Changes for page Custom Game Starts

Last modified by Daniel Turner on 2023/09/21 14:42

From version 31.1
edited by Daniel Turner
on 2023/07/10 12:22
Change comment: Renamed back-links.
To version 29.1
edited by Daniel Turner
on 2023/05/29 22:30
Change comment: known_sector math was incorrect, also updated for Boron Sectors

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358 358  |(((
359 359  known_lockbox_normal
360 360  )))|(((
361 -Opened a normal [[lockbox>>doc:X4WIKI.X4 Wiki Home.Guides and Tutorials.Tips and Tricks (Spoiler).Lockboxes and Data Vaults.WebHome]] (1 lock)
361 +Opened a normal [[lockbox>>doc:Lockboxes and Data Vaults]] (1 lock)
362 362  )))|(% style="text-align: right;" %)(% style="text-align: right;" %)
363 363  (((
364 364  100
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947 947  {{layout-cell}}
948 948  == Relations Costs ==
949 949  
950 -Relations points exclusively affect relations with factions and can only be used to manipulate how the player interacts with the amicable [[factions>>doc:X4WIKI.X4 Wiki Home.Objects in the Game Universe.Factions.WebHome]]. The default relations in the editor is identical to the 'Young gun' starting scenario with most factions preset and a value of 0 with the exception of the [[doc:Free Families]], [[doc:Fallen Families]], [[doc:Terran Protectorate]], [[doc:Yaki]] and [[doc:Zyarth Patriarchy]] which are set at -5, -5, -15, -25 and -15 respectively.
950 +Relations points exclusively affect relations with factions and can only be used to manipulate how the player interacts with the amicable [[factions>>doc:Factions]]. The default relations in the editor is identical to the 'Young gun' starting scenario with most factions preset and a value of 0 with the exception of the [[doc:Free Families]], [[doc:Fallen Families]], [[doc:Terran Protectorate]], [[doc:Yaki]] and [[doc:Zyarth Patriarchy]] which are set at -5, -5, -15, -25 and -15 respectively.
951 951  
952 952  Changing relations comes at a cost of 1 point per reputation level between 1 and 10 (raising negative reputation levels up to 0 currently incurs no cost). Between 11 and 20 inclusive raising reputation by 1 level costs 10 points. Between 21 and 26 inclusive costs 100 points per level, the jump between 26 and 27 costs 300 points and for every level over 27 it costs 200 points. The total cost of maximising a factions reputation is hence 1,610 points and is impossible to do.
953 953