Changes for page Starting Scenarios
Last modified by Manoeuvring with Difficulty on 2023/12/30 01:15
From version 38.1
edited by Daniel Turner
on 2021/12/10 01:25
on 2021/12/10 01:25
Change comment:
There is no comment for this version
To version 42.1
edited by Daniel Turner
on 2022/05/18 09:59
on 2022/05/18 09:59
Change comment:
There is no comment for this version
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... ... @@ -1,5 +1,9 @@ 1 + 2 + 3 + 4 + 1 1 {{info}} 2 -Updated for version 4.20, **TODO:** Finish equipment sections of tables6 +Updated for version 5.10, **TODO:** Finish equipment sections of tables 3 3 {{/info}} 4 4 5 5 In X4 Foundations there are different starting scenarios (or game starts) to choose from. These not only influence your name, gender, race or starting equipment but also your initial standing with the different [[doc:Factions]] of the game. In some instances the starting scenario also determines initial missions (later game missions are common to all starts). ... ... @@ -40,7 +40,7 @@ 40 40 )))|((( 41 41 [[doc:Black Hole Sun IV]] 42 42 )))|((( 43 -Elite Vanguard 47 +Elite Vanguard (Fighter) 44 44 )))|((( 45 45 1x S Pulse Laser 46 46 )))|((( ... ... @@ -60,7 +60,7 @@ 60 60 )))|((( 61 61 [[Profit Center Alpha>>doc:Profit Centre Alpha]] 62 62 )))|((( 63 -Kestrel 67 +Kestrel (Scout) 64 64 )))|((( 65 65 Trading Computer Extension Mk1 66 66 Economy Analytics Software Mk1 ... ... @@ -67,8 +67,8 @@ 67 67 )))|((( 68 68 200,000 69 69 )))|((( 70 -1x Vulture 71 -Rusiris Sunrise 74 +1x Vulture (Transporter) 75 +"Rusiris Sunrise" 72 72 73 73 (Station in Grand Exchange) 74 74 )))|((( ... ... @@ -84,7 +84,7 @@ 84 84 )))|((( 85 85 [[doc:Trinity Sanctum VII]] 86 86 )))|((( 87 -Perseus 91 +Perseus (Fighter) 88 88 )))|((( 89 89 Targeting Computer Extension Mk1 90 90 Basic Scanner ... ... @@ -105,7 +105,7 @@ 105 105 )))|((( 106 106 [[doc:Sacred Relic]] 107 107 )))|((( 108 -Discoverer 112 +Discoverer (Scout) 109 109 )))|((( 110 110 2x All-round Engine 111 111 Long Range Scanner Software Mk1 ... ... @@ -130,7 +130,7 @@ 130 130 [[doc:Grand Exchange I]] 131 131 )))|(% colspan="1" %)(% colspan="1" %) 132 132 ((( 133 -Nodan 137 +Nodan (Fighter) 134 134 )))|(% colspan="1" %)(% colspan="1" %) 135 135 ((( 136 136 <incomplete> ... ... @@ -177,7 +177,7 @@ 177 177 )))|((( 178 178 [[Fires of Defeat*>>doc:Fires of Defeat]] 179 179 )))|((( 180 -Jaguar 184 +Jaguar (Scout) 181 181 )))|((( 182 182 1x S Neutron Gatling Mk1 183 183 ... ... @@ -201,7 +201,7 @@ 201 201 )))|((( 202 202 [[Fires of Defeat*>>doc:Fires of Defeat]] 203 203 )))|((( 204 -Asp 208 +Asp (Fighter) 205 205 )))|((( 206 206 3x S Burst Ray 207 207 )))|((( ... ... @@ -252,7 +252,7 @@ 252 252 [[doc:Mars]] 253 253 )))|(% colspan="1" %)(% colspan="1" %) 254 254 ((( 255 -Kukri 259 +Kukri (Fighter) 256 256 )))|(% colspan="1" %)(% colspan="1" %) 257 257 ((( 258 258 3x S TER Pulse Laser Mk1 ... ... @@ -290,7 +290,7 @@ 290 290 [[Brennan's Triumph>>doc:Brennan's Triumph]] 291 291 )))|(% colspan="1" %)(% colspan="1" %) 292 292 ((( 293 -Rapier 297 +Rapier (Scout) 294 294 )))|(% colspan="1" %)(% colspan="1" %) 295 295 ((( 296 296 <incomplete> ... ... @@ -332,62 +332,95 @@ 332 332 Unlock Conditions 333 333 ))) 334 334 |((( 335 - 339 +(% class="Y2IQFc" lang="en" %)Smugglers Paradise 340 + 341 +{{{}}} 336 336 )))|((( 337 - 343 +Argon 338 338 )))|((( 339 - 345 +Ash Zannt 340 340 )))|((( 341 - 347 +[[Windfall IV: Aurora's Dream>>doc:X4WIKI.Windfall IV: Aurora's Dream]] 342 342 )))|(% colspan="1" %)(% colspan="1" %) 343 343 ((( 344 - 350 +Raleigh (Transporter) 345 345 )))|(% colspan="1" %)(% colspan="1" %) 346 346 ((( 347 - 353 +1x S Pulse Laser MK1 354 + 355 +2x S ARG All-round Engine Mk1 356 + 357 +S All-round Thrusters Mk1 358 + 359 +1x S ARG Shield Mk1 360 + 361 +Basic Scanner 362 + 363 +Long-range scanner Mk1 348 348 )))|(% colspan="1" %)(% colspan="1" %) 349 349 ((( 350 - 366 +5,000 351 351 )))|(% colspan="1" %)(% colspan="1" %) 352 352 ((( 353 - 369 +- 354 354 )))|(% colspan="1" %)(% colspan="1" %) 355 355 ((( 356 - 372 +- 357 357 ))) 358 358 |((( 359 - 375 +(% class="Y2IQFc" lang="en" %)Stranded 376 + 377 +{{{}}} 360 360 )))|((( 361 - 379 +Argon 362 362 )))|((( 363 - 381 +Emry Sloan 364 364 )))|((( 365 - 383 +[[doc:Eighteen Billion]] 366 366 )))|(% colspan="1" %)(% colspan="1" %) 367 367 ((( 368 - 386 +Kyd (Fighter) 369 369 )))|(% colspan="1" %)(% colspan="1" %) 370 370 ((( 371 - 389 +2x S Pulse Laser MK1 390 + 391 +2x S ARG Combat Engine Mk1 392 + 393 +S All-round Thrusters Mk1 394 + 395 +1x S ARG Shield Mk1 396 + 397 +Basic Scanner 398 + 399 +Long-range scanner Mk1 400 + 401 +Flight assist MK1 402 + 403 +Docking Computer MK2 404 + 405 +1x Service Crew 372 372 )))|(% colspan="1" %)(% colspan="1" %) 373 373 ((( 374 - 408 +0 375 375 )))|(% colspan="1" %)(% colspan="1" %) 376 376 ((( 377 - 411 +- 378 378 )))|(% colspan="1" %)(% colspan="1" %) 379 379 ((( 380 - 414 +- 381 381 ))) 382 382 383 - 417 +== References == 384 384 385 - ==Starting Scenarios and Plots Flowchart ==419 +* 386 386 387 -{{note title="Spoilers ahead"}} 388 -This section contains spoilers about certain plot elements, rewards and outcomes 389 -{{/note}} 421 +{{{libraries/gamestarts.xml}}} 422 +* ((( 423 +((( 424 +Manoeuvring with Difficulty (2021). //X4 Plots Flow Chart [Including Tides of Avarice]//. [online] [[steamcommunity.com>>url:http://steamcommunity.com||shape="rect"]]. Available at: [[https:~~/~~/steamcommunity.com/sharedfiles/filedetails/?id=2432291926>>url:https://steamcommunity.com/sharedfiles/filedetails/?id=2432291926||shape="rect"]]. 390 390 391 -[[image:attach:Plots Flowchart-01.png]] 426 + 427 +))) 428 +))) 392 392 393 393
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/1 08396841/Starting Scenarios1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/117179338/Starting Scenarios