Changes for page Custom Game Starts
Last modified by Daniel Turner on 2023/09/21 14:42
To version 26.1
edited by StoatsNotGoats
on 2022/10/23 11:34
on 2022/10/23 11:34
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... ... @@ -1,1 +1,0 @@ 1 -Game Starts - Author
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. Daniel1 +xwiki:XWiki.StoatsNotGoats - Tags
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... ... @@ -358,7 +358,7 @@ 358 358 |((( 359 359 known_lockbox_normal 360 360 )))|((( 361 -Opened a normal [[lockbox>>doc: X4WIKI.X4 Wiki Home.Guides and Tutorials.Tips and Tricks (Spoiler).Lockboxes and Data Vaults.WebHome]] (1 lock)361 +Opened a normal [[lockbox>>doc:Lockboxes and Data Vaults]] (1 lock) 362 362 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 363 363 ((( 364 364 100 ... ... @@ -424,10 +424,12 @@ 424 424 200 425 425 )))|(% style="text-align: right;" colspan="1" %)(% style="text-align: right;" colspan="1" %) 426 426 ((( 427 -(% class="qv3Wpe" %) 26,000427 +(% class="qv3Wpe" %)39,000 428 428 )))|(% style="text-align: right;" colspan="1" %)(% style="text-align: right;" colspan="1" %) 429 429 ((( 430 -130 430 +195 431 + 432 +(As of CoH and SV v4.10) 431 431 ))) 432 432 |(% colspan="1" %)(% colspan="1" %) 433 433 ((( ... ... @@ -482,7 +482,7 @@ 482 482 Sum 483 483 )))|(% style="text-align: right;" colspan="1" %)(% style="text-align: right;" colspan="1" %) 484 484 ((( 485 -1 11,000487 +124,000 486 486 )))|(% colspan="1" %)(% colspan="1" %) 487 487 ((( 488 488 \\ ... ... @@ -561,19 +561,19 @@ 561 561 ((( 562 562 30 563 563 ))) 564 -|(% colspan="1" %)(% colspan="1" %) 566 +|(% class="highlight-#fff0b3" title="Background colour : Light yellow 100%" colspan="1" data-highlight-colour="#fff0b3" %)(% class="highlight-#fff0b3" title="Background colour : Light yellow 100%" colspan="1" data-highlight-colour="#fff0b3" %) 565 565 ((( 566 -people_pilot_4star 567 -)))|(% colspan="1" %)(% colspan="1" %) 568 +people_pilot_4star* 569 +)))|(% class="highlight-#fff0b3" title="Background colour : Light yellow 100%" colspan="1" data-highlight-colour="#fff0b3" %)(% class="highlight-#fff0b3" title="Background colour : Light yellow 100%" colspan="1" data-highlight-colour="#fff0b3" %) 568 568 ((( 569 569 Promoted a 4 star pilot to 5 stars with a seminar 570 -)))|(% style="text-align: right;" colspan="1" %)(% style="text-align: right;" colspan="1" %) 572 +)))|(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" colspan="1" data-highlight-colour="#fff0b3" %)(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" colspan="1" data-highlight-colour="#fff0b3" %) 571 571 ((( 572 572 5,000 573 -)))|(% style="text-align: right;" colspan="1" %)(% style="text-align: right;" colspan="1" %) 575 +)))|(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" colspan="1" data-highlight-colour="#fff0b3" %)(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" colspan="1" data-highlight-colour="#fff0b3" %) 574 574 ((( 575 575 100,000 576 -)))|(% style="text-align: right;" colspan="1" %)(% style="text-align: right;" colspan="1" %) 578 +)))|(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" colspan="1" data-highlight-colour="#fff0b3" %)(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" colspan="1" data-highlight-colour="#fff0b3" %) 577 577 ((( 578 578 20 579 579 ))) ... ... @@ -605,17 +605,19 @@ 605 605 ((( 606 606 30 607 607 ))) 608 -|((( 609 -people_manager_4star 610 -)))|((( 610 +|(% class="highlight-#fff0b3" title="Background colour : Light yellow 100%" data-highlight-colour="#fff0b3" %)(% class="highlight-#fff0b3" title="Background colour : Light yellow 100%" data-highlight-colour="#fff0b3" %) 611 +((( 612 +people_manager_4star* 613 +)))|(% class="highlight-#fff0b3" title="Background colour : Light yellow 100%" data-highlight-colour="#fff0b3" %)(% class="highlight-#fff0b3" title="Background colour : Light yellow 100%" data-highlight-colour="#fff0b3" %) 614 +((( 611 611 Promoted a 4 star manager to 5 stars with a seminar 612 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 616 +)))|(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" data-highlight-colour="#fff0b3" %)(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" data-highlight-colour="#fff0b3" %) 613 613 ((( 614 614 5,000 615 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 619 +)))|(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" data-highlight-colour="#fff0b3" %)(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" data-highlight-colour="#fff0b3" %) 616 616 ((( 617 617 100,000 618 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 622 +)))|(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" data-highlight-colour="#fff0b3" %)(% class="highlight-#fff0b3" style="text-align: right;" title="Background colour : Light yellow 100%" data-highlight-colour="#fff0b3" %) 619 619 ((( 620 620 20 621 621 ))) ... ... @@ -698,7 +698,7 @@ 698 698 Sum 699 699 )))|(% colspan="1" %)(% colspan="1" %) 700 700 ((( 701 - 641,000705 +441,000 702 702 )))|(% colspan="1" %)(% colspan="1" %) 703 703 ((( 704 704 \\ ... ... @@ -709,6 +709,10 @@ 709 709 == Personnel Costs == 710 710 711 711 The personnel budget affects the quality of the crew on ships and managers on stations. If a crew level is not set in the custom game start editor a random level crew will be generated. Crew cost factors in both the quantity of crew and the quality, quantity is considered linearly but the cost of quality crew grows exponentially. The cost of crew is roughly equal to ((star level)/3)^3.5 for levels over 1/3, this means a five star crew member will cost 13,070 points. 716 + 717 +\\ 718 + 719 +*4 star pilot and manager seminar values are not implemented so the max is actually 441,00 as opposed to 641,000 712 712 {{/layout-cell}} 713 713 {{/layout-section}} 714 714 ... ... @@ -947,7 +947,7 @@ 947 947 {{layout-cell}} 948 948 == Relations Costs == 949 949 950 -Relations points exclusively affect relations with factions and can only be used to manipulate how the player interacts with the amicable [[factions>>doc: X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.WebHome]]. The default relations in the editor is identical to the 'Young gun' starting scenario with most factions preset and a value of 0 with the exception of the [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Free Families.WebHome]], [[doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.Fallen Families.WebHome]], [[doc:Terran Protectorate]], [[doc:Yaki]] and [[doc:Zyarth Patriarchy]] which are set at -5, -5, -15, -25 and -15 respectively.958 +Relations points exclusively affect relations with factions and can only be used to manipulate how the player interacts with the amicable [[factions>>doc:Factions]]. The default relations in the editor is identical to the 'Young gun' starting scenario with most factions preset and a value of 0 with the exception of the [[doc:Free Families]], [[doc:Fallen Families]], [[doc:Terran Protectorate]], [[doc:Yaki]] and [[doc:Zyarth Patriarchy]] which are set at -5, -5, -15, -25 and -15 respectively. 951 951 952 952 Changing relations comes at a cost of 1 point per reputation level between 1 and 10 (raising negative reputation levels up to 0 currently incurs no cost). Between 11 and 20 inclusive raising reputation by 1 level costs 10 points. Between 21 and 26 inclusive costs 100 points per level, the jump between 26 and 27 costs 300 points and for every level over 27 it costs 200 points. The total cost of maximising a factions reputation is hence 1,610 points and is impossible to do. 953 953
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/1 06333171/Custom Game Starts1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/126944919/Custom Game Starts
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... ... @@ -1,1 +1,0 @@ 1 -You can have more than 10,000,000 in the creative custom start, you just have to click on the number and type in a value. Doing this and holding down the "9" key will max the cash at 1,000,000,000,000. The light blue bar signifying how full it is will only be ~~3/4 of the way, but it can't be dragged any further for more than 1 trillion credits. This is as of ToA 5.0 on April 20th, 2022. - Date
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... ... @@ -1,1 +1,0 @@ 1 -2022-04-20 21:42:43.0