Changes for page Custom Game Starts
Last modified by Daniel Turner on 2023/09/21 14:42
From version 5.1
edited by Daniel Turner
on 2021/11/21 05:17
on 2021/11/21 05:17
Change comment:
WIP adding information under the metrics section.
To version 12.1
edited by Daniel Turner
on 2021/11/29 09:51
on 2021/11/29 09:51
Change comment:
There is no comment for this version
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... ... @@ -1,5 +1,12 @@ 1 +{{layout}} 2 +{{layout-section ac:type="single"}} 3 +{{layout-cell}} 4 +{{info}} 5 +Updated for version 4.10 6 +{{/info}} 1 1 2 2 9 + 3 3 {{toc/}} 4 4 5 5 = Overview = ... ... @@ -10,10 +10,10 @@ 10 10 11 11 Budgeted Custom Game Starts require the player to load an existing **unmodified** save before becoming functional, this requirement is based on the need for the budget limits to be calculated on game progress. Budget areas include: 12 12 13 -* Budget 20 +* Financial Budget 14 14 * Knowledge 15 -* Reputation 16 16 * Personnel 23 +* Reputation 17 17 * Research and Plot outcomes 18 18 19 19 How the budgets are calculated and how to optimise them is outlined [[below>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Custom+Game+Starts#CustomGameStarts-CustomStartMetrics||shape="rect"]] ... ... @@ -23,11 +23,13 @@ 23 23 Creative Custom Gamestarts do not require the player to load an existing save and players can experiment from the outset. Creative custom game starts permit the creation of a game start in the exact same way as a budgeted one but without any of the budgetary restrictions (although the player still has a 10,000,000Cr limit). The player also has full control over which plots and research items are completed even if they have not been completed in an un-modified game. Additionally, the player can adjust their faction relations with otherwise locked factions like the [[doc:Xenon]], [[Kha'ak>>doc:Kha'ak]] and [[doc:Scale Plate Pact]] (although this can often have unintended and undesirable consequences). Finally, players can choose whether or not they want highways enabled or disabled and can enable and disable local and ring highways separately. 24 24 25 25 = Custom Start Metrics = 33 +{{/layout-cell}} 34 +{{/layout-section}} 26 26 27 -TODO: There is some better name than the above for this section, but I'm too tired to figure it out. 36 +{{layout-section ac:type="two_equal"}} 37 +{{layout-cell}} 38 +== Monetary Budget Factors == 28 28 29 -== Money == 30 - 31 31 |=(% colspan="1" %)(% colspan="1" %) 32 32 ((( 33 33 Variable ... ... @@ -48,13 +48,14 @@ 48 48 base_budget 49 49 )))|((( 50 50 Base budget 51 -)))|((( 60 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 61 +((( 52 52 (% style="text-align: right;" %) 53 53 300 000 Cr 54 54 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 55 55 ((( 56 56 300 000 Cr 57 -)))|(% colspan="1" %)(% colspan="1" %) 67 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 58 58 ((( 59 59 (% style="text-align: right;" %) 60 60 1 ... ... @@ -280,9 +280,631 @@ 280 280 ((( 281 281 282 282 ))) 293 +{{/layout-cell}} 283 283 295 +{{layout-cell}} 296 +== Monetary Costs == 297 +{{/layout-cell}} 298 +{{/layout-section}} 299 + 300 +{{layout-section ac:type="two_equal"}} 301 +{{layout-cell}} 302 +== Knowledge Budget Factors == 303 + 304 +|=((( 305 +Variable 306 +)))|=((( 307 +Explanation 308 +)))|=((( 309 +Score per 310 +)))|=((( 311 + Limit 312 +)))|=(% colspan="1" %)(% colspan="1" %) 313 +((( 314 +Number 315 +))) 316 +|((( 317 +base_budget 318 +)))|((( 319 +Base budget 320 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 321 +((( 322 +(% style="text-align: right;" %) 323 +5 000\\ 324 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 325 +((( 326 +5 000 327 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 328 +((( 329 +(% style="text-align: right;" %) 330 +1 331 +))) 332 +|((( 333 +known_lockbox_normal 334 +)))|((( 335 +Opened a normal [[lockbox>>doc:Lockboxes and Data Vaults]] 336 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 337 +((( 338 +500 339 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 340 +((( 341 +30 000 342 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 343 +((( 344 +60 345 +))) 346 +|((( 347 +known_lockbox_rare 348 +)))|((( 349 +Opened a rare lockbox 350 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 351 +((( 352 +500 353 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 354 +((( 355 +30 000 356 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 357 +((( 358 +60 359 +))) 360 +|((( 361 +known_aqueduct 362 +)))|((( 363 +Target an aqueduct 364 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 365 +((( 366 +2 000 367 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 368 +((( 369 +2 000 370 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 371 +((( 372 +1 373 +))) 374 +|(% colspan="1" %)(% colspan="1" %) 375 +((( 376 +known_khaak_hive 377 +)))|(% colspan="1" %)(% colspan="1" %) 378 +((( 379 +Target a [[Kha'ak>>doc:Kha'ak]] Hive 380 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 381 +((( 382 +3 000 383 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 384 +((( 385 +3 000 386 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 387 +((( 388 +1 389 +))) 390 +|(% colspan="1" %)(% colspan="1" %) 391 +((( 392 +known_sector 393 +)))|(% colspan="1" %)(% colspan="1" %) 394 +((( 395 +Enter a new sector 396 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 397 +((( 398 +200 399 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 400 +((( 401 +(% class="qv3Wpe" %)39 000 402 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 403 +((( 404 +195 405 + 406 +(As of CoH and SV v4.10) 407 +))) 408 +|(% colspan="1" %)(% colspan="1" %) 409 +((( 410 +known_sector_xenon 411 +)))|(% colspan="1" %)(% colspan="1" %) 412 +((( 413 +Enter a [[doc:Xenon]] sector 414 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 415 +((( 416 +2 000 417 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 418 +((( 419 +2 000 420 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 421 +((( 422 +1 423 +))) 424 +|(% colspan="1" %)(% colspan="1" %) 425 +((( 426 +known_datavault 427 +)))|(% colspan="1" %)(% colspan="1" %) 428 +((( 429 +Target a Data Vault 430 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 431 +((( 432 +3 000 433 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 434 +((( 435 +3 000 436 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 437 +((( 438 +1 439 +))) 440 +|(% colspan="1" %)(% colspan="1" %) 441 +((( 442 +known_timeline_unlock 443 +)))|(% colspan="1" %)(% colspan="1" %) 444 +((( 445 +Unlock a timeline entry 446 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 447 +((( 448 +1000 449 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 450 +((( 451 +30 000 452 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 453 +((( 454 +30 455 +))) 456 +|(% colspan="3" style="text-align: right;" %)(% colspan="3" style="text-align: right;" %) 457 +((( 458 +Sum 459 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 460 +((( 461 +144 000 462 +)))|(% colspan="1" %)(% colspan="1" %) 463 +((( 284 284 465 +))) 466 +{{/layout-cell}} 285 285 468 +{{layout-cell}} 469 +== Knowledge Costs == 470 +{{/layout-cell}} 471 +{{/layout-section}} 472 + 473 +{{layout-section ac:type="two_equal"}} 474 +{{layout-cell}} 475 +== Personnel Budget Factors == 476 + 477 +|=((( 478 +Variable 479 +)))|=((( 480 +Explanation 481 +)))|=((( 482 +Score per 483 +)))|=((( 484 +Limit 485 +)))|=(% colspan="1" %)(% colspan="1" %) 486 +((( 487 +Number 488 +))) 489 +|(% colspan="1" %)(% colspan="1" %) 490 +((( 491 +base_budget 492 +)))|(% colspan="1" %)(% colspan="1" %) 493 +((( 494 +Base Budget 495 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 496 +((( 497 +1 000 498 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 499 +((( 500 +1 000 501 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 502 +((( 503 +1 504 +))) 505 +|(% colspan="1" %)(% colspan="1" %) 506 +((( 507 +people_pilot_2star 508 +)))|(% colspan="1" %)(% colspan="1" %) 509 +((( 510 +Promoted a 2 star pilot to 3 stars with a seminar 511 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 512 +((( 513 +500 514 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 515 +((( 516 +25 000 517 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 518 +((( 519 +50 520 +))) 521 +|(% colspan="1" %)(% colspan="1" %) 522 +((( 523 +people_pilot_3star 524 +)))|(% colspan="1" %)(% colspan="1" %) 525 +((( 526 +Promoted a 3 star pilot to 4 stars with a seminar 527 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 528 +((( 529 +2 500 530 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 531 +((( 532 +75 000 533 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 534 +((( 535 +30 536 +))) 537 +|(% colspan="1" %)(% colspan="1" %) 538 +((( 539 +people_pilot_4star 540 +)))|(% colspan="1" %)(% colspan="1" %) 541 +((( 542 +Promoted a 4 star pilot to 5 stars with a seminar 543 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 544 +((( 545 +5 000 546 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 547 +((( 548 +100 000 549 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 550 +((( 551 +20 552 +))) 553 +|((( 554 +people_manager_2star 555 +)))|((( 556 +Promoted a 2 star manager to 3 stars with a seminar 557 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 558 +((( 559 +500 560 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 561 +((( 562 +25 000 563 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 564 +((( 565 +50 566 +))) 567 +|((( 568 +people_manager_3star 569 +)))|((( 570 +Promoted a 3 star manager to 4 stars with a seminar 571 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 572 +((( 573 +2 500 574 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 575 +((( 576 +75 000 577 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 578 +((( 579 +30 580 +))) 581 +|((( 582 +people_manager_4star 583 +)))|((( 584 +Promoted a 4 star manager to 5 stars with a seminar 585 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 586 +((( 587 +5 000 588 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 589 +((( 590 +100 000 591 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 592 +((( 593 +20 594 +))) 595 +|(% colspan="1" %)(% colspan="1" %) 596 +((( 597 +people_pilot_4star_onload 598 +)))|(% colspan="1" %)(% colspan="1" %) 599 +((( 600 +Has a 4 star pilot 601 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 602 +((( 603 +1 500 604 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 605 +((( 606 +30 000 607 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 608 +((( 609 +20 610 +))) 611 +|((( 612 +people_pilot_5star_onload 613 +)))|((( 614 +Has a 5 star pilot 615 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 616 +((( 617 +3 000 618 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 619 +((( 620 + 60 000 621 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 622 +((( 623 + 20 624 +))) 625 +|((( 626 +people_manager_4star_onload 627 +)))|((( 628 +Has a 4 star manager 629 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 630 +((( 631 +1 500 632 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 633 +((( 634 +30 000 635 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 636 +((( 637 +20 638 +))) 639 +|((( 640 +people_manager_5star_onload 641 +)))|((( 642 +Has a 5 star manager 643 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 644 +((( 645 +3 000 646 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 647 +((( 648 + 60 000 649 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 650 +((( 651 + 20 652 +))) 653 +|(% colspan="1" %)(% colspan="1" %) 654 +((( 655 +people_crew_count 656 +)))|(% colspan="1" %)(% colspan="1" %) 657 +((( 658 +Total number of crew 659 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 660 +((( 661 +20 662 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 663 +((( 664 +60 000 665 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 666 +((( 667 +3000 668 +))) 669 +|(% colspan="3" style="text-align: right;" %)(% colspan="3" style="text-align: right;" %) 670 +((( 671 +Sum 672 +)))|(% colspan="1" %)(% colspan="1" %) 673 +((( 674 +641 000 675 +)))|(% colspan="1" %)(% colspan="1" %) 676 +((( 677 + 678 +))) 679 +{{/layout-cell}} 680 + 681 +{{layout-cell}} 682 +== Personnel Costs == 683 +{{/layout-cell}} 684 +{{/layout-section}} 685 + 686 +{{layout-section ac:type="two_equal"}} 687 +{{layout-cell}} 688 +== Reputation Budget Factors == 689 + 690 +|=((( 691 +Variable 692 +)))|=((( 693 +Explanation 694 +)))|=((( 695 +Score per 696 +)))|=((( 697 +Limit 698 +)))|=((( 699 +Number 700 +))) 701 +|(% colspan="1" %)(% colspan="1" %) 702 +((( 703 +base_budget 704 +)))|(% colspan="1" %)(% colspan="1" %) 705 +((( 706 +Base budget 707 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 708 +((( 709 +10 710 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 711 +((( 712 +10 713 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 714 +((( 715 +1 716 +))) 717 +|(% colspan="1" %)(% colspan="1" %) 718 +((( 719 +relation_war_joinedfaction 720 +)))|(% colspan="1" %)(% colspan="1" %) 721 +((( 722 +Joined a war effort 723 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 724 +((( 725 +10 726 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 727 +((( 728 +10 729 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 730 +((( 731 +1 732 +))) 733 +|(% colspan="1" %)(% colspan="1" %) 734 +((( 735 +relation_war_joinedopposition 736 +)))|(% colspan="1" %)(% colspan="1" %) 737 +((( 738 +Joined a war effort opposing another one 739 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 740 +((( 741 +20 742 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 743 +((( 744 +20 745 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 746 +((( 747 +1 748 +))) 749 +|(% colspan="1" %)(% colspan="1" %) 750 +((( 751 +relation_tradeguild 752 +)))|(% colspan="1" %)(% colspan="1" %) 753 +((( 754 +Joined a trade guild 755 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 756 +((( 757 +20 758 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 759 +((( 760 +20 761 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 762 +((( 763 +1 764 +))) 765 +|(% colspan="1" %)(% colspan="1" %) 766 +((( 767 +relation_pirateguild 768 +)))|(% colspan="1" %)(% colspan="1" %) 769 +((( 770 +Joined a pirate guild (currently only offered by the [[doc:Scale Plate Pact]]) 771 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 772 +((( 773 +30 774 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 775 +((( 776 +30 777 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 778 +((( 779 +1 780 +))) 781 +|(% colspan="1" %)(% colspan="1" %) 782 +((( 783 +relation_leak_mission_easy 784 +)))|(% colspan="1" %)(% colspan="1" %) 785 +((( 786 +Completed an easy leak mission 787 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 788 +((( 789 +10 790 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 791 +((( 792 +10 793 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 794 +((( 795 +1 796 +))) 797 +|(% colspan="1" %)(% colspan="1" %) 798 +((( 799 +relation_leak_mission_hard 800 +)))|(% colspan="1" %)(% colspan="1" %) 801 +((( 802 +Completed a hard leak mission 803 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 804 +((( 805 +30 806 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 807 +((( 808 +30 809 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 810 +((( 811 +1 812 +))) 813 +|(% colspan="1" %)(% colspan="1" %) 814 +((( 815 +relation_ceremony_10 816 +)))|(% colspan="1" %)(% colspan="1" %) 817 +((( 818 +First level 10 reputation ceremony bonus 819 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 820 +((( 821 +20 822 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 823 +((( 824 +20 825 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 826 +((( 827 +1 828 +))) 829 +|(% colspan="1" %)(% colspan="1" %) 830 +((( 831 +relation_ceremony_10 832 +)))|(% colspan="1" %)(% colspan="1" %) 833 +((( 834 +Subsequent level 10 reputation ceremonies 835 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 836 +((( 837 +5 838 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 839 +((( 840 +75 841 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 842 +((( 843 +15 844 +))) 845 +|((( 846 +relation_ceremony_20 847 +)))|((( 848 +First level 20 reputation ceremony bonus 849 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 850 +((( 851 +20 852 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 853 +((( 854 +20 855 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 856 +((( 857 +1 858 +))) 859 +|((( 860 +relation_ceremony_20 861 +)))|((( 862 +Subsequent level 20 reputation ceremonies 863 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 864 +((( 865 +5 866 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 867 +((( 868 +75 869 +)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 870 +((( 871 +15 872 +))) 873 +|(% colspan="1" %)(% colspan="1" %) 874 +((( 875 +relation_27 876 +)))|(% colspan="1" %)(% colspan="1" %) 877 +((( 878 +Reached +27 with one faction 879 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 880 +((( 881 +500 882 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 883 +((( 884 +500 885 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 886 +((( 887 +1 888 +))) 889 +|(% colspan="1" %)(% colspan="1" %) 890 +((( 891 +relation_27 892 +)))|(% colspan="1" %)(% colspan="1" %) 893 +((( 894 +Reached +27 with subsequent factions 895 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 896 +((( 897 +75 898 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 899 +((( 900 +525 901 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 902 +((( 903 +7 904 +))) 905 +|(% colspan="3" style="text-align: right;" %)(% colspan="3" style="text-align: right;" %) 906 +((( 907 +Sum 908 +)))|(% colspan="1" %)(% colspan="1" %) 909 +((( 910 +1345 911 +)))|(% colspan="1" %)(% colspan="1" %) 912 +((( 913 + 914 +))) 915 + 916 + 917 + 286 286 **TODO:** 287 287 288 288 * Change: In Money //Has S and M storage modules// → //Has S or M storage modules//? ... ... @@ -295,3 +295,10 @@ 295 295 Test by starting the game and screenshotting the budget screen. Then load a saved game and compare the values. 296 296 ))) 297 297 ))) 930 +{{/layout-cell}} 931 + 932 +{{layout-cell}} 933 +== Reputation Costs == 934 +{{/layout-cell}} 935 +{{/layout-section}} 936 +{{/layout}}
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... ... @@ -1,1 +1,1 @@ 1 -106 3331771 +106889642 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106 333177/Custom Game Starts1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889642/Custom Game Starts