Changes for page Repeat Orders

Last modified by Manoeuvring with Difficulty on 2024/01/25 08:07

From version 4.1
edited by Daniel Turner
on 2022/01/01 12:33
Change comment: temporary addition of table of contents to get link to section "Non-Repeatable Orders"
To version 6.1
edited by Daniel Turner
on 2022/01/02 01:12
Change comment: Added images -MWD

Summary

Details

Page properties
Content
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9 9  Updated for version 4.20
10 10  {{/info}}
11 11  
12 -<order select button>
12 +[[image:attach:Repeat Orders select button.png]]
13 13  
14 14  == Overview ==
15 15  
16 -The 'Repeat Orders' default behaviour is by far the most free-form of all order configurations and allows for a great amount of customisability, this comes with the caveat that it is a default behaviour that **cannot **be mimicked. The behaviour is further limited by its limited range of orders that it allows for within its loops (This is detailed in the Non-Repeatable Orders section).
16 +The 'Repeat Orders' default behaviour is by far the most free-form of all order configurations and allows for a great amount of customisability, this comes with the caveat that it is a default behaviour that **cannot **be mimicked. The behaviour is further limited by its limited range of orders that it allows for within its loops (This is detailed in the [[Non-Repeatable Orders>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Repeat+Orders#RepeatOrders-Non-RepeatableOrders||shape="rect"]] section). To ameliorate this repeat orders also adds the exclusive "Buy In" and "Sell In" behaviours which permit ships to trade a particular ware between sectors rather than specific stations.
17 17  
18 -{{toc/}}
19 -
20 20  == Parameters and Requirements ==
21 21  
22 22  The repeat orders default behaviour requires only a ship and a 1-star level ship (taking the aggregate of the pilot and crew skill biased towards the pilot's level). Converting a ship to repeat orders also necessitates that the ship's order queue does not have any "critical" orders (other orders are permissible but they will be deleted when the default behaviour is assigned).
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25 25  
26 26  === Non-Repeatable Orders ===
27 27  
28 -* Explore
29 -* Dock to Trade
30 -* Dock and Wait
31 31  * Attack
32 32  * Attack Multiple Objects
33 -* Sell Ship at
28 +* Assign for role
29 +* Coordinate Attack
30 +* Dock and Wait
31 +* Dock to Trade
32 +* Explore
34 34  * Patrol
35 35  * Police
35 +* Sell Ship at
36 +* Upgrade/Resupply At
36 36  
37 37  == Applications ==
38 38  
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45 45  {{/layout-cell}}
46 46  
47 47  {{layout-cell}}
48 -<screenshot of behaviour tab>
49 +[[image:attach:Repeat Orders behaviour tab.png]]
50 +
51 +Correctly assigned repeat orders will have [executing] beside the current order and [ready] beside the next order. Failed orders will be marked with an orange exclamation mark.
52 +
53 +[[image:attach:Buy From menu.png]]
54 +
55 +The buy and sell menus are different for repeat orders and have more parameters
49 49  {{/layout-cell}}
50 50  {{/layout-section}}
51 51  {{/layout}}
Confluence.Code.ConfluencePageClass[0]
id
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1 -106890848
1 +110395970
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106890848/Repeat Orders
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/110395970/Repeat Orders