) 404 404 ((( 405 -Nopileos' Fortune VI397 +Nopileos' Fortune IV 406 406 )))|(% colspan="1" %)(% colspan="1" %) 407 407 ((( 408 408 None ... ... @@ -488,7 +488,7 @@ 488 488 [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %) 489 489 )))|(% colspan="1" %)(% colspan="1" %) 490 490 ((( 491 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon483 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 492 492 ))) 493 493 |(% colspan="1" %)(% colspan="1" %) 494 494 ((( ... ... @@ -548,7 +548,7 @@ 548 548 None 549 549 )))|(% colspan="1" %)(% colspan="1" %) 550 550 ((( 551 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium and Ore543 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, Nividium and Ore 552 552 ))) 553 553 |(% colspan="1" %)(% colspan="1" %) 554 554 ((( ... ... @@ -608,7 +608,7 @@ 608 608 [[GodRealm of the Paranid>>doc:Godrealm of the Paranid]] 609 609 )))|(% colspan="1" %)(% colspan="1" %) 610 610 ((( 611 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon603 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon 612 612 ))) 613 613 |(% colspan="1" %)(% colspan="1" %) 614 614 ((( ... ... @@ -618,7 +618,7 @@ 618 618 [[GodRealm of the Paranid>>doc:Godrealm of the Paranid]] 619 619 )))|(% colspan="1" %)(% colspan="1" %) 620 620 ((( 621 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, -Nividium, Ore and Silicon613 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon 622 622 ))) 623 623 |(% colspan="1" %)(% colspan="1" %) 624 624 ((( ... ... @@ -638,7 +638,7 @@ 638 638 (% style="color: rgb(51,51,51);text-decoration: none;" %)None 639 639 )))|(% colspan="1" %)(% colspan="1" %) 640 640 ((( 641 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon633 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 642 642 ))) 643 643 |(% colspan="1" %)(% colspan="1" %) 644 644 ((( ... ... @@ -648,7 +648,7 @@ 648 648 (% style="color: rgb(51,51,51);text-decoration: none;" %)None 649 649 )))|(% colspan="1" %)(% colspan="1" %) 650 650 ((( 651 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon643 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 652 652 ))) 653 653 |(% colspan="1" %)(% colspan="1" %) 654 654 ((( ... ... @@ -829,7 +829,7 @@ 829 829 ))) 830 830 |(% colspan="1" %)(% colspan="1" %) 831 831 ((( 832 -Thuruk's Demise I IFirst Impact824 +Thuruk's Demise I First Impact 833 833 )))|(% colspan="1" %)(% colspan="1" %) 834 834 ((( 835 835 (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]] ... ... @@ -917,28 +917,3 @@ 917 917 ((( 918 918 None 919 919 ))) 920 - 921 -== Cradle of Humanity Sector List == 922 - 923 -{{info icon="false"}} 924 -[[image:attach:Terran Faction 1@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC 925 -{{/info}} 926 - 927 -|=((( 928 -Sector 929 -)))|=((( 930 -Faction 931 -)))|=((( 932 -Resources 933 -))) 934 -|((( 935 - 936 -)))|((( 937 - 938 -)))|((( 939 - 940 -))) 941 - 942 - 943 - 944 -
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... ... @@ -1,1 +1,1 @@ 1 - 1019093561 +99386187 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/ 101909356/Systems, Sectors and Zones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/99386187/Systems, Sectors and Zones