Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 18.1
edited by DrSuperEvil
on 2020/04/12 21:32
Change comment: Updated more fields
To version 19.1
edited by DrSuperEvil
on 2020/04/12 21:45
Change comment: added intro for dlc

Summary

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1 1  == The X-universe in X4: Foundations ==
2 2  
3 -The X-universe consists of 47 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object..
3 +The X-universe consists of 50 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object..
4 4  
5 -In total there are 59 sectors linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover //Anomalies//, which provide 1-way routes to a position in another sector.
5 +In total there are 63 sectors linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover //Anomalies//, which provide 1-way routes to a position in another sector.
6 6  
7 7  For further details about the features that connect sectors, see the [[doc:Piloting And Travel]] page of the Manual.
8 8  
9 +== (% style="color: rgb(51,51,51);text-decoration: none;" %)The X-universe in X4: (%%)Split Vendetta ==
10 +
11 +More Jump Gates have reconnected adding 26 new **Systems** to the north of the network with a total of 30 new **Sectors** to explore. With these new sectors come new routes between known space, fresh opportunities for exploitation and additional Xenon threats.
12 +
9 9  == Map layout ==
10 10  
11 11  The //general// map layout fixed in terms of how sectors connect to each other, and in the locations of major Faction stations. //Beyond that//, the locations of other stations is randomised in each new game start.
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735 735  )))|(((
736 736  ?
737 737  )))|(((
738 -(% style="color: rgb(51,51,51);text-decoration: none;" %) Ore and Silicon
742 +(% style="color: rgb(51,51,51);text-decoration: none;" %)Ore and Silicon
739 739  )))
740 740  |(((
741 741  Heart of Acrimony II
Confluence.Code.ConfluencePageClass[0]
id
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1 -91553809
1 +92700701
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/91553809/Sectors
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/92700701/Sectors