Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 32.1
edited by Daniel Turner
on 2020/11/22 07:35
on 2020/11/22 07:35
Change comment:
Nopileos' Fortune IV -> VI
To version 28.1
edited by Daniel Turner
on 2020/10/07 02:21
on 2020/10/07 02:21
Change comment:
There is no comment for this version
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... ... @@ -6,18 +6,12 @@ 6 6 7 7 The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials). 8 8 9 -In total there are 63 **sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomalyin another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.9 +In total there are 63 **sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a position in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. 10 10 11 11 ====== With Split Vendetta DLC ====== 12 12 13 13 More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 14 14 15 -== X4:Foundations & Split Vendetta Universe Map == 16 - 17 -[[image:attach:X4 Complete Universe Map-02.png]] 18 - 19 -Click to zoom in 20 - 21 21 == X4: Foundations Sector List == 22 22 23 23 |=((( ... ... @@ -400,7 +400,7 @@ 400 400 ))) 401 401 |(% colspan="1" %)(% colspan="1" %) 402 402 ((( 403 -Nopileos' Fortune VI397 +Nopileos' Fortune IV 404 404 )))|(% colspan="1" %)(% colspan="1" %) 405 405 ((( 406 406 None ... ... @@ -915,24 +915,3 @@ 915 915 ((( 916 916 None 917 917 ))) 918 - 919 -== Cradle of Humanity Sector List == 920 - 921 -{{info icon="false"}} 922 -[[image:attach:Terran Faction 1@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC 923 -{{/info}} 924 - 925 -|=((( 926 -Sector 927 -)))|=((( 928 -Faction 929 -)))|=((( 930 -Resources 931 -))) 932 -|((( 933 - 934 -)))|((( 935 - 936 -)))|((( 937 - 938 -)))
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/ 100467111/Systems, Sectors and Zones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/99386187/Systems, Sectors and Zones