Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 345.1
edited by Daniel Turner
on 2023/11/02 10:27
Change comment: There is no comment for this version
To version 13.1
edited by Sparks
on 2018/12/16 02:41
Change comment: There is no comment for this version

Summary

Details

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Title
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1 -Systems, Sectors and Zones
1 +Sectors
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1 -X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.WebHome
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1 -xwiki:XWiki.Daniel
1 +xwiki:XWiki.Sparks
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1 -map|travel|sectors|systems
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1 -== Universe Structure ==
1 +== The X-universe in X4: Foundations ==
2 2  
3 -----
3 +The X-universe consists of 47 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object..
4 4  
5 -The basegame X-universe consists of 50 [[Systems>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.WebHome]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorial gamestarts).
5 +In total there are 59 sectors linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover //Anomalies//, which provide 1-way routes to a position in another sector.
6 6  
7 -In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Anomalies.WebHome]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:X4WIKI.X4 Wiki Home.X4\: Foundations Manual.The X-Universe And Map.WebHome]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:X4WIKI.X4 Wiki Home.X4\: Foundations Manual.Piloting And Travel.WebHome]] page. Finally, for a full catalogue of systems further information is available in the [[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.WebHome]].
7 +For further details about the features that connect sectors, see the [[doc:Piloting and Travel]] page of the Manual.
8 8  
9 -=== Split Vendetta DLC ===
9 +== Map layout ==
10 10  
11 -More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
11 +The //general// map layout fixed in terms of how sectors connect to each other, and in the locations of major Faction stations. //Beyond that//, the locations of other stations is randomised in each new game start.
12 12  
13 -=== Cradle of Humanity DLC ===
13 +== Sectors in X4: Foundations ==
14 14  
15 -More Jump Gates have reconnected to the universe adding 5 new **Systems** to the west of the network with a total of 19 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
15 +|=(((
16 +Sector
17 +)))|=(((
18 +Faction
19 +)))
20 +|(% colspan="1" %)(% colspan="1" %)
21 +(((
22 +Antigone Memorial
23 +)))|(% colspan="1" %)(% colspan="1" %)
24 +(((
25 +[[doc:Antigone Republic]]
26 +)))
27 +|(% colspan="1" %)(% colspan="1" %)
28 +(((
29 +Atiya's Misfortune I
30 +)))|(% colspan="1" %)(% colspan="1" %)
31 +(((
32 +
33 +)))
34 +|(% colspan="1" %)(% colspan="1" %)
35 +(((
36 +Atiya's Misfortune III
37 +)))|(% colspan="1" %)(% colspan="1" %)
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40 +)))
41 +|(% colspan="1" %)(% colspan="1" %)
42 +(((
43 +Argon Prime
44 +)))|(% colspan="1" %)(% colspan="1" %)
45 +(((
46 +[[doc:Argon Federation]]
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48 +|(% colspan="1" %)(% colspan="1" %)
49 +(((
50 +Black Hole Sun IV
51 +)))|(% colspan="1" %)(% colspan="1" %)
52 +(((
53 +[[doc:Argon Federation]]
54 +)))
55 +|(% colspan="1" %)(% colspan="1" %)
56 +(((
57 +Black Hole Sun V
58 +)))|(% colspan="1" %)(% colspan="1" %)
59 +(((
60 +[[doc:Argon Federation]]
61 +)))
62 +|(% colspan="1" %)(% colspan="1" %)
63 +(((
64 +Bright Promise
65 +)))|(% colspan="1" %)(% colspan="1" %)
66 +(((
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68 +)))
69 +|(% colspan="1" %)(% colspan="1" %)
70 +(((
71 +Cardinal's Redress
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75 +)))
76 +|(% colspan="1" %)(% colspan="1" %)
77 +(((
78 +Company Regard
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84 +(((
85 +Eighteen Billion
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91 +(((
92 +Faulty Logic I
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98 +(((
99 +Faulty Logic VII
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104 +|(% colspan="1" %)(% colspan="1" %)
105 +(((
106 +Grand Exchange I
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108 +(((
109 +[[doc:Teladi Company]]
110 +)))
111 +|(% colspan="1" %)(% colspan="1" %)
112 +(((
113 +Grand Exchange II
114 +)))|(% colspan="1" %)(% colspan="1" %)
115 +(((
116 +[[doc:Teladi Company]]
117 +)))
118 +|(% colspan="1" %)(% colspan="1" %)
119 +(((
120 +Grand Exchange III
121 +)))|(% colspan="1" %)(% colspan="1" %)
122 +(((
123 +[[doc:Teladi Company]]
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125 +|(% colspan="1" %)(% colspan="1" %)
126 +(((
127 +Hatikvah's Choice I
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131 +)))
132 +|(% colspan="1" %)(% colspan="1" %)
133 +(((
134 +Hatikvah's Choice III
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139 +|(% colspan="1" %)(% colspan="1" %)
140 +(((
141 +Heretics End
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143 +(((
144 +none
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146 +|(% colspan="1" %)(% colspan="1" %)
147 +(((
148 +Hewa's Twin I
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154 +(((
155 +Hewa's Twin II
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161 +(((
162 +Hewa's Twin III
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169 +Hewa's Twin IV
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175 +(((
176 +Hewa's Twin V The Cove
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182 +(((
183 +Holy Vision
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189 +(((
190 +Ianamus Zura IV
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196 +(((
197 +Ianamus Zura VII
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199 +(((
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201 +)))
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203 +(((
204 +Lasting Vengence
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210 +(((
211 +Matrix #9
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217 +(((
218 +Matrix #451
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224 +(((
225 +Matrix #798
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231 +(((
232 +Memory Of Profit IX
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238 +(((
239 +Memory Of Profit X
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245 +(((
246 +Morning Star III
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252 +(((
253 +Morning Star IV
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259 +(((
260 +Nopileos' Fortune I
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266 +(((
267 +Nopileos' Fortune II
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269 +(((
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273 +(((
274 +Path To Profit
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276 +(((
277 +[[doc:Teladi Company]]
278 +)))
279 +|(% colspan="1" %)(% colspan="1" %)
280 +(((
281 +Pious Mists II
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287 +(((
288 +Pious Mists IV
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294 +(((
295 +Pious Mists XI
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300 +|(% colspan="1" %)(% colspan="1" %)
301 +(((
302 +Pontifex's Clain
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306 +)))
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308 +(((
309 +Profit Center Alpha
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315 +(((
316 +Sacred Relic
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322 +(((
323 +Scale Plate Green I
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329 +(((
330 +Scale Plate Green VII
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335 +|(% colspan="1" %)(% colspan="1" %)
336 +(((
337 +Second Contact II Flashpoint
338 +)))|(% colspan="1" %)(% colspan="1" %)
339 +(((
340 +[[doc:Antigone Republic]]
341 +)))
342 +|(% colspan="1" %)(% colspan="1" %)
343 +(((
344 +Second Contact VII
345 +)))|(% colspan="1" %)(% colspan="1" %)
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349 +|(% colspan="1" %)(% colspan="1" %)
350 +(((
351 +Second Contact XI
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357 +(((
358 +Silent Witness I
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363 +|(% colspan="1" %)(% colspan="1" %)
364 +(((
365 +Silent Witness XI
366 +)))|(% colspan="1" %)(% colspan="1" %)
367 +(((
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369 +)))
370 +|(% colspan="1" %)(% colspan="1" %)
371 +(((
372 +Silent Witness XII
373 +)))|(% colspan="1" %)(% colspan="1" %)
374 +(((
375 +
376 +)))
377 +|(% colspan="1" %)(% colspan="1" %)
378 +(((
379 +Tharka's Cascade XV
380 +)))|(% colspan="1" %)(% colspan="1" %)
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382 +
383 +)))
384 +|(% colspan="1" %)(% colspan="1" %)
385 +(((
386 +Tharka's Cascade XVII
387 +)))|(% colspan="1" %)(% colspan="1" %)
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392 +(((
393 +The Reach
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397 +)))
398 +|(% colspan="1" %)(% colspan="1" %)
399 +(((
400 +The Void
401 +)))|(% colspan="1" %)(% colspan="1" %)
402 +(((
403 +[[doc:Antigone Republic]]
404 +)))
405 +|(% colspan="1" %)(% colspan="1" %)
406 +(((
407 +Trinity Sanctum III
408 +)))|(% colspan="1" %)(% colspan="1" %)
409 +(((
410 +
411 +)))
412 +|(% colspan="1" %)(% colspan="1" %)
413 +(((
414 +Trinity Sanctum VII
415 +)))|(% colspan="1" %)(% colspan="1" %)
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417 +
418 +)))
419 +|(% colspan="1" %)(% colspan="1" %)
420 +(((
421 +True Sight
422 +)))|(% colspan="1" %)(% colspan="1" %)
423 +(((
424 +[[doc:Holy Order of the Pontifex]]
425 +)))
426 +|(% colspan="1" %)(% colspan="1" %)
427 +(((
428 +Unholy Retribution
429 +)))|(% colspan="1" %)(% colspan="1" %)
430 +(((
431 +
432 +)))
16 16  
17 -=== Tides of Avarice DLC ===
434 +
18 18  
19 -More Jump Gates have reconnected to the universe adding 3 new **Systems** to the centre of the network with a total of 7 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and new hazards.
20 -
21 -=== Kingdom End DLC ===
22 -
23 -
24 -== Map with All DLCs ==
436 +
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XWiki.XWikiComments[0]
Comment
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1 ->layout of the universe in X4:Foundations is highly randomised on game start
2 -
3 -Is it? I found a[[ map on the forums >>url:http://forum.egosoft.com/viewtopic.php?f=182&t=403274&p=4760831||shape="rect"]]which looks exactly the same as mine.
Date
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1 -2018-12-02 15:47:11.0
XWiki.XWikiComments[1]
Comment
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1 -Map is not random.
Date
... ... @@ -1,1 +1,0 @@
1 -2018-12-03 14:56:47.0
XWiki.XWikiComments[2]
Comment
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1 -The placement of things within the sectors can be random. Some are fixed. The sectors themselves are not random.
Date
... ... @@ -1,1 +1,0 @@
1 -2018-12-12 17:57:47.0
XWiki.XWikiComments[3]
Comment
... ... @@ -1,1 +1,0 @@
1 -Someone should make a map file pdf of the entire explored "Vanilla" universe
Date
... ... @@ -1,1 +1,0 @@
1 -2018-12-13 16:02:13.0
XWiki.XWikiComments[4]
Author
... ... @@ -1,1 +1,0 @@
1 -XWiki.DrSuperEvil
Comment
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1 -It is on the to do list.
Date
... ... @@ -1,1 +1,0 @@
1 -2018-12-13 19:52:40.0
XWiki.XWikiComments[5]
Comment
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1 -If there are any issues with the map feel free to pm me
2 -
3 --Stoats not Goats
Date
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1 -2020-10-08 03:26:01.0
XWiki.XWikiComments[6]
Comment
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1 -Instead of a PDF of the map (if that is even still on the to do list), wouldn't an SVG version be even better? The vector format seems very appropriate, would be indefinitely scalable, and could be processed into a PDF, PNG, or any other format, on the user's end...
2 -
3 -Thanks for considering.
Date
... ... @@ -1,1 +1,0 @@
1 -2020-11-23 04:11:31.0
XWiki.XWikiComments[7]
Comment
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1 -Update with a map of the new sectors?
Date
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1 -2021-03-17 18:33:27.0