Last modified by Manoeuvring with Difficulty on 2024/07/26 00:55

From version 10.1
edited by Sparks
on 2018/12/13 17:35
Change comment: There is no comment for this version
To version 9.1
edited by Sparks
on 2018/12/13 16:55
Change comment: There is no comment for this version

Summary

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3 3  The X-universe consists of 47 systems, with each system being constructed of up to 3 sectors (playable areas of space). In total there are 59 sectors linked by Super Highways (between relatively-close sectors in a system), Orbital Accelerators (between very distant sectors in a system) or Jump Gates (between systems).
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5 -You may also occasionally discover //Anomalies//, which provide 1-way routes to a position in another sector. For further details about teh features that connect sectors, see the [[doc:Piloting and Travel]] page of the Manual.
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7 7  == Map layout ==
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9 9  The //general// map layout fixed in terms of how sectors connect to each other, and in the locations of major Faction stations. //Beyond that//, the locations of other stations is randomised in each new game start.
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1 -77299954
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77299954/Sectors
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/77299953/Sectors