Changes for page Repeat Orders
Last modified by Manoeuvring with Difficulty on 2024/01/25 08:07
From version 5.1
edited by Daniel Turner
on 2022/01/01 12:36
on 2022/01/01 12:36
Change comment:
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To version 13.1
edited by Daniel Turner
on 2023/11/02 09:45
on 2023/11/02 09:45
Change comment:
There is no comment for this version
Summary
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... ... @@ -1,0 +1,1 @@ 1 +X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Ship Orders And Behaviours.WebHome - Content
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... ... @@ -1,19 +1,15 @@ 1 -{{layout}} 2 -{{layout-section ac:type="two_right_sidebar"}} 3 -{{layout-cell}} 4 -{{note title="Assign or Hire a Builder"}} 5 -This page is currently under construction, information will be updated regularly and errors are more likely during this period 6 -{{/note}} 7 - 1 +_ 2 +_ 3 +_ 8 8 {{info}} 9 -Updated for version 4.205 +Updated for version 5.10 10 10 {{/info}} 11 11 12 - <order select button>8 +[[image:attach:Repeat Orders select button.png]] 13 13 14 14 == Overview == 15 15 16 -The 'Repeat Orders' default behaviour is by far the most free-form of all order configurations and allows for a great amount of customisability, this comes with the caveat that it is a default behaviour that **cannot **be mimicked. The behaviour is further limited by its limited range of orders that it allows for within its loops (This is detailed in the [[Non-Repeatable Orders>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Repeat+Orders#RepeatOrders-Non-RepeatableOrders||shape="rect"]] section). 12 +The 'Repeat Orders' default behaviour is by far the most free-form of all order configurations and allows for a great amount of customisability, this comes with the caveat that it is a default behaviour that **cannot **be mimicked. The behaviour is further limited by its limited range of orders that it allows for within its loops (This is detailed in the [[Non-Repeatable Orders>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Repeat+Orders#RepeatOrders-Non-RepeatableOrders||shape="rect"]] section). To ameliorate this repeat orders also adds the exclusive "Buy In" and "Sell In" behaviours which permit ships to trade a particular ware between sectors rather than specific stations. 17 17 18 18 == Parameters and Requirements == 19 19 ... ... @@ -27,6 +27,7 @@ 27 27 * Attack Multiple Objects 28 28 * Assign for role 29 29 * Coordinate Attack 26 +* Disassemble Wreck 30 30 * Dock and Wait 31 31 * Dock to Trade 32 32 * Explore ... ... @@ -45,8 +45,14 @@ 45 45 1. [[Repeat Orders - A Guide>>url:https://www.reddit.com/r/X4Foundations/comments/mmhjrb/guide_repeat_orders_a_guide/||shape="rect"]] - Arronicus 46 46 {{/layout-cell}} 47 47 48 -{{layout-cell}} 49 -<screenshot of behaviour tab> 45 +_ 46 +[[image:attach:Repeat Orders behaviour tab.png]] 47 + 48 +Correctly assigned repeat orders will have [executing] beside the current order and [ready] beside the next order. Failed orders will be marked with an orange exclamation mark. 49 + 50 +[[image:attach:Buy From menu.png]] 51 + 52 +The buy and sell menus are different for repeat orders and have more parameters 50 50 {{/layout-cell}} 51 - {{/layout-section}}52 - {{/layout}}54 +_ 55 +_
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... ... @@ -1,1 +1,0 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106890860/Repeat Orders