Changes for page Research
Last modified by Manoeuvring with Difficulty on 2024/04/08 08:41
From version 21.2
edited by Manoeuvring with Difficulty
on 2024/01/02 23:05
on 2024/01/02 23:05
Change comment:
There is no comment for this version
Summary
-
Page properties (3 modified, 0 added, 0 removed)
-
Objects (0 modified, 1 added, 0 removed)
Details
- Page properties
-
- Parent
-
... ... @@ -1,1 +1,1 @@ 1 -X4 FoundationsWiki.Manualand Guides.Objects in the Game Universe.WebHome1 +X4WIKI.X4 Wiki Home.Objects in the Game Universe.WebHome - Author
-
... ... @@ -1,1 +1,1 @@ 1 -XWiki. ManoeuvringwithDifficulty1 +xwiki:XWiki.Daniel - Content
-
... ... @@ -1,16 +1,15 @@ 1 +{{layout}} 2 +{{layout-section ac:type="two_right_sidebar"}} 3 +{{layout-cell}} 1 1 {{info}} 2 -Updated for version 6.205 +Updated for version 5.10 3 3 {{/info}} 4 4 5 -= =Navigation==8 +>(% style="color: rgb(0,0,0);" %)"Assistant, I have completed the research!" - Boso Ta 6 6 7 -{{toc/}} 8 - 9 ->"Assistant, I have completed the research!" - Boso Ta 10 - 11 11 == Overview == 12 12 13 -Research is performed on the player headquarters after completing the [[doc:X4 Foundations Wiki. Manual and Guides.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research).12 +Research is performed on the player headquarters after completing the [[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research). 14 14 15 15 === Automation === 16 16 ... ... @@ -31,8 +31,9 @@ 31 31 32 32 A reputation effect of being +27 or greater with a faction is the ability to teleport to any of their stations. 33 33 33 +\\ 34 34 35 -{{ showhide title="Resource Requirements"}}35 +{{expand title="Resource Requirements"}} 36 36 (% class="wrapped" %) 37 37 |=((( 38 38 \\ ... ... @@ -197,7 +197,7 @@ 197 197 ))) 198 198 199 199 Basic teleportation takes 10 minutes to research, ranges 1 and 2 take 15 minutes and universe-wide teleportation takes 20 minutes 200 -{{/ showhide}}200 +{{/expand}} 201 201 202 202 ---- 203 203 ... ... @@ -208,10 +208,11 @@ 208 208 * High Mass Teleportation I - allows teleportation of the player headquarters to any location within a sector 209 209 * High Mass Teleportation II - allows teleportation of the player headquarters to any location 210 210 211 -The latter is a requirement for [[doc:X4 FoundationsWiki.Manualand Guides.Objects in the Game Universe.Terraforming.WebHome]].211 +The latter is a requirement for [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Terraforming.WebHome]]. 212 212 213 +\\ 213 213 214 -{{ showhide title="Resource Requirements"}}215 +{{expand title="Resource Requirements"}} 215 215 (% class="wrapped" %) 216 216 |=((( 217 217 \\ ... ... @@ -302,14 +302,12 @@ 302 302 ((( 303 303 **//2,195,500//** 304 304 ))) 305 -{{/ showhide}}306 +{{/expand}} 306 306 307 307 ---- 308 308 309 309 === Equipment Modifications === 310 310 311 -//see also: [[Equipment Modifications>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Equipment.Equipment Modifications.WebHome]]// 312 - 313 313 Researching the equipment mods in the 3 levels (basic, enhanced and exceptional) allows for the enhancement of ship properties through workbenches aboard wharves and shipyards. The following may be researched in the 3 respective levels with each type of mod type being independent of each other but each mod level requiring the level before it: 314 314 315 315 * Hull ... ... @@ -316,9 +316,11 @@ 316 316 * Engines 317 317 * Shields 318 318 * Weapons 318 +* Turrets 319 319 320 +\\ 320 320 321 -{{ showhide title="Resource Requirements"}}322 +{{expand title="Resource Requirements"}} 322 322 **Hull** 323 323 324 324 **Basic: **Obtain an item for Boso Ta from an NPC on a station ... ... @@ -695,20 +695,21 @@ 695 695 ((( 696 696 (% title="" %)**//27,800//** 697 697 ))) 698 -{{/ showhide}}699 +{{/expand}} 699 699 700 700 ---- 701 701 702 702 === Blueprint Hacking === 703 703 704 -Blueprint hacking research allows for the obtaining of select [[blueprints>>doc:X4 Foundations Wiki. Manual and Guides.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows:705 +Blueprint hacking research allows for the obtaining of select [[blueprints>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows: 705 705 706 706 * Dock Module Hack 707 707 * Production Module Hack 708 708 * Storage Module Hack 709 709 711 +\\ 710 710 711 -{{ showhide title="Resource Requirements"}}713 +{{expand title="Resource Requirements"}} 712 712 (% class="wrapped" %) 713 713 |=((( 714 714 \\ ... ... @@ -862,8 +862,9 @@ 862 862 ((( 863 863 **//49,350//** 864 864 ))) 865 -{{/ showhide}}867 +{{/expand}} 866 866 869 +\\ 867 867 868 868 Blueprint hacking research with prerequisites is as follows: 869 869 ... ... @@ -872,8 +872,9 @@ 872 872 873 873 These research options have all of the first 3 hacking research options as prerequisites 874 874 878 +\\ 875 875 876 -{{ showhide title="Resource Requirements"}}880 +{{expand title="Resource Requirements"}} 877 877 (% class="wrapped" %) 878 878 |=((( 879 879 \\ ... ... @@ -1003,7 +1003,7 @@ 1003 1003 ((( 1004 1004 **//27,500//** 1005 1005 ))) 1006 -{{/ showhide}}1010 +{{/expand}} 1007 1007 1008 1008 ---- 1009 1009 ... ... @@ -1011,10 +1011,10 @@ 1011 1011 1012 1012 //Note: Casino module research is limited to players with X4: Tides of Avarice// 1013 1013 1014 -Welfare module research is very different to the other research items in that both welfare module blueprints are unlocked through missions with a little plot, more like the more major [[plots>>doc:X4 Foundations Wiki. Manual and Guides.Objects in the Game Universe.Plots.WebHome]] of X4 rather than the generic missions. The process involved in each mission is outlined in the following pages:1018 +Welfare module research is very different to the other research items in that both welfare module blueprints are unlocked through missions with a little plot, more like the more major [[plots>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Plots.WebHome]] of X4 rather than the generic missions. The process involved in each mission is outlined in the following pages: 1015 1015 1016 -* [[Gambling Den module research mission>>doc:X4 Foundations Wiki. Manual and Guides.Objects in the Game Universe.Research.Gambling Den Module Research Mission.WebHome]]1017 -* [[Casino module research mission>>doc:X4 Foundations Wiki. Manual and Guides.Objects in the Game Universe.Research.Casino Module Research Mission.WebHome]]1020 +* [[Gambling Den module research mission>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Research.Gambling Den Module Research Mission.WebHome]] 1021 +* [[Casino module research mission>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Research.Casino Module Research Mission.WebHome]] 1018 1018 1019 1019 == References == 1020 1020 ... ... @@ -1022,3 +1022,14 @@ 1022 1022 * md/xp_ep1_mentor_subscription.xml 1023 1023 * md/story_research_welfare_1.xml 1024 1024 * extensions/ego_dlc_pirate/md/story_research_welfare_2.xml 1029 +{{/layout-cell}} 1030 + 1031 +{{layout-cell}} 1032 +{{panel title="Navigation"}} 1033 + 1034 + 1035 +{{toc/}} 1036 +{{/panel}} 1037 +{{/layout-cell}} 1038 +{{/layout-section}} 1039 +{{/layout}}
- Confluence.Code.ConfluencePageClass[0]
-
- id
-
... ... @@ -1,0 +1,1 @@ 1 +119439485 - space
-
... ... @@ -1,0 +1,1 @@ 1 +X4WIKI - url
-
... ... @@ -1,0 +1,1 @@ 1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/119439485/Research