Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 13.1
edited by Sparks
on 2018/12/16 02:41
Change comment: There is no comment for this version
To version 11.1
edited by Sparks
on 2018/12/13 17:35
Change comment: There is no comment for this version

Summary

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1 1  == The X-universe in X4: Foundations ==
2 2  
3 -The X-universe consists of 47 **Systems**, with each **System** being constructed of up to 3 **Sectors**. Objects in Sectors sit in **Zones**, which can be considered to be things within radar range of an object..
3 +The X-universe consists of 47 systems, with each system being constructed of up to 3 sectors (playable areas of space).
4 4  
5 5  In total there are 59 sectors linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover //Anomalies//, which provide 1-way routes to a position in another sector.
6 6  
7 -For further details about the features that connect sectors, see the [[doc:Piloting and Travel]] page of the Manual.
7 +For further details about teh features that connect sectors, see the [[doc:Piloting and Travel]] page of the Manual.
8 8  
9 9  == Map layout ==
10 10  
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1 -77300561
1 +77299967
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77300561/Sectors
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77299967/Sectors