Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 33.1
edited by Daniel Turner
on 2020/11/22 08:02
on 2020/11/22 08:02
Change comment:
Thuruk's Demise I First Impact -> II
To version 20.1
edited by Daniel Turner
on 2020/05/15 14:45
on 2020/05/15 14:45
Change comment:
There is no comment for this version
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... ... @@ -1,1 +1,1 @@ 1 -Systems, Sectors andZones1 +Systems, sectors and zones - Content
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... ... @@ -1,25 +1,17 @@ 1 1 {{note title="Spoilers ahead"}} 2 -This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a lo ok at the [[doc:The X-Universe And Map]] page2 +This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a lokk at the [[doc:The X-Universe And Map]] page 3 3 {{/note}} 4 4 5 - ==Universe Structure==5 +The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The locoation of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials). 6 6 7 - TheX-universe consistsof50 **Systems**,witheach **System**beingconstructedofup to 3 **Sectors**.Objects inSectors sitin **Zones**, whichcan be consideredtobethingswithinradarrange of anobject.Thelocationofsystems and sectors,howthey connect to eachother,aswellasthelocationof majorFactionsstationslikeshipyardsandtradestationsarethe sameinanygamestart(withtheexemptionofthe tutorials).7 +In total there are 63 **sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover //Anomalies//, which provide 1-way routes to a position in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficently travel through the universe can be found on the [[doc:Piloting And Travel]] page. 8 8 9 - Intotal thereare 63 **sectors** linked bySuper Highways (between relatively-close sectorsin a system), Orbital Accelerators (betweenverydistant sectors in a system) or Jump Gates(between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.9 +====== With Split Vendetta ====== 10 10 11 -====== With Split Vendetta DLC ====== 12 - 13 13 More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 14 14 15 -== X4:Foundations& SplitVendetta Universe Map==13 +== Sector list == 16 16 17 -[[image:attach:X4 Complete Universe Map-02.png]] 18 - 19 -Click to zoom in 20 - 21 -== X4: Foundations Sector List == 22 - 23 23 |=((( 24 24 Sector 25 25 )))|=((( ... ... @@ -310,7 +310,7 @@ 310 310 ))) 311 311 |(% colspan="1" %)(% colspan="1" %) 312 312 ((( 313 -Lasting Venge ance305 +Lasting Vengence 314 314 )))|(% colspan="1" %)(% colspan="1" %) 315 315 ((( 316 316 [[doc:Holy Order of the Pontifex]] ... ... @@ -400,7 +400,7 @@ 400 400 ))) 401 401 |(% colspan="1" %)(% colspan="1" %) 402 402 ((( 403 -Nopileos' Fortune VI395 +Nopileos' Fortune IV 404 404 )))|(% colspan="1" %)(% colspan="1" %) 405 405 ((( 406 406 None ... ... @@ -659,12 +659,8 @@ 659 659 None 660 660 ))) 661 661 662 -== Split Vendetta SectorList==654 +====== Sector List of Split Vendetta exclusive sectors ====== 663 663 664 -{{info icon="false"}} 665 -[[image:attach:Cabal of Curbs@X4_SplitVendetta_Logo_New.jpg]]**Split fight with honour! **The following section contains information relating to the Split Vendetta DLC 666 -{{/info}} 667 - 668 668 |=((( 669 669 (% style="color: rgb(51,51,51);text-decoration: none;" %)Sector 670 670 )))|=((( ... ... @@ -696,7 +696,7 @@ 696 696 |((( 697 697 Family Kritt 698 698 )))|((( 699 - [[Zyarth Patriarchy>>doc:Zyarth Patriarcy]]687 +Zyarth Patriarchy 700 700 )))|((( 701 701 (% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, Ore and Silicon 702 702 ))) ... ... @@ -703,7 +703,7 @@ 703 703 |((( 704 704 Family Nhuut 705 705 )))|((( 706 - [[Zyarth Patriarchy>>doc:Zyarth Patriarcy]]694 +Zyarth Patriarchy 707 707 )))|((( 708 708 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Ore and Silicon 709 709 ))) ... ... @@ -710,7 +710,7 @@ 710 710 |((( 711 711 Family Tkr 712 712 )))|((( 713 - [[doc:Free Families]]701 +Free Families 714 714 )))|((( 715 715 None 716 716 ))) ... ... @@ -717,7 +717,7 @@ 717 717 |((( 718 718 Family Zhin 719 719 )))|((( 720 - [[Zyarth Patriarchy>>doc:Zyarth Patriarcy]]708 +Zyarth Patriarchy 721 721 )))|((( 722 722 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon 723 723 ))) ... ... @@ -724,7 +724,7 @@ 724 724 |((( 725 725 Fires of Victory 726 726 )))|((( 727 -(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:Free Families]]715 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Free Families 728 728 )))|((( 729 729 None 730 730 ))) ... ... @@ -745,7 +745,7 @@ 745 745 |((( 746 746 Heart of Acrimony I The Boneyard 747 747 )))|((( 748 - None736 +? 749 749 )))|((( 750 750 (% style="color: rgb(51,51,51);text-decoration: none;" %)Ore and Silicon 751 751 ))) ... ... @@ -752,7 +752,7 @@ 752 752 |((( 753 753 Heart of Acrimony II 754 754 )))|((( 755 -(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:Free Families]]743 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Free Families 756 756 )))|((( 757 757 (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Ore and Silicon 758 758 ))) ... ... @@ -801,7 +801,7 @@ 801 801 |((( 802 802 Tharka's Ravine VIII 803 803 )))|((( 804 -(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:Free Families]]792 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Free Families 805 805 )))|((( 806 806 (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice and Methane 807 807 ))) ... ... @@ -810,7 +810,7 @@ 810 810 Tharka's Ravine XVI 811 811 )))|(% colspan="1" %)(% colspan="1" %) 812 812 ((( 813 -(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:Free Families]]801 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Free Families 814 814 )))|(% colspan="1" %)(% colspan="1" %) 815 815 ((( 816 816 (% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, Ore and Silicon ... ... @@ -820,7 +820,7 @@ 820 820 Tharka's Ravine XXIV 821 821 )))|(% colspan="1" %)(% colspan="1" %) 822 822 ((( 823 -(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:Free Families]]811 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Free Families 824 824 )))|(% colspan="1" %)(% colspan="1" %) 825 825 ((( 826 826 None ... ... @@ -827,10 +827,10 @@ 827 827 ))) 828 828 |(% colspan="1" %)(% colspan="1" %) 829 829 ((( 830 -Thuruk's Demise I IFirst Impact818 +Thuruk's Demise I First Impact 831 831 )))|(% colspan="1" %)(% colspan="1" %) 832 832 ((( 833 -(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:Free Families]]821 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Free Families 834 834 )))|(% colspan="1" %)(% colspan="1" %) 835 835 ((( 836 836 None ... ... @@ -840,7 +840,7 @@ 840 840 Thuruk's Demise III 841 841 )))|(% colspan="1" %)(% colspan="1" %) 842 842 ((( 843 -(% style="color: rgb(51,51,51);text-decoration: none;" %) [[doc:Free Families]]831 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Free Families 844 844 )))|(% colspan="1" %)(% colspan="1" %) 845 845 ((( 846 846 None ... ... @@ -860,7 +860,7 @@ 860 860 Wretched Skies IV Family Valka 861 861 )))|(% colspan="1" %)(% colspan="1" %) 862 862 ((( 863 - [[Zyarth Patriarchy>>doc:Zyarth Patriarcy]]851 +Zyarth Patriarchy 864 864 )))|(% colspan="1" %)(% colspan="1" %) 865 865 ((( 866 866 None ... ... @@ -870,7 +870,7 @@ 870 870 Wretched Skies V Family Phi 871 871 )))|(% colspan="1" %)(% colspan="1" %) 872 872 ((( 873 - [[Zyarth Patriarchy>>doc:Zyarth Patriarcy]]861 +Zyarth Patriarchy 874 874 )))|(% colspan="1" %)(% colspan="1" %) 875 875 ((( 876 876 None ... ... @@ -890,7 +890,7 @@ 890 890 Zyarth's Dominion I 891 891 )))|(% colspan="1" %)(% colspan="1" %) 892 892 ((( 893 - [[Zyarth Patriarchy>>doc:Zyarth Patriarcy]]881 +Zyarth Patriarchy 894 894 )))|(% colspan="1" %)(% colspan="1" %) 895 895 ((( 896 896 None ... ... @@ -900,7 +900,7 @@ 900 900 Zyarth's Dominion IV 901 901 )))|(% colspan="1" %)(% colspan="1" %) 902 902 ((( 903 - [[Zyarth Patriarchy>>doc:Zyarth Patriarcy]]891 +Zyarth Patriarchy 904 904 )))|(% colspan="1" %)(% colspan="1" %) 905 905 ((( 906 906 None ... ... @@ -910,29 +910,18 @@ 910 910 Zyarth's Dominion X 911 911 )))|(% colspan="1" %)(% colspan="1" %) 912 912 ((( 913 - [[Zyarth Patriarchy>>doc:Zyarth Patriarcy]]901 +Zyarth Patriarchy 914 914 )))|(% colspan="1" %)(% colspan="1" %) 915 915 ((( 916 916 None 917 917 ))) 918 918 919 - ==Cradle of Humanity Sector List ==907 + 920 920 921 -{{info icon="false"}} 922 -[[image:attach:Terran Faction 1@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC 923 -{{/info}} 909 + 924 924 925 -|=((( 926 -Sector 927 -)))|=((( 928 -Faction 929 -)))|=((( 930 -Resources 931 -))) 932 -|((( 933 933 934 - )))|(((912 + 935 935 936 - )))|(((914 + 937 937 938 -)))
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/ 101548158/Systems,Sectors andZones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/92700702/Systems, sectors and zones