Changes for page Systems, Sectors and Zones
Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55
From version 29.1
edited by Daniel Turner
on 2020/10/07 02:23
on 2020/10/07 02:23
Change comment:
changed "position" to "anomaly" as entering an anomaly will take you to another anomaly
To version 38.1
edited by Daniel Turner
on 2021/03/07 08:21
on 2021/03/07 08:21
Change comment:
There is no comment for this version
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... ... @@ -2,18 +2,36 @@ 2 2 This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a look at the [[doc:The X-Universe And Map]] page 3 3 {{/note}} 4 4 5 +== == 6 + 7 +{{toc/}} 8 + 5 5 == Universe Structure == 6 6 7 7 The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials). 8 8 9 -In total there are 63 ** sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.13 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page. 10 10 11 11 ====== With Split Vendetta DLC ====== 12 12 13 13 More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 14 14 19 + 20 + 21 +====== With Cradle of Humanity DLC ====== 22 + 23 +More Jump Gates have reconnected to the universe adding xx new **Systems** to the north of the network with a total of yy new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats 24 + 25 +== X4:Foundations & Split Vendetta Universe Map == 26 + 27 +[[image:attach:X4 Complete Universe Map-02.png]] 28 + 29 +Click to zoom in 30 + 15 15 == X4: Foundations Sector List == 16 16 33 +Approximate amount of resources: - high (% style="color: rgb(128,128,128);" %)(> 1 km/3)(%%); - medium (% style="color: rgb(128,128,128);" %)( 0.1 - 1 km/3)(%%); - low (% style="color: rgb(128,128,128);" %)(0.0001 - 0.099 km/3) 34 + 17 17 |=((( 18 18 Sector 19 19 )))|=((( ... ... @@ -100,7 +100,7 @@ 100 100 [[doc:Holy Order of the Pontifex]] 101 101 )))|(% colspan="1" %)(% colspan="1" %) 102 102 ((( 103 - None121 +Hydrogen, Helium and Silicon 104 104 ))) 105 105 |(% colspan="1" %)(% colspan="1" %) 106 106 ((( ... ... @@ -230,7 +230,7 @@ 230 230 [[doc:Teladi Company]] 231 231 )))|(% colspan="1" %)(% colspan="1" %) 232 232 ((( 233 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, Nividium, Ore and Silicon 251 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 234 234 ))) 235 235 |(% colspan="1" %)(% colspan="1" %) 236 236 ((( ... ... @@ -300,7 +300,7 @@ 300 300 [[doc:Teladi Company]] 301 301 )))|(% colspan="1" %)(% colspan="1" %) 302 302 ((( 303 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon 321 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 304 304 ))) 305 305 |(% colspan="1" %)(% colspan="1" %) 306 306 ((( ... ... @@ -320,7 +320,7 @@ 320 320 [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %) 321 321 )))|(% colspan="1" %)(% colspan="1" %) 322 322 ((( 323 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, Nividium, Ore and Silicon 341 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 324 324 ))) 325 325 |(% colspan="1" %)(% colspan="1" %) 326 326 ((( ... ... @@ -380,7 +380,7 @@ 380 380 [[doc:Argon Federation]] 381 381 )))|(% colspan="1" %)(% colspan="1" %) 382 382 ((( 383 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Nividium, Ore and Silicon 401 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 384 384 ))) 385 385 |(% colspan="1" %)(% colspan="1" %) 386 386 ((( ... ... @@ -390,11 +390,11 @@ 390 390 None 391 391 )))|(% colspan="1" %)(% colspan="1" %) 392 392 ((( 393 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon 411 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon 394 394 ))) 395 395 |(% colspan="1" %)(% colspan="1" %) 396 396 ((( 397 -Nopileos' Fortune IV415 +Nopileos' Fortune VI 398 398 )))|(% colspan="1" %)(% colspan="1" %) 399 399 ((( 400 400 None ... ... @@ -417,7 +417,7 @@ 417 417 Pious Mists II 418 418 )))|(% colspan="1" %)(% colspan="1" %) 419 419 ((( 420 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]438 +[[doc:Godrealm of the Paranid]] 421 421 )))|(% colspan="1" %)(% colspan="1" %) 422 422 ((( 423 423 None ... ... @@ -427,7 +427,7 @@ 427 427 Pious Mists IV 428 428 )))|(% colspan="1" %)(% colspan="1" %) 429 429 ((( 430 -[[ GodRealmof the Paranid>>doc:Godrealm of the Paranid]]448 +[[doc:Godrealm of the Paranid]] 431 431 )))|(% colspan="1" %)(% colspan="1" %) 432 432 ((( 433 433 (% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, Ore and Silicon ... ... @@ -480,7 +480,7 @@ 480 480 [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %) 481 481 )))|(% colspan="1" %)(% colspan="1" %) 482 482 ((( 483 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 501 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 484 484 ))) 485 485 |(% colspan="1" %)(% colspan="1" %) 486 486 ((( ... ... @@ -540,7 +540,7 @@ 540 540 None 541 541 )))|(% colspan="1" %)(% colspan="1" %) 542 542 ((( 543 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, Nividium and Ore 561 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium and Ore 544 544 ))) 545 545 |(% colspan="1" %)(% colspan="1" %) 546 546 ((( ... ... @@ -600,7 +600,7 @@ 600 600 [[GodRealm of the Paranid>>doc:Godrealm of the Paranid]] 601 601 )))|(% colspan="1" %)(% colspan="1" %) 602 602 ((( 603 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon 621 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 604 604 ))) 605 605 |(% colspan="1" %)(% colspan="1" %) 606 606 ((( ... ... @@ -610,7 +610,7 @@ 610 610 [[GodRealm of the Paranid>>doc:Godrealm of the Paranid]] 611 611 )))|(% colspan="1" %)(% colspan="1" %) 612 612 ((( 613 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon 631 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, - Nividium, Ore and Silicon 614 614 ))) 615 615 |(% colspan="1" %)(% colspan="1" %) 616 616 ((( ... ... @@ -630,7 +630,7 @@ 630 630 (% style="color: rgb(51,51,51);text-decoration: none;" %)None 631 631 )))|(% colspan="1" %)(% colspan="1" %) 632 632 ((( 633 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 651 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 634 634 ))) 635 635 |(% colspan="1" %)(% colspan="1" %) 636 636 ((( ... ... @@ -640,7 +640,7 @@ 640 640 (% style="color: rgb(51,51,51);text-decoration: none;" %)None 641 641 )))|(% colspan="1" %)(% colspan="1" %) 642 642 ((( 643 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon 661 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon 644 644 ))) 645 645 |(% colspan="1" %)(% colspan="1" %) 646 646 ((( ... ... @@ -821,7 +821,7 @@ 821 821 ))) 822 822 |(% colspan="1" %)(% colspan="1" %) 823 823 ((( 824 -Thuruk's Demise I First Impact 842 +Thuruk's Demise II First Impact 825 825 )))|(% colspan="1" %)(% colspan="1" %) 826 826 ((( 827 827 (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]] ... ... @@ -909,3 +909,28 @@ 909 909 ((( 910 910 None 911 911 ))) 930 + 931 +== Cradle of Humanity Sector List == 932 + 933 +{{info icon="false"}} 934 +[[image:attach:Terran Protectorate@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC 935 +{{/info}} 936 + 937 +|=((( 938 +Sector 939 +)))|=((( 940 +Faction 941 +)))|=((( 942 +Resources 943 +))) 944 +|((( 945 + 946 +)))|((( 947 + 948 +)))|((( 949 + 950 +))) 951 + 952 + 953 + 954 +
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... ... @@ -1,1 +1,1 @@ 1 - 993863011 +102367240 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/ 99386301/Systems, Sectors and Zones1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102367240/Systems, Sectors and Zones