Changes for page Research

Last modified by Manoeuvring with Difficulty on 2024/04/08 08:41

From version 21.2
edited by Manoeuvring with Difficulty
on 2024/01/02 23:05
Change comment: There is no comment for this version
To version 19.1
edited by Daniel Turner
on 2023/10/06 09:23
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
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1 -XWiki.ManoeuvringwithDifficulty
1 +xwiki:XWiki.Daniel
Content
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1 1  {{info}}
2 -Updated for version 6.20
2 +Updated for version 5.10
3 3  {{/info}}
4 4  
5 -== Navigation ==
5 +==Navigation==
6 6  
7 7  {{toc/}}
8 8  
9 ->"Assistant, I have completed the research!" - Boso Ta
9 +>(% style="color: rgb(0,0,0);" %)"Assistant, I have completed the research!" - Boso Ta
10 10  
11 11  == Overview ==
12 12  
13 -Research is performed on the player headquarters after completing the [[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research).
13 +Research is performed on the player headquarters after completing the [[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research).
14 14  
15 15  === Automation ===
16 16  
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31 31  
32 32  A reputation effect of being +27 or greater with a faction is the ability to teleport to any of their stations.
33 33  
34 +\\
34 34  
35 35  {{showhide title="Resource Requirements"}}
36 36  (% class="wrapped" %)
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208 208  * High Mass Teleportation I - allows teleportation of the player headquarters to any location within a sector
209 209  * High Mass Teleportation II - allows teleportation of the player headquarters to any location
210 210  
211 -The latter is a requirement for [[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Terraforming.WebHome]].
212 +The latter is a requirement for [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Terraforming.WebHome]].
212 212  
214 +\\
213 213  
214 214  {{showhide title="Resource Requirements"}}
215 215  (% class="wrapped" %)
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308 308  
309 309  === Equipment Modifications ===
310 310  
311 -//see also: [[Equipment Modifications>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Equipment.Equipment Modifications.WebHome]]//
312 -
313 313  Researching the equipment mods in the 3 levels (basic, enhanced and exceptional) allows for the enhancement of ship properties through workbenches aboard wharves and shipyards. The following may be researched in the 3 respective levels with each type of mod type being independent of each other but each mod level requiring the level before it:
314 314  
315 315  * Hull
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316 316  * Engines
317 317  * Shields
318 318  * Weapons
319 +* Turrets
319 319  
321 +\\
320 320  
321 321  {{showhide title="Resource Requirements"}}
322 322  **Hull**
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701 701  
702 702  === Blueprint Hacking ===
703 703  
704 -Blueprint hacking research allows for the obtaining of select [[blueprints>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows:
706 +Blueprint hacking research allows for the obtaining of select [[blueprints>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows:
705 705  
706 706  * Dock Module Hack
707 707  * Production Module Hack
708 708  * Storage Module Hack
709 709  
712 +\\
710 710  
711 711  {{showhide title="Resource Requirements"}}
712 712  (% class="wrapped" %)
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864 864  )))
865 865  {{/showhide}}
866 866  
870 +\\
867 867  
868 868  Blueprint hacking research with prerequisites is as follows:
869 869  
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872 872  
873 873  These research options have all of the first 3 hacking research options as prerequisites
874 874  
879 +\\
875 875  
876 876  {{showhide title="Resource Requirements"}}
877 877  (% class="wrapped" %)
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1011 1011  
1012 1012  //Note: Casino module research is limited to players with X4: Tides of Avarice//
1013 1013  
1014 -Welfare module research is very different to the other research items in that both welfare module blueprints are unlocked through missions with a little plot, more like the more major [[plots>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Plots.WebHome]] of X4 rather than the generic missions. The process involved in each mission is outlined in the following pages:
1019 +Welfare module research is very different to the other research items in that both welfare module blueprints are unlocked through missions with a little plot, more like the more major [[plots>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Plots.WebHome]] of X4 rather than the generic missions. The process involved in each mission is outlined in the following pages:
1015 1015  
1016 -* [[Gambling Den module research mission>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Research.Gambling Den Module Research Mission.WebHome]]
1017 -* [[Casino module research mission>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Research.Casino Module Research Mission.WebHome]]
1021 +* [[Gambling Den module research mission>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Research.Gambling Den Module Research Mission.WebHome]]
1022 +* [[Casino module research mission>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Research.Casino Module Research Mission.WebHome]]
1018 1018  
1019 1019  == References ==
1020 1020