Plots
Overview
Plots are major story missions that can drastically alter the balance of power within the x-universe, they serve as a means for the player to promote or restrict war and unlock certain features. Some plots are included with the basegame while others are included with DLC, so far each DLC has added at least 1 plot. Plots vary significantly in duration, difficulty and outcome and some have a variety of possible outcomes so it may take players multiple playthroughs to experience every possible outcome.
The Player Headquarters, Hatikvah Trade Revolution, Empyrean Curs (Tides of Avarice) and Boron Reunification (Kingdom End) plots each serve as tutorials in addition to being plots and are highly recommended for new players.
Available Plots
Covert Operations Plot
Empyrean Curs Plot
Northriver Plot
Free Families Conflict Plot
Free Families Conflict Plot
Player Headquarters Plot
Boron Reunification Plot
Hatikvah Trade Revolution Plot
Segaris Terraforming Plot
Yaki Investigation Plot
Paranid Civil War Plot
DLC Plot Addition Breakdown
Each of X4's DLCs have brought with it new sets of plot missions covering the different themes of each expansion. Each DLC plot can be accessed from any game start (though there are also some game start-specific missions that require a DLC gamestart to be chosen).
DLC | Plots |
Split Vendetta | Free Families Conflict Plot |
Cradle of Humanity | |
Tides of Avarice | |
Kingdom End | Boron Reunification Plot |
Timelines |
Consolidated Starting Requirements for Plots
Covert Operations Plot |
|
Empyrean Curs Plot |
|
Northriver Plot |
|
Free Families Conflict Plot | |
Free Families Conflict Plot | |
Player Headquarters Plot |
|
Boron Reunification Plot |
|
Hatikvah Trade Revolution Plot |
|
Segaris Terraforming Plot | |
Yaki Investigation Plot |
|
Paranid Civil War Plot |
|