Changes for page Research

Last modified by Manoeuvring with Difficulty on 2024/04/08 08:41

From version 18.1
edited by Daniel Turner
on 2023/10/06 09:23
Change comment: There is no comment for this version
To version 22.1
edited by Manoeuvring with Difficulty
on 2024/04/08 08:41
Change comment: There is no comment for this version

Summary

Details

Page properties
Author
... ... @@ -1,1 +1,1 @@
1 -xwiki:XWiki.Daniel
1 +XWiki.ManoeuvringwithDifficulty
Content
... ... @@ -1,16 +1,16 @@
1 1  {{info}}
2 -Updated for version 5.10
2 +Updated for version 6.20
3 3  {{/info}}
4 4  
5 -==Navigation==
5 +== Navigation ==
6 6  
7 7  {{toc/}}
8 8  
9 ->(% style="color: rgb(0,0,0);" %)"Assistant, I have completed the research!" - Boso Ta
9 +>"Assistant, I have completed the research!" - Boso Ta
10 10  
11 11  == Overview ==
12 12  
13 -Research is performed on the player headquarters after completing the [[doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research).
13 +Research is performed on the player headquarters after completing the [[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Plots.Player Headquarters Plot.WebHome]] and enables for access to more abilities, modules and customisation. Each research item incurs a resource cost and may also involve a short mission or plot. Additionally once everything has been completed for starting research there is a time cost. Finally, only one research item can be completed at a time (this of course doesn't prevent stockpiling goods for further research).
14 14  
15 15  === Automation ===
16 16  
... ... @@ -31,9 +31,8 @@
31 31  
32 32  A reputation effect of being +27 or greater with a faction is the ability to teleport to any of their stations.
33 33  
34 -\\
35 35  
36 -{{expand title="Resource Requirements"}}
35 +{{showhide title="Resource Requirements"}}
37 37  (% class="wrapped" %)
38 38  |=(((
39 39  \\
... ... @@ -198,7 +198,7 @@
198 198  )))
199 199  
200 200  Basic teleportation takes 10 minutes to research, ranges 1 and 2 take 15 minutes and universe-wide teleportation takes 20 minutes
201 -{{/expand}}
200 +{{/showhide}}
202 202  
203 203  ----
204 204  
... ... @@ -209,11 +209,10 @@
209 209  * High Mass Teleportation I - allows teleportation of the player headquarters to any location within a sector
210 210  * High Mass Teleportation II - allows teleportation of the player headquarters to any location
211 211  
212 -The latter is a requirement for [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Terraforming.WebHome]].
211 +The latter is a requirement for [[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Terraforming.WebHome]].
213 213  
214 -\\
215 215  
216 -{{expand title="Resource Requirements"}}
214 +{{showhide title="Resource Requirements"}}
217 217  (% class="wrapped" %)
218 218  |=(((
219 219  \\
... ... @@ -304,12 +304,14 @@
304 304  (((
305 305  **//2,195,500//**
306 306  )))
307 -{{/expand}}
305 +{{/showhide}}
308 308  
309 309  ----
310 310  
311 311  === Equipment Modifications ===
312 312  
311 +//see also: [[Equipment Modifications>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Equipment.Equipment Modifications.WebHome]]//
312 +
313 313  Researching the equipment mods in the 3 levels (basic, enhanced and exceptional) allows for the enhancement of ship properties through workbenches aboard wharves and shipyards. The following may be researched in the 3 respective levels with each type of mod type being independent of each other but each mod level requiring the level before it:
314 314  
315 315  * Hull
... ... @@ -316,11 +316,8 @@
316 316  * Engines
317 317  * Shields
318 318  * Weapons
319 -* Turrets
320 320  
321 -\\
322 -
323 -{{expand title="Resource Requirements"}}
320 +{{showhide title="Resource Requirements"}}
324 324  **Hull**
325 325  
326 326  **Basic: **Obtain an item for Boso Ta from an NPC on a station
... ... @@ -697,21 +697,19 @@
697 697  (((
698 698  (% title="" %)**//27,800//**
699 699  )))
700 -{{/expand}}
697 +{{/showhide}}
701 701  
702 702  ----
703 703  
704 704  === Blueprint Hacking ===
705 705  
706 -Blueprint hacking research allows for the obtaining of select [[blueprints>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows:
703 +Blueprint hacking research allows for the obtaining of select [[blueprints>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Blueprints.WebHome]] from the scanning of data leaks (small red glowing dot). Notable blueprints that can't be stolen after completing this research are fabrication and maintenance bay blueprints. Like other research chains some research has prerequisites, blueprint hacking research without prerequisites is as follows:
707 707  
708 708  * Dock Module Hack
709 709  * Production Module Hack
710 710  * Storage Module Hack
711 711  
712 -\\
713 -
714 -{{expand title="Resource Requirements"}}
709 +{{showhide}}
715 715  (% class="wrapped" %)
716 716  |=(((
717 717  \\
... ... @@ -798,7 +798,7 @@
798 798  \\
799 799  )))|(% colspan="1" %)(% colspan="1" %)
800 800  (((
801 -500
796 +50
802 802  )))|(% colspan="1" %)(% colspan="1" %)
803 803  (((
804 804  \\
... ... @@ -823,7 +823,7 @@
823 823  //350//
824 824  )))|(% class="highlight-#f4f5f7" title="Background colour : Light grey 100%" colspan="1" data-highlight-colour="#f4f5f7" %)(% class="highlight-#f4f5f7" title="Background colour : Light grey 100%" colspan="1" data-highlight-colour="#f4f5f7" %)
825 825  (((
826 -//625//
821 +//175//
827 827  )))|(% class="highlight-#f4f5f7" title="Background colour : Light grey 100%" colspan="1" data-highlight-colour="#f4f5f7" %)(% class="highlight-#f4f5f7" title="Background colour : Light grey 100%" colspan="1" data-highlight-colour="#f4f5f7" %)
828 828  (((
829 829  //300//
... ... @@ -848,7 +848,7 @@
848 848  //700//
849 849  )))|(% class="highlight-#f4f5f7" title="Background colour : Light grey 100%" colspan="1" data-highlight-colour="#f4f5f7" %)(% class="highlight-#f4f5f7" title="Background colour : Light grey 100%" colspan="1" data-highlight-colour="#f4f5f7" %)
850 850  (((
851 -//15,000//
846 +//4,200//
852 852  )))|(% class="highlight-#f4f5f7" title="Background colour : Light grey 100%" colspan="1" data-highlight-colour="#f4f5f7" %)(% class="highlight-#f4f5f7" title="Background colour : Light grey 100%" colspan="1" data-highlight-colour="#f4f5f7" %)
853 853  (((
854 854  //6,000//
... ... @@ -863,11 +863,10 @@
863 863  //6,400//
864 864  )))|(% class="highlight-#f4f5f7" title="Background colour : Light grey 100%" colspan="1" data-highlight-colour="#f4f5f7" %)(% class="highlight-#f4f5f7" title="Background colour : Light grey 100%" colspan="1" data-highlight-colour="#f4f5f7" %)
865 865  (((
866 -**//49,350//**
861 +**//38,550//**
867 867  )))
868 -{{/expand}}
863 +{{/showhide}}
869 869  
870 -\\
871 871  
872 872  Blueprint hacking research with prerequisites is as follows:
873 873  
... ... @@ -876,9 +876,8 @@
876 876  
877 877  These research options have all of the first 3 hacking research options as prerequisites
878 878  
879 -\\
880 880  
881 -{{expand title="Resource Requirements"}}
874 +{{showhide title="Resource Requirements"}}
882 882  (% class="wrapped" %)
883 883  |=(((
884 884  \\
... ... @@ -1008,7 +1008,7 @@
1008 1008  (((
1009 1009  **//27,500//**
1010 1010  )))
1011 -{{/expand}}
1004 +{{/showhide}}
1012 1012  
1013 1013  ----
1014 1014  
... ... @@ -1016,10 +1016,10 @@
1016 1016  
1017 1017  //Note: Casino module research is limited to players with X4: Tides of Avarice//
1018 1018  
1019 -Welfare module research is very different to the other research items in that both welfare module blueprints are unlocked through missions with a little plot, more like the more major [[plots>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Plots.WebHome]] of X4 rather than the generic missions. The process involved in each mission is outlined in the following pages:
1012 +Welfare module research is very different to the other research items in that both welfare module blueprints are unlocked through missions with a little plot, more like the more major [[plots>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Plots.WebHome]] of X4 rather than the generic missions. The process involved in each mission is outlined in the following pages:
1020 1020  
1021 -* [[Gambling Den module research mission>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Research.Gambling Den Module Research Mission.WebHome]]
1022 -* [[Casino module research mission>>doc:xwikicommunity:X4 Foundations Wiki.Objects in the Game Universe.Research.Casino Module Research Mission.WebHome]]
1014 +* [[Gambling Den module research mission>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Research.Gambling Den Module Research Mission.WebHome]]
1015 +* [[Casino module research mission>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Research.Casino Module Research Mission.WebHome]]
1023 1023  
1024 1024  == References ==
1025 1025  
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,0 +1,1 @@
1 +119439485
space
... ... @@ -1,0 +1,1 @@
1 +X4WIKI
url
... ... @@ -1,0 +1,1 @@
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/119439485/Research