Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 11.1
edited by Sparks
on 2018/12/13 17:35
Change comment: There is no comment for this version
To version 8.1
edited by Sparks
on 2018/12/13 16:50
Change comment: There is no comment for this version

Summary

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1 1  == The X-universe in X4: Foundations ==
2 2  
3 -The X-universe consists of 47 systems, with each system being constructed of up to 3 sectors (playable areas of space).
3 +The X-universe consists of 47 systems, with each system being constructed of up to 3 sectors (playable areas of space). In total there are 59 sectors linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems).
4 4  
5 -In total there are 59 sectors linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems). You may also occasionally discover //Anomalies//, which provide 1-way routes to a position in another sector.
6 -
7 -For further details about teh features that connect sectors, see the [[doc:Piloting and Travel]] page of the Manual.
8 -
9 9  == Map layout ==
10 10  
11 -The //general// map layout fixed in terms of how sectors connect to each other, and in the locations of major Faction stations. //Beyond that//, the locations of other stations is randomised in each new game start.
7 +The //general// map layout fixed in terms of how sectors connect to each other, and in the locations of major Faction stations (Shipyards, Wharfs and Trade Stations). //Beyond that//, the locations of other stations is randomised in each new game start.
12 12  
13 13  == Sectors in X4: Foundations ==
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1 -77299967
1 +77299940
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77299967/Sectors
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77299940/Sectors