Changes for page Custom Game Starts
Last modified by Daniel Turner on 2023/09/21 14:42
From version 9.1
edited by Daniel Turner
on 2021/11/29 06:29
on 2021/11/29 06:29
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To version 12.1
edited by Daniel Turner
on 2021/11/29 09:51
on 2021/11/29 09:51
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Summary
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Page properties (1 modified, 0 added, 0 removed)
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... ... @@ -1,3 +1,6 @@ 1 +{{layout}} 2 +{{layout-section ac:type="single"}} 3 +{{layout-cell}} 1 1 {{info}} 2 2 Updated for version 4.10 3 3 {{/info}} ... ... @@ -14,10 +14,10 @@ 14 14 15 15 Budgeted Custom Game Starts require the player to load an existing **unmodified** save before becoming functional, this requirement is based on the need for the budget limits to be calculated on game progress. Budget areas include: 16 16 17 -* Budget 20 +* Financial Budget 18 18 * Knowledge 19 -* Reputation 20 20 * Personnel 23 +* Reputation 21 21 * Research and Plot outcomes 22 22 23 23 How the budgets are calculated and how to optimise them is outlined [[below>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Custom+Game+Starts#CustomGameStarts-CustomStartMetrics||shape="rect"]] ... ... @@ -27,11 +27,13 @@ 27 27 Creative Custom Gamestarts do not require the player to load an existing save and players can experiment from the outset. Creative custom game starts permit the creation of a game start in the exact same way as a budgeted one but without any of the budgetary restrictions (although the player still has a 10,000,000Cr limit). The player also has full control over which plots and research items are completed even if they have not been completed in an un-modified game. Additionally, the player can adjust their faction relations with otherwise locked factions like the [[doc:Xenon]], [[Kha'ak>>doc:Kha'ak]] and [[doc:Scale Plate Pact]] (although this can often have unintended and undesirable consequences). Finally, players can choose whether or not they want highways enabled or disabled and can enable and disable local and ring highways separately. 28 28 29 29 = Custom Start Metrics = 33 +{{/layout-cell}} 34 +{{/layout-section}} 30 30 31 -TODO: There is some better name than the above for this section, but I'm too tired to figure it out. 36 +{{layout-section ac:type="two_equal"}} 37 +{{layout-cell}} 38 +== Monetary Budget Factors == 32 32 33 -== Money == 34 - 35 35 |=(% colspan="1" %)(% colspan="1" %) 36 36 ((( 37 37 Variable ... ... @@ -285,9 +285,17 @@ 285 285 ((( 286 286 287 287 ))) 293 +{{/layout-cell}} 288 288 289 -== Knowledge == 295 +{{layout-cell}} 296 +== Monetary Costs == 297 +{{/layout-cell}} 298 +{{/layout-section}} 290 290 300 +{{layout-section ac:type="two_equal"}} 301 +{{layout-cell}} 302 +== Knowledge Budget Factors == 303 + 291 291 |=((( 292 292 Variable 293 293 )))|=((( ... ... @@ -450,9 +450,17 @@ 450 450 ((( 451 451 452 452 ))) 466 +{{/layout-cell}} 453 453 454 -== Personnel == 468 +{{layout-cell}} 469 +== Knowledge Costs == 470 +{{/layout-cell}} 471 +{{/layout-section}} 455 455 473 +{{layout-section ac:type="two_equal"}} 474 +{{layout-cell}} 475 +== Personnel Budget Factors == 476 + 456 456 |=((( 457 457 Variable 458 458 )))|=((( ... ... @@ -655,9 +655,245 @@ 655 655 ((( 656 656 657 657 ))) 679 +{{/layout-cell}} 658 658 681 +{{layout-cell}} 682 +== Personnel Costs == 683 +{{/layout-cell}} 684 +{{/layout-section}} 685 + 686 +{{layout-section ac:type="two_equal"}} 687 +{{layout-cell}} 688 +== Reputation Budget Factors == 689 + 690 +|=((( 691 +Variable 692 +)))|=((( 693 +Explanation 694 +)))|=((( 695 +Score per 696 +)))|=((( 697 +Limit 698 +)))|=((( 699 +Number 700 +))) 701 +|(% colspan="1" %)(% colspan="1" %) 702 +((( 703 +base_budget 704 +)))|(% colspan="1" %)(% colspan="1" %) 705 +((( 706 +Base budget 707 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 708 +((( 709 +10 710 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 711 +((( 712 +10 713 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 714 +((( 715 +1 716 +))) 717 +|(% colspan="1" %)(% colspan="1" %) 718 +((( 719 +relation_war_joinedfaction 720 +)))|(% colspan="1" %)(% colspan="1" %) 721 +((( 722 +Joined a war effort 723 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 724 +((( 725 +10 726 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 727 +((( 728 +10 729 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 730 +((( 731 +1 732 +))) 733 +|(% colspan="1" %)(% colspan="1" %) 734 +((( 735 +relation_war_joinedopposition 736 +)))|(% colspan="1" %)(% colspan="1" %) 737 +((( 738 +Joined a war effort opposing another one 739 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 740 +((( 741 +20 742 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 743 +((( 744 +20 745 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 746 +((( 747 +1 748 +))) 749 +|(% colspan="1" %)(% colspan="1" %) 750 +((( 751 +relation_tradeguild 752 +)))|(% colspan="1" %)(% colspan="1" %) 753 +((( 754 +Joined a trade guild 755 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 756 +((( 757 +20 758 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 759 +((( 760 +20 761 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 762 +((( 763 +1 764 +))) 765 +|(% colspan="1" %)(% colspan="1" %) 766 +((( 767 +relation_pirateguild 768 +)))|(% colspan="1" %)(% colspan="1" %) 769 +((( 770 +Joined a pirate guild (currently only offered by the [[doc:Scale Plate Pact]]) 771 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 772 +((( 773 +30 774 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 775 +((( 776 +30 777 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 778 +((( 779 +1 780 +))) 781 +|(% colspan="1" %)(% colspan="1" %) 782 +((( 783 +relation_leak_mission_easy 784 +)))|(% colspan="1" %)(% colspan="1" %) 785 +((( 786 +Completed an easy leak mission 787 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 788 +((( 789 +10 790 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 791 +((( 792 +10 793 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 794 +((( 795 +1 796 +))) 797 +|(% colspan="1" %)(% colspan="1" %) 798 +((( 799 +relation_leak_mission_hard 800 +)))|(% colspan="1" %)(% colspan="1" %) 801 +((( 802 +Completed a hard leak mission 803 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 804 +((( 805 +30 806 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 807 +((( 808 +30 809 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 810 +((( 811 +1 812 +))) 813 +|(% colspan="1" %)(% colspan="1" %) 814 +((( 815 +relation_ceremony_10 816 +)))|(% colspan="1" %)(% colspan="1" %) 817 +((( 818 +First level 10 reputation ceremony bonus 819 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 820 +((( 821 +20 822 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 823 +((( 824 +20 825 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 826 +((( 827 +1 828 +))) 829 +|(% colspan="1" %)(% colspan="1" %) 830 +((( 831 +relation_ceremony_10 832 +)))|(% colspan="1" %)(% colspan="1" %) 833 +((( 834 +Subsequent level 10 reputation ceremonies 835 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 836 +((( 837 +5 838 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 839 +((( 840 +75 841 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 842 +((( 843 +15 844 +))) 845 +|((( 846 +relation_ceremony_20 847 +)))|((( 848 +First level 20 reputation ceremony bonus 849 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 850 +((( 851 +20 852 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 853 +((( 854 +20 855 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 856 +((( 857 +1 858 +))) 859 +|((( 860 +relation_ceremony_20 861 +)))|((( 862 +Subsequent level 20 reputation ceremonies 863 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 864 +((( 865 +5 866 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 867 +((( 868 +75 869 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 870 +((( 871 +15 872 +))) 873 +|(% colspan="1" %)(% colspan="1" %) 874 +((( 875 +relation_27 876 +)))|(% colspan="1" %)(% colspan="1" %) 877 +((( 878 +Reached +27 with one faction 879 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 880 +((( 881 +500 882 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 883 +((( 884 +500 885 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 886 +((( 887 +1 888 +))) 889 +|(% colspan="1" %)(% colspan="1" %) 890 +((( 891 +relation_27 892 +)))|(% colspan="1" %)(% colspan="1" %) 893 +((( 894 +Reached +27 with subsequent factions 895 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 896 +((( 897 +75 898 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 899 +((( 900 +525 901 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 902 +((( 903 +7 904 +))) 905 +|(% colspan="3" style="text-align: right;" %)(% colspan="3" style="text-align: right;" %) 906 +((( 907 +Sum 908 +)))|(% colspan="1" %)(% colspan="1" %) 909 +((( 910 +1345 911 +)))|(% colspan="1" %)(% colspan="1" %) 912 +((( 659 659 914 +))) 660 660 916 + 917 + 661 661 **TODO:** 662 662 663 663 * Change: In Money //Has S and M storage modules// → //Has S or M storage modules//? ... ... @@ -670,3 +670,10 @@ 670 670 Test by starting the game and screenshotting the budget screen. Then load a saved game and compare the values. 671 671 ))) 672 672 ))) 930 +{{/layout-cell}} 931 + 932 +{{layout-cell}} 933 +== Reputation Costs == 934 +{{/layout-cell}} 935 +{{/layout-section}} 936 +{{/layout}}
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... ... @@ -1,1 +1,1 @@ 1 -1068896 351 +106889642 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/1068896 35/Custom Game Starts1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889642/Custom Game Starts