Änderungen von Dokument Mimic

Zuletzt geändert von Manoeuvring with Difficulty am 2024/01/25 08:06

Von Version 19.1
bearbeitet von Manoeuvring with Difficulty
am 2023/12/03 02:24
Änderungskommentar: Renamed from xwikicommunity:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Orders and Behaviours (WIP, to replace "Ship Orders and Behaviours").Mimic.WebHome
Auf Version 7.5
bearbeitet von Daniel Turner
am 2023/08/15 17:05
Änderungskommentar: Renamed from xwikicommunity:X4 Foundations Wiki (OLD).Objects in the Game Universe.Ship Orders And Behaviours.Mimic.WebHome

Zusammenfassung

Details

Seiteneigenschaften
Übergeordnete Seite
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1 -X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Orders and Behaviours (WIP, to replace "Ship Orders and Behaviours").WebHome
1 +X4 Foundations Wiki (OLD).Objects in the Game Universe.Ship Orders And Behaviours.WebHome
Dokument-Autor
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1 -XWiki.ManoeuvringwithDifficulty
1 +xwiki:XWiki.Daniel
Inhalt
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1 -_
2 -{{info}}Updated for version 5.10{{/info}}
1 +{{layout}}
2 +{{layout-section ac:type="two_right_sidebar"}}
3 +{{layout-cell}}
4 +{{info}}
5 +Updated for version 5.10
6 +{{/info}}
3 3  
4 4  == Overview ==
5 5  
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7 7  
8 8  == Parameters and Requirements ==
9 9  
10 -The repeat orders default behaviour requires at least 2 ships, one to be the fleet leader and the other to mimic. The ship that is mimicking must have equal or greater skill than the behaviour that it is mimicking. As an example a ship mimicking another vessel with the "police" behaviour must have a skill level equal or greater than the 1 star required for the police behaviour. In essence if a ship can't be setup with a particular default behaviour then it also can't mimic it from another ship. Mimic **cannot **be used to mimic [[repeat orders>>doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Orders and Behaviours (WIP, to replace "Ship Orders and Behaviours").Repeat Orders.WebHome]] ships or ships that are being given queued orders.
14 +The repeat orders default behaviour requires at least 2 ships, one to be the fleet leader and the other to mimic. The ship that is mimicking must have equal or greater skill than the behaviour that it is mimicking. As an example a ship mimicking another vessel with the "police" behaviour must have a skill level equal or greater than the 1 star required for the police behaviour. In essence if a ship can't be setup with a particular default behaviour then it also can't mimic it from another ship. Mimic **cannot **be used to mimic [[repeat orders>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Ship Orders And Behaviours.Repeat Orders.WebHome]] ships or ships that are being given queued orders.
11 11  
12 12  == Applications ==
13 13  
14 14  Mimic is most useful for grouping ships with the same configuration and reducing setup time which also has the visual effect of reducing clutter in the property owned tab.
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19 +{{/layout-cell}}
16 16  
17 -_
21 +{{layout-cell}}
18 18  [[image:attach:Mimic behaviour tab.png]]
19 -_
23 +{{/layout-cell}}
24 +{{/layout-section}}
25 +{{/layout}}