Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 33.1
edited by Daniel Turner
on 2020/11/22 08:02
on 2020/11/22 08:02
Change comment:
Thuruk's Demise I First Impact -> II
To version 38.1
edited by Daniel Turner
on 2021/03/07 08:21
on 2021/03/07 08:21
Change comment:
There is no comment for this version
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... ... @@ -2,16 +2,26 @@ 2 2 This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a look at the [[doc:The X-Universe And Map]] page 3 3 {{/note}} 4 4 5 +== == 6 + 7 +{{toc/}} 8 + 5 5 == Universe Structure == 6 6 7 7 The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials). 8 8 9 -In total there are 63 ** sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.13 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. 10 10 11 11 ====== With Split Vendetta DLC ====== 12 12 13 13 More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 14 14 19 + 20 + 21 +====== With Cradle of Humanity DLC ====== 22 + 23 +More Jump Gates have reconnected to the universe adding xx new **Systems** to the north of the network with a total of yy new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 24 + 15 15 == X4:Foundations & Split Vendetta Universe Map == 16 16 17 17 [[image:attach:X4 Complete Universe Map-02.png]] ... ... @@ -20,6 +20,8 @@ 20 20 21 21 == X4: Foundations Sector List == 22 22 33 +Approximate amount of resources: - high (% style="color: rgb(128,128,128);" %)(> 1 km/3)(%%); - medium (% style="color: rgb(128,128,128);" %)( 0.1 - 1 km/3)(%%); - low (% style="color: rgb(128,128,128);" %)(0.0001 - 0.099 km/3) 34 + 23 23 |=((( 24 24 Sector 25 25 )))|=((( ... ... @@ -106,7 +106,7 @@ 106 106 [[doc:Holy Order of the Pontifex]] 107 107 )))|(% colspan="1" %)(% colspan="1" %) 108 108 ((( 109 - None121 +Hydrogen, Helium and Silicon 110 110 ))) 111 111 |(% colspan="1" %)(% colspan="1" %) 112 112 ((( ... ... @@ -236,7 +236,7 @@ 236 236 [[doc:Teladi Company]] 237 237 )))|(% colspan="1" %)(% colspan="1" %) 238 238 ((( 239 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, Nividium, Ore and Silicon 251 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 240 240 ))) 241 241 |(% colspan="1" %)(% colspan="1" %) 242 242 ((( ... ... @@ -306,7 +306,7 @@ 306 306 [[doc:Teladi Company]] 307 307 )))|(% colspan="1" %)(% colspan="1" %) 308 308 ((( 309 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon 321 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 310 310 ))) 311 311 |(% colspan="1" %)(% colspan="1" %) 312 312 ((( ... ... @@ -326,7 +326,7 @@ 326 326 [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %) 327 327 )))|(% colspan="1" %)(% colspan="1" %) 328 328 ((( 329 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, Nividium, Ore and Silicon 341 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 330 330 ))) 331 331 |(% colspan="1" %)(% colspan="1" %) 332 332 ((( ... ... @@ -386,7 +386,7 @@ 386 386 [[doc:Argon Federation]] 387 387 )))|(% colspan="1" %)(% colspan="1" %) 388 388 ((( 389 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Nividium, Ore and Silicon 401 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 390 390 ))) 391 391 |(% colspan="1" %)(% colspan="1" %) 392 392 ((( ... ... @@ -396,7 +396,7 @@ 396 396 None 397 397 )))|(% colspan="1" %)(% colspan="1" %) 398 398 ((( 399 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon 411 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon 400 400 ))) 401 401 |(% colspan="1" %)(% colspan="1" %) 402 402 ((( ... ... @@ -423,7 +423,7 @@ 423 423 Pious Mists II 424 424 )))|(% colspan="1" %)(% colspan="1" %) 425 425 ((( 426 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]438 +[[doc:Godrealm of the Paranid]] 427 427 )))|(% colspan="1" %)(% colspan="1" %) 428 428 ((( 429 429 None ... ... @@ -433,7 +433,7 @@ 433 433 Pious Mists IV 434 434 )))|(% colspan="1" %)(% colspan="1" %) 435 435 ((( 436 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]448 +[[doc:Godrealm of the Paranid]] 437 437 )))|(% colspan="1" %)(% colspan="1" %) 438 438 ((( 439 439 (% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, Ore and Silicon ... ... @@ -486,7 +486,7 @@ 486 486 [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %) 487 487 )))|(% colspan="1" %)(% colspan="1" %) 488 488 ((( 489 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 501 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 490 490 ))) 491 491 |(% colspan="1" %)(% colspan="1" %) 492 492 ((( ... ... @@ -546,7 +546,7 @@ 546 546 None 547 547 )))|(% colspan="1" %)(% colspan="1" %) 548 548 ((( 549 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, Nividium and Ore 561 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium and Ore 550 550 ))) 551 551 |(% colspan="1" %)(% colspan="1" %) 552 552 ((( ... ... @@ -606,7 +606,7 @@ 606 606 [[GodRealm of the Paranid>>doc:Godrealm of the Paranid]] 607 607 )))|(% colspan="1" %)(% colspan="1" %) 608 608 ((( 609 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon 621 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 610 610 ))) 611 611 |(% colspan="1" %)(% colspan="1" %) 612 612 ((( ... ... @@ -616,7 +616,7 @@ 616 616 [[GodRealm of the Paranid>>doc:Godrealm of the Paranid]] 617 617 )))|(% colspan="1" %)(% colspan="1" %) 618 618 ((( 619 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon 631 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, - Nividium, Ore and Silicon 620 620 ))) 621 621 |(% colspan="1" %)(% colspan="1" %) 622 622 ((( ... ... @@ -636,7 +636,7 @@ 636 636 (% style="color: rgb(51,51,51);text-decoration: none;" %)None 637 637 )))|(% colspan="1" %)(% colspan="1" %) 638 638 ((( 639 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 651 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 640 640 ))) 641 641 |(% colspan="1" %)(% colspan="1" %) 642 642 ((( ... ... @@ -646,7 +646,7 @@ 646 646 (% style="color: rgb(51,51,51);text-decoration: none;" %)None 647 647 )))|(% colspan="1" %)(% colspan="1" %) 648 648 ((( 649 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 661 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 650 650 ))) 651 651 |(% colspan="1" %)(% colspan="1" %) 652 652 ((( ... ... @@ -919,7 +919,7 @@ 919 919 == Cradle of Humanity Sector List == 920 920 921 921 {{info icon="false"}} 922 -[[image:attach:Terran Faction 1@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC934 +[[image:attach:Terran Protectorate@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC 923 923 {{/info}} 924 924 925 925 |=((( ... ... @@ -936,3 +936,7 @@ 936 936 )))|((( 937 937 938 938 ))) 951 + 952 + 953 + 954 +
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... ... @@ -1,1 +1,1 @@ 1 -10 15481581 +102367240 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/10 1548158/Systems, Sectors and Zones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102367240/Systems, Sectors and Zones