Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 24.1
edited by Daniel Turner
on 2020/10/06 08:45
Change comment: Added links to relevant faction pages
To version 34.1
edited by Daniel Turner
on 2021/02/04 06:39
Change comment: Added "Hydrogen, Helium and Silicon" to the resources column, in Cardinal's Claim

Summary

Details

Page properties
Title
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1 -Systems, sectors and zones
1 +Systems, Sectors and Zones
Content
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2 2  This page contains spoilers about the total number of sectors as well as their names and resources. If you want a spoiler-free introduction take a look at the [[doc:The X-Universe And Map]] page
3 3  {{/note}}
4 4  
5 -The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The locoation of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials).
5 +== Universe Structure ==
6 6  
7 -In total there are 63 **sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a position in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficently travel through the universe can be found on the [[doc:Piloting And Travel]] page.
7 +The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exemption of the tutorials).
8 8  
9 -====== With Split Vendetta ======
9 +In total there are 63 **sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover [[doc:Anomalies]], which provide 1-way routes to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:The X-Universe And Map]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:Piloting And Travel]] page.
10 10  
11 +====== With Split Vendetta DLC ======
12 +
11 11  More Jump Gates have reconnected to the universe adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats
12 12  
13 -== Sector list ==
15 +== X4:Foundations & Split Vendetta Universe Map ==
14 14  
17 +[[image:attach:X4 Complete Universe Map-02.png]]
18 +
19 +Click to zoom in
20 +
21 +== X4: Foundations Sector List ==
22 +
15 15  |=(((
16 16  Sector
17 17  )))|=(((
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98 98  [[doc:Holy Order of the Pontifex]]
99 99  )))|(% colspan="1" %)(% colspan="1" %)
100 100  (((
101 -None
109 +Hydrogen, Helium and Silicon
102 102  )))
103 103  |(% colspan="1" %)(% colspan="1" %)
104 104  (((
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302 302  )))
303 303  |(% colspan="1" %)(% colspan="1" %)
304 304  (((
305 -Lasting Vengence
313 +Lasting Vengeance
306 306  )))|(% colspan="1" %)(% colspan="1" %)
307 307  (((
308 308  [[doc:Holy Order of the Pontifex]]
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392 392  )))
393 393  |(% colspan="1" %)(% colspan="1" %)
394 394  (((
395 -Nopileos' Fortune IV
403 +Nopileos' Fortune VI
396 396  )))|(% colspan="1" %)(% colspan="1" %)
397 397  (((
398 398  None
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651 651  None
652 652  )))
653 653  
654 -====== Sector List of Split Vendetta exclusive sectors ======
662 +== Split Vendetta Sector List ==
655 655  
664 +{{info icon="false"}}
665 +[[image:attach:Cabal of Curbs@X4_SplitVendetta_Logo_New.jpg]]**Split fight with honour! **The following section contains information relating to the Split Vendetta DLC
666 +{{/info}}
667 +
656 656  |=(((
657 657  (% style="color: rgb(51,51,51);text-decoration: none;" %)Sector
658 658  )))|=(((
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815 815  )))
816 816  |(% colspan="1" %)(% colspan="1" %)
817 817  (((
818 -Thuruk's Demise I First Impact
830 +Thuruk's Demise II First Impact
819 819  )))|(% colspan="1" %)(% colspan="1" %)
820 820  (((
821 821  (% style="color: rgb(51,51,51);text-decoration: none;" %)[[doc:Free Families]]
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903 903  (((
904 904  None
905 905  )))
918 +
919 +== Cradle of Humanity Sector List ==
920 +
921 +{{info icon="false"}}
922 +[[image:attach:Terran Faction 1@CradleofHumanity_Logo.png]]**Reunion! **The following section contains information relating to content from the Cradle of Humanity DLC
923 +{{/info}}
924 +
925 +|=(((
926 +Sector
927 +)))|=(((
928 +Faction
929 +)))|=(((
930 +Resources
931 +)))
932 +|(((
933 +
934 +)))|(((
935 +
936 +)))|(((
937 +
938 +)))
Confluence.Code.ConfluencePageClass[0]
id
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1 -99386086
1 +101909172
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/99386086/Systems, sectors and zones
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/101909172/Systems, Sectors and Zones