Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 24.1
edited by Daniel Turner
on 2020/10/06 08:45
Change comment: Added links to relevant faction pages
To version 38.1
edited by Daniel Turner
on 2021/03/07 08:21
Change comment: There is no comment for this version

Summary

Details

Page properties
Title
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1 -Systems, sectors and zones
1 +Systems, Sectors and Zones
Content
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2 2  This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a look at the [[doc:The X-Universe And Map]] page
3 3  {{/note}}
4 4  
5 -The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The locoation of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials).
5 +== ==
6 6  
7 -In total there are 63 **sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a position in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficently travel through the universe can be found on the [[doc:Piloting And Travel]] page.
7 +{{toc/}}
8 8  
9 -====== With Split Vendetta ======
9 +== Universe Structure ==
10 10  
11 +The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials).
12 +
13 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.
14 +
15 +====== With Split Vendetta DLC ======
16 +
11 11  More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
12 12  
13 -== Sector list ==
19 +
14 14  
21 +====== With Cradle of Humanity DLC ======
22 +
23 +More Jump Gates have reconnected to the universe adding xx new **Systems** to the north of the network with a total of yy new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
24 +
25 +== X4:Foundations & Split Vendetta Universe Map ==
26 +
27 +[[image:attach:X4 Complete Universe Map-02.png]]
28 +
29 +Click to zoom in
30 +
31 +== X4: Foundations Sector List ==
32 +
33 +Approximate amount of resources: - high (% style="color: rgb(128,128,128);" %)(> 1 km/3)(%%);  - medium (% style="color: rgb(128,128,128);" %)( 0.1 - 1 km/3)(%%); - low (% style="color: rgb(128,128,128);" %)(0.0001 - 0.099 km/3)
34 +
15 15  |=(((
16 16  Sector
17 17  )))|=(((
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98 98  [[doc:Holy Order of the Pontifex]]
99 99  )))|(% colspan="1" %)(% colspan="1" %)
100 100  (((
101 -None
121 +Hydrogen, Helium and Silicon
102 102  )))
103 103  |(% colspan="1" %)(% colspan="1" %)
104 104  (((
... ... @@ -228,7 +228,7 @@
228 228  [[doc:Teladi Company]]
229 229  )))|(% colspan="1" %)(% colspan="1" %)
230 230  (((
231 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, Nividium, Ore and Silicon
251 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
232 232  )))
233 233  |(% colspan="1" %)(% colspan="1" %)
234 234  (((
... ... @@ -298,11 +298,11 @@
298 298  [[doc:Teladi Company]]
299 299  )))|(% colspan="1" %)(% colspan="1" %)
300 300  (((
301 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon
321 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
302 302  )))
303 303  |(% colspan="1" %)(% colspan="1" %)
304 304  (((
305 -Lasting Vengence
325 +Lasting Vengeance
306 306  )))|(% colspan="1" %)(% colspan="1" %)
307 307  (((
308 308  [[doc:Holy Order of the Pontifex]]
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318 318  [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %)
319 319  )))|(% colspan="1" %)(% colspan="1" %)
320 320  (((
321 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, Nividium, Ore and Silicon
341 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
322 322  )))
323 323  |(% colspan="1" %)(% colspan="1" %)
324 324  (((
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378 378  [[doc:Argon Federation]]
379 379  )))|(% colspan="1" %)(% colspan="1" %)
380 380  (((
381 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Nividium, Ore and Silicon
401 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
382 382  )))
383 383  |(% colspan="1" %)(% colspan="1" %)
384 384  (((
... ... @@ -388,11 +388,11 @@
388 388  None
389 389  )))|(% colspan="1" %)(% colspan="1" %)
390 390  (((
391 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon
411 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon
392 392  )))
393 393  |(% colspan="1" %)(% colspan="1" %)
394 394  (((
395 -Nopileos' Fortune IV
415 +Nopileos' Fortune VI
396 396  )))|(% colspan="1" %)(% colspan="1" %)
397 397  (((
398 398  None
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415 415  Pious Mists II
416 416  )))|(% colspan="1" %)(% colspan="1" %)
417 417  (((
418 -[[GodRealm of the Paranid>>doc:Godrealm of the Paranid]]
438 +[[doc:Godrealm of the Paranid]]
419 419  )))|(% colspan="1" %)(% colspan="1" %)
420 420  (((
421 421  None
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425 425  Pious Mists IV
426 426  )))|(% colspan="1" %)(% colspan="1" %)
427 427  (((
428 -[[GodRealm of the Paranid>>doc:Godrealm of the Paranid]]
448 +[[doc:Godrealm of the Paranid]]
429 429  )))|(% colspan="1" %)(% colspan="1" %)
430 430  (((
431 431  (% style="color: rgb(51,51,51);text-decoration: none;" %)Methane, Ore and Silicon
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478 478  [[doc:Xenon]](% style="color: rgb(51,51,51);text-decoration: none;" %)
479 479  )))|(% colspan="1" %)(% colspan="1" %)
480 480  (((
481 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon
501 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
482 482  )))
483 483  |(% colspan="1" %)(% colspan="1" %)
484 484  (((
... ... @@ -538,7 +538,7 @@
538 538  None
539 539  )))|(% colspan="1" %)(% colspan="1" %)
540 540  (((
541 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, Nividium and Ore
561 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Ice, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium and Ore
542 542  )))
543 543  |(% colspan="1" %)(% colspan="1" %)
544 544  (((
... ... @@ -598,7 +598,7 @@
598 598  [[GodRealm of the Paranid>>doc:Godrealm of the Paranid]]
599 599  )))|(% colspan="1" %)(% colspan="1" %)
600 600  (((
601 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon
621 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
602 602  )))
603 603  |(% colspan="1" %)(% colspan="1" %)
604 604  (((
... ... @@ -608,7 +608,7 @@
608 608  [[GodRealm of the Paranid>>doc:Godrealm of the Paranid]]
609 609  )))|(% colspan="1" %)(% colspan="1" %)
610 610  (((
611 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon
631 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, - Nividium, Ore and Silicon
612 612  )))
613 613  |(% colspan="1" %)(% colspan="1" %)
614 614  (((
... ... @@ -628,7 +628,7 @@
628 628  (% style="color: rgb(51,51,51);text-decoration: none;" %)None
629 629  )))|(% colspan="1" %)(% colspan="1" %)
630 630  (((
631 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon
651 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
632 632  )))
633 633  |(% colspan="1" %)(% colspan="1" %)
634 634  (((
... ... @@ -638,7 +638,7 @@
638 638  (% style="color: rgb(51,51,51);text-decoration: none;" %)None
639 639  )))|(% colspan="1" %)(% colspan="1" %)
640 640  (((
641 -(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Nividium, Ore and Silicon
661 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, (% style="color: rgb(51, 51, 51); text-decoration: none; color: rgb(51, 51, 51); text-decoration: none" %) (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
642 642  )))
643 643  |(% colspan="1" %)(% colspan="1" %)
644 644  (((
... ... @@ -651,8 +651,12 @@
651 651  None
652 652  )))
653 653  
654 -====== Sector List of Split Vendetta exclusive sectors ======
674 +== Split Vendetta Sector List ==
655 655  
676 +{{info icon="false"}}
677 +[[image:attach:Cabal of Curbs@X4_SplitVendetta_Logo_New.jpg]]**Split fight with honour! **The following section contains information relating to the Split Vendetta DLC
678 +{{/info}}
679 +
656 656  |=(((
657 657  (% style="color: rgb(51,51,51);text-decoration: none;" %)Sector
658 658  )))|=(((
... ... @@ -815,7 +815,7 @@
815 815  )))
816 816  |(% colspan="1" %)(% colspan="1" %)
817 817  (((
818 -Thuruk's Demise I First Impact
842 +Thuruk's Demise II First Impact
819 819  )))|(% colspan="1" %)(% colspan="1" %)
820 820  (((
821 821  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
... ... @@ -903,3 +903,28 @@
903 903  (((
904 904  None
905 905  )))
930 +
931 +== Cradle of Humanity Sector List ==
932 +
933 +{{info icon="false"}}
934 +[[image:attach:Terran Protectorate@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC
935 +{{/info}}
936 +
937 +|=(((
938 +Sector
939 +)))|=(((
940 +Faction
941 +)))|=(((
942 +Resources
943 +)))
944 +|(((
945 +
946 +)))|(((
947 +
948 +)))|(((
949 +
950 +)))
951 +
952 +
953 +
954 +
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -99386086
1 +102367240
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/99386086/Systems, sectors and zones
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/102367240/Systems, Sectors and Zones