Changes for page Repeat Orders
Last modified by Manoeuvring with Difficulty on 2024/01/25 08:07
From version 15.1
edited by Daniel Turner
on 2023/11/03 09:53
on 2023/11/03 09:53
Change comment:
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To version 3.1
edited by Daniel Turner
on 2022/01/01 12:32
on 2022/01/01 12:32
Change comment:
There is no comment for this version
Summary
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... ... @@ -1,1 +1,0 @@ 1 -X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Ship Orders And Behaviours.WebHome - Content
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... ... @@ -1,14 +1,19 @@ 1 -_ 2 -_ 1 +{{layout}} 2 +{{layout-section ac:type="two_right_sidebar"}} 3 +{{layout-cell}} 4 +{{note title="Assign or Hire a Builder"}} 5 +This page is currently under construction, information will be updated regularly and errors are more likely during this period 6 +{{/note}} 7 + 3 3 {{info}} 4 -Updated for version 5.109 +Updated for version 4.20 5 5 {{/info}} 6 6 7 - [[image:attach:Repeat Ordersselect button.png]]12 +<order select button> 8 8 9 9 == Overview == 10 10 11 -The 'Repeat Orders' default behaviour is by far the most free-form of all order configurations and allows for a great amount of customisability, this comes with the caveat that it is a default behaviour that **cannot **be mimicked. The behaviour is further limited by its limited range of orders that it allows for within its loops (This is detailed in the [[Non-Repeatable Orders>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Repeat+Orders#RepeatOrders-Non-RepeatableOrders||shape="rect"]]section).To ameliorate this repeat orders also adds the exclusive "Buy In" and "Sell In" behaviours which permit ships to trade a particular ware between sectors rather than specific stations.16 +The 'Repeat Orders' default behaviour is by far the most free-form of all order configurations and allows for a great amount of customisability, this comes with the caveat that it is a default behaviour that **cannot **be mimicked. The behaviour is further limited by its limited range of orders that it allows for within its loops (This is detailed in the Non-repeatable Orders section). 12 12 13 13 == Parameters and Requirements == 14 14 ... ... @@ -18,18 +18,14 @@ 18 18 19 19 === Non-Repeatable Orders === 20 20 26 +* Explore 27 +* Dock to Trade 28 +* Dock and Wait 21 21 * Attack 22 22 * Attack Multiple Objects 23 -* Assign for role 24 -* Coordinate Attack 25 -* Disassemble Wreck 26 -* Dock and Wait 27 -* Dock to Trade 28 -* Explore 31 +* Sell Ship at 29 29 * Patrol 30 30 * Police 31 -* Sell Ship at 32 -* Upgrade/Resupply At 33 33 34 34 == Applications == 35 35 ... ... @@ -39,15 +39,10 @@ 39 39 40 40 1. [[Order Loops Tips & Tricks>>url:https://steamcommunity.com/sharedfiles/filedetails/?id=2314773433||shape="rect"]] - Manoeuvring with Difficulty 41 41 1. [[Repeat Orders - A Guide>>url:https://www.reddit.com/r/X4Foundations/comments/mmhjrb/guide_repeat_orders_a_guide/||shape="rect"]] - Arronicus 42 - _43 +{{/layout-cell}} 43 43 44 -_ 45 -[[image:attach:Repeat Orders behaviour tab.png]] 46 - 47 -Correctly assigned repeat orders will have [executing] beside the current order and [ready] beside the next order. Failed orders will be marked with an orange exclamation mark. 48 - 49 -[[image:attach:Buy From menu.png]] 50 - 51 -The buy and sell menus are different for repeat orders and have more parameters 52 -_ 53 -_ 45 +{{layout-cell}} 46 +<screenshot of behaviour tab> 47 +{{/layout-cell}} 48 +{{/layout-section}} 49 +{{/layout}}
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... ... @@ -1,0 +1,1 @@ 1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106890846/Repeat Orders