Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 207.1
edited by Daniel Turner
on 2023/07/10 16:52
Change comment: Renamed back-links.
To version 205.1
edited by StoatsNotGoats
on 2023/07/10 12:28
Change comment: Renamed back-links.

Summary

Details

Page properties
Author
... ... @@ -1,1 +1,1 @@
1 -xwiki:XWiki.Daniel
1 +xwiki:XWiki.StoatsNotGoats
Content
... ... @@ -17,7 +17,7 @@
17 17  
18 18  The basegame X-universe consists of 50 [[Systems>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.WebHome]], with each **System** being constructed of up to 3 Sectors. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object. The location of systems and sectors, how they connect to each other, as well as the location of major Factions stations like shipyards and trade stations are the same in any game start (with the exception of the tutorial gamestarts).
19 19  
20 -In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Anomalies.WebHome]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:X4WIKI.X4 Wiki Home.X4\: Foundations Manual.The X-Universe And Map.WebHome]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:X4WIKI.X4 Wiki Home.X4\: Foundations Manual.Piloting And Travel.WebHome]] page. Finally, for a full catalogue of systems further information is available in the [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.WebHome]].
20 +In total there are 63 **Sectors** linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Anomalies.WebHome]] may also be discovered which provide 1-way route to a random anomaly in another sector. For further details about the features that connect systems and sectors, see the [[doc:X4WIKI.X4 Wiki Home.X4\: Foundations Manual.The X-Universe And Map.WebHome]] page of the manual. Basics on how to efficiently travel through the universe can be found on the [[doc:X4WIKI.X4 Wiki Home.X4\: Foundations Manual.Piloting And Travel.WebHome]] page. Finally, for a full catalogue of systems further information is available in the [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.WebHome]].
21 21  
22 22  === Split Vendetta DLC ===
23 23  
... ... @@ -72,7 +72,7 @@
72 72  [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Antigone Memorial.WebHome]]
73 73  )))|(% colspan="1" %)(% colspan="1" %)
74 74  (((
75 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
75 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
76 76  )))|(% colspan="1" %)(% colspan="1" %)
77 77  (((
78 78  (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon
... ... @@ -542,7 +542,7 @@
542 542  [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Second Contact.Second Contact II\: Flashpoint.WebHome]]
543 543  )))|(% colspan="1" %)(% colspan="1" %)
544 544  (((
545 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
545 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
546 546  )))|(% colspan="1" %)(% colspan="1" %)
547 547  (((
548 548  (% style="color: rgb(51,51,51);text-decoration: none;" %)Hydrogen, Ice, Nividium, Ore and Silicon
... ... @@ -552,7 +552,7 @@
552 552   Second Contact[[ VI>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Second Contact.Second Contact VII.WebHome]]
553 553  )))|(% colspan="1" %)(% colspan="1" %)
554 554  (((
555 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
555 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
556 556  )))|(% colspan="1" %)(% colspan="1" %)
557 557  (((
558 558  (% style="color: rgb(51,51,51);text-decoration: none;" %)Nividium, Ore and Silicon
... ... @@ -562,7 +562,7 @@
562 562   Second Contact[[ XI>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.Second Contact.Second Contact XI.WebHome]]
563 563  )))|(% colspan="1" %)(% colspan="1" %)
564 564  (((
565 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
565 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
566 566  )))|(% colspan="1" %)(% colspan="1" %)
567 567  (((
568 568  (% style="color: rgb(51,51,51);text-decoration: none;" %) Ore and Silicon
... ... @@ -632,7 +632,7 @@
632 632  [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Systems, Sectors and Zones.Systems Database.The Void.WebHome]]
633 633  )))|(% colspan="1" %)(% colspan="1" %)
634 634  (((
635 -[[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
635 +[[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Antigone Republic.WebHome]]
636 636  )))|(% colspan="1" %)(% colspan="1" %)
637 637  (((
638 638  (% style="color: rgb(51,51,51);text-decoration: none;" %)Helium, Hydrogen, Ice, Methane, Nividium, Ore and Silicon