Changes for page Custom Game Starts
Last modified by Daniel Turner on 2023/09/21 14:42
From version 28.1
edited by StoatsNotGoats
on 2022/10/31 05:31
on 2022/10/31 05:31
Change comment:
There is no comment for this version
To version 20.1
edited by Daniel Turner
on 2022/01/16 00:59
on 2022/01/16 00:59
Change comment:
switched to using the comma as a separator to prevent numbers running over multiple lines, it would be nice to make it possible to switch between point and comma separators based on user's preference but this will suffice
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... ... @@ -1,1 +1,1 @@ 1 -xwiki:XWiki. StoatsNotGoats1 +xwiki:XWiki.Daniel - Content
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... ... @@ -2,8 +2,12 @@ 2 2 {{layout-section ac:type="single"}} 3 3 {{layout-cell}} 4 4 {{info}} 5 -Updated for version 5.105 +Updated for version 4.20 6 6 {{/info}} 7 + 8 + 9 + 10 +{{toc/}} 7 7 {{/layout-cell}} 8 8 {{/layout-section}} 9 9 ... ... @@ -11,14 +11,10 @@ 11 11 {{layout-cell}} 12 12 = Overview = 13 13 14 ----- 15 - 16 16 Custom Game Starts were introduced in the 4.10 update and allow for greater flexibility in getting into X4. Custom game starts can be broken down into two types: **Budgeted** and **Creative** Custom gamestarts with the former allowing players to create a start with a few restrictions and will not incur a **modified** tag. The latter is, as its name implies, far more creative and unrestricted but will incur a **modified **tag (preventing online functionality). If players are running mods they will not be able to access the budgeted custom game start and will instead have to play through one of the [[starting scenarios>>doc:Starting Scenarios]] or the creative custom start. 17 17 18 18 == Budgeted Custom Game Starts == 19 19 20 ----- 21 - 22 22 Budgeted Custom Game Starts require the player to load an existing **unmodified** save before becoming functional, this requirement is based on the need for the budget limits to be calculated on game progress. Budget areas include: 23 23 24 24 * Monetary Budget ... ... @@ -28,15 +28,11 @@ 28 28 * Research and Plot outcomes 29 29 30 30 How the budgets are calculated and how to optimise them is outlined [[below>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Custom+Game+Starts#CustomGameStarts-CustomStartMetrics||shape="rect"]] 31 + 32 + 31 31 {{/layout-cell}} 32 32 33 33 {{layout-cell}} 34 -{{panel title="Navigation"}} 35 - 36 - 37 -{{toc/}} 38 -{{/panel}} 39 - 40 40 [[image:attach:Custom Gamestart Menu.png]] 41 41 {{/layout-cell}} 42 42 {{/layout-section}} ... ... @@ -45,13 +45,9 @@ 45 45 {{layout-cell}} 46 46 == Creative Custom Game Starts == 47 47 48 -- ---44 +Creative Custom Gamestarts do not require the player to load an existing save and players can experiment from the outset. Creative custom game starts permit the creation of a game start in the exact same way as a budgeted one but without any of the budgetary restrictions (although the player still has a 10,000,000Cr limit). The player also has full control over which plots and research items are completed even if they have not been completed in an un-modified game. Additionally, the player can adjust their faction relations with otherwise locked factions like the [[doc:Xenon]], [[Kha'ak>>doc:Kha'ak]] and [[doc:Scale Plate Pact]] (although this can often have unintended and undesirable consequences). Finally, players can choose whether or not they want highways enabled or disabled and can enable and disable local and ring highways separately. 49 49 50 -Creative Custom Gamestarts do not require the player to load an existing save and players can experiment from the outset. Creative custom game starts permit the creation of a game start in the exact same way as a budgeted one but without any of the budgetary restrictions (although the player still has a 10,000,000Cr limit). The player also has full control over which plots and research items are completed even if they have not been completed in an un-modified game. Additionally, the player can adjust their faction relations with otherwise locked factions like the [[doc:Xenon]], [[doc:Kha'ak]] and [[doc:Scale Plate Pact]] (although this can often have unintended and undesirable consequences). Finally, players can choose whether or not they want highways enabled or disabled and can enable and disable local and ring highways separately. 51 - 52 52 = Custom Start Metrics = 53 - 54 ----- 55 55 {{/layout-cell}} 56 56 {{/layout-section}} 57 57 ... ... @@ -59,7 +59,6 @@ 59 59 {{layout-cell}} 60 60 == Monetary Budget Factors == 61 61 62 -(% class="wrapped" %) 63 63 |=(% colspan="1" %)(% colspan="1" %) 64 64 ((( 65 65 Variable ... ... @@ -71,7 +71,7 @@ 71 71 )))|=(% style="text-align: center;" %)(% style="text-align: center;" %) 72 72 ((( 73 73 Limit 74 -)))|=(% style="text-align: center;" colspan="1" %)(%style="text-align: center;"colspan="1"%)65 +)))|=(% colspan="1" style="text-align: center;" %)(% colspan="1" style="text-align: center;" %) 75 75 ((( 76 76 Number 77 77 ))) ... ... @@ -87,7 +87,7 @@ 87 87 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 88 88 ((( 89 89 300,000 Cr 90 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)81 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 91 91 ((( 92 92 (% style="text-align: right;" %) 93 93 1 ... ... @@ -103,7 +103,7 @@ 103 103 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 104 104 ((( 105 105 6,500,000 Cr 106 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)97 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 107 107 ((( 108 108 13 109 109 ))) ... ... @@ -118,7 +118,7 @@ 118 118 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 119 119 ((( 120 120 4,200,000 Cr 121 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)112 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 122 122 ((( 123 123 7 124 124 ))) ... ... @@ -133,7 +133,7 @@ 133 133 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 134 134 ((( 135 135 1,680,000 Cr 136 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)127 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 137 137 ((( 138 138 21 139 139 ))) ... ... @@ -148,7 +148,7 @@ 148 148 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 149 149 ((( 150 150 150,000 Cr 151 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)142 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 152 152 ((( 153 153 1 154 154 ))) ... ... @@ -163,7 +163,7 @@ 163 163 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 164 164 ((( 165 165 810,000 Cr 166 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)157 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 167 167 ((( 168 168 9 169 169 ))) ... ... @@ -178,7 +178,7 @@ 178 178 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 179 179 ((( 180 180 1,050,000 Cr 181 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)172 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 182 182 ((( 183 183 7 184 184 ))) ... ... @@ -193,7 +193,7 @@ 193 193 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 194 194 ((( 195 195 21,000,000 Cr 196 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)187 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 197 197 ((( 198 198 1 199 199 ))) ... ... @@ -208,7 +208,7 @@ 208 208 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 209 209 ((( 210 210 1,400,000 Cr 211 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)202 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 212 212 ((( 213 213 70 214 214 ))) ... ... @@ -223,7 +223,7 @@ 223 223 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 224 224 ((( 225 225 7,000,000 Cr 226 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)217 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 227 227 ((( 228 228 35 229 229 ))) ... ... @@ -238,7 +238,7 @@ 238 238 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 239 239 ((( 240 240 5,200,000 Cr 241 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)232 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 242 242 ((( 243 243 13 244 244 ))) ... ... @@ -253,7 +253,7 @@ 253 253 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 254 254 ((( 255 255 12,600,000 Cr 256 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)247 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 257 257 ((( 258 258 7 259 259 ))) ... ... @@ -268,7 +268,7 @@ 268 268 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 269 269 ((( 270 270 20,000,000 Cr 271 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)262 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 272 272 ((( 273 273 1 274 274 ))) ... ... @@ -283,7 +283,7 @@ 283 283 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 284 284 ((( 285 285 27,000,000 Cr 286 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)277 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 287 287 ((( 288 288 1 289 289 ))) ... ... @@ -293,17 +293,17 @@ 293 293 )))|(% colspan="1" %)(% colspan="1" %) 294 294 ((( 295 295 Bought a supply ship 296 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)287 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 297 297 ((( 298 298 25,000,000 Cr 299 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)290 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 300 300 ((( 301 301 25,000,000 Cr 302 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)293 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 303 303 ((( 304 304 1 305 305 ))) 306 -|(% style="text-align: right;" colspan="3" %)(%style="text-align: right;"colspan="3"%)297 +|(% colspan="3" style="text-align: right;" %)(% colspan="3" style="text-align: right;" %) 307 307 ((( 308 308 Sum 309 309 )))|(% colspan="1" %)(% colspan="1" %) ... ... @@ -311,7 +311,7 @@ 311 311 133,890,000 Cr 312 312 )))|(% colspan="1" %)(% colspan="1" %) 313 313 ((( 314 - \\305 + 315 315 ))) 316 316 {{/layout-cell}} 317 317 ... ... @@ -326,7 +326,6 @@ 326 326 {{layout-cell}} 327 327 == Knowledge Budget Factors == 328 328 329 -(% class="wrapped" %) 330 330 |=((( 331 331 Variable 332 332 )))|=((( ... ... @@ -365,9 +365,9 @@ 365 365 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 366 366 ((( 367 367 10,000 368 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)358 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 369 369 ((( 370 - 100360 +60 371 371 ))) 372 372 |((( 373 373 known_lockbox_rare ... ... @@ -379,7 +379,7 @@ 379 379 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 380 380 ((( 381 381 30,000 382 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)372 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 383 383 ((( 384 384 60 385 385 ))) ... ... @@ -393,7 +393,7 @@ 393 393 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 394 394 ((( 395 395 2,000 396 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)386 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 397 397 ((( 398 398 1 399 399 ))) ... ... @@ -402,14 +402,14 @@ 402 402 known_khaak_hive 403 403 )))|(% colspan="1" %)(% colspan="1" %) 404 404 ((( 405 -Target a [[doc:Kha'ak]] Hive 406 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)395 +Target a [[Kha'ak>>doc:Kha'ak]] Hive 396 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 407 407 ((( 408 408 3,000 409 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)399 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 410 410 ((( 411 411 3,000 412 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)402 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 413 413 ((( 414 414 1 415 415 ))) ... ... @@ -419,15 +419,17 @@ 419 419 )))|(% colspan="1" %)(% colspan="1" %) 420 420 ((( 421 421 Enter a new sector 422 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)412 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 423 423 ((( 424 424 200 425 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)415 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 426 426 ((( 427 427 (% class="qv3Wpe" %)39,000 428 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)418 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 429 429 ((( 430 -119 420 +195 421 + 422 +(As of CoH and SV v4.10) 431 431 ))) 432 432 |(% colspan="1" %)(% colspan="1" %) 433 433 ((( ... ... @@ -435,13 +435,13 @@ 435 435 )))|(% colspan="1" %)(% colspan="1" %) 436 436 ((( 437 437 Enter a [[doc:Xenon]] sector 438 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)430 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 439 439 ((( 440 440 2,000 441 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)433 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 442 442 ((( 443 443 2,000 444 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)436 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 445 445 ((( 446 446 1 447 447 ))) ... ... @@ -451,13 +451,13 @@ 451 451 )))|(% colspan="1" %)(% colspan="1" %) 452 452 ((( 453 453 Target a Data Vault 454 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)446 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 455 455 ((( 456 456 3,000 457 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)449 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 458 458 ((( 459 459 3,000 460 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)452 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 461 461 ((( 462 462 1 463 463 ))) ... ... @@ -467,25 +467,25 @@ 467 467 )))|(% colspan="1" %)(% colspan="1" %) 468 468 ((( 469 469 Unlock a timeline entry 470 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)462 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 471 471 ((( 472 472 1,000 473 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)465 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 474 474 ((( 475 475 30,000 476 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)468 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 477 477 ((( 478 478 30 479 479 ))) 480 -|(% style="text-align: right;" colspan="3" %)(%style="text-align: right;"colspan="3"%)472 +|(% colspan="3" style="text-align: right;" %)(% colspan="3" style="text-align: right;" %) 481 481 ((( 482 482 Sum 483 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)475 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 484 484 ((( 485 485 124,000 486 486 )))|(% colspan="1" %)(% colspan="1" %) 487 487 ((( 488 - \\480 + 489 489 ))) 490 490 {{/layout-cell}} 491 491 ... ... @@ -500,7 +500,6 @@ 500 500 {{layout-cell}} 501 501 == Personnel Budget Factors == 502 502 503 -(% class="wrapped" %) 504 504 |=((( 505 505 Variable 506 506 )))|=((( ... ... @@ -519,13 +519,13 @@ 519 519 )))|(% colspan="1" %)(% colspan="1" %) 520 520 ((( 521 521 Base Budget 522 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)513 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 523 523 ((( 524 524 1,000 525 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)516 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 526 526 ((( 527 527 1,000 528 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)519 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 529 529 ((( 530 530 1 531 531 ))) ... ... @@ -535,13 +535,13 @@ 535 535 )))|(% colspan="1" %)(% colspan="1" %) 536 536 ((( 537 537 Promoted a 2 star pilot to 3 stars with a seminar 538 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)529 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 539 539 ((( 540 540 500 541 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)532 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 542 542 ((( 543 543 25,000 544 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)535 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 545 545 ((( 546 546 50 547 547 ))) ... ... @@ -551,13 +551,13 @@ 551 551 )))|(% colspan="1" %)(% colspan="1" %) 552 552 ((( 553 553 Promoted a 3 star pilot to 4 stars with a seminar 554 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)545 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 555 555 ((( 556 556 2,500 557 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)548 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 558 558 ((( 559 559 75,000 560 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)551 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 561 561 ((( 562 562 30 563 563 ))) ... ... @@ -567,13 +567,13 @@ 567 567 )))|(% colspan="1" %)(% colspan="1" %) 568 568 ((( 569 569 Promoted a 4 star pilot to 5 stars with a seminar 570 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)561 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 571 571 ((( 572 572 5,000 573 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)564 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 574 574 ((( 575 575 100,000 576 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)567 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 577 577 ((( 578 578 20 579 579 ))) ... ... @@ -625,13 +625,13 @@ 625 625 )))|(% colspan="1" %)(% colspan="1" %) 626 626 ((( 627 627 Has a 4 star pilot 628 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)619 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 629 629 ((( 630 630 1,500 631 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)622 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 632 632 ((( 633 633 30,000 634 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)625 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 635 635 ((( 636 636 20 637 637 ))) ... ... @@ -683,17 +683,17 @@ 683 683 )))|(% colspan="1" %)(% colspan="1" %) 684 684 ((( 685 685 Total number of crew 686 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)677 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 687 687 ((( 688 688 20 689 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)680 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 690 690 ((( 691 691 60,000 692 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)683 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 693 693 ((( 694 694 3000 695 695 ))) 696 -|(% style="text-align: right;" colspan="3" %)(%style="text-align: right;"colspan="3"%)687 +|(% colspan="3" style="text-align: right;" %)(% colspan="3" style="text-align: right;" %) 697 697 ((( 698 698 Sum 699 699 )))|(% colspan="1" %)(% colspan="1" %) ... ... @@ -701,7 +701,7 @@ 701 701 641,000 702 702 )))|(% colspan="1" %)(% colspan="1" %) 703 703 ((( 704 - \\695 + 705 705 ))) 706 706 {{/layout-cell}} 707 707 ... ... @@ -716,7 +716,6 @@ 716 716 {{layout-cell}} 717 717 == Relations Budget Factors == 718 718 719 -(% class="wrapped" %) 720 720 |=((( 721 721 Variable 722 722 )))|=((( ... ... @@ -734,13 +734,13 @@ 734 734 )))|(% colspan="1" %)(% colspan="1" %) 735 735 ((( 736 736 Base budget 737 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)727 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 738 738 ((( 739 739 10 740 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)730 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 741 741 ((( 742 742 10 743 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)733 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 744 744 ((( 745 745 1 746 746 ))) ... ... @@ -750,13 +750,13 @@ 750 750 )))|(% colspan="1" %)(% colspan="1" %) 751 751 ((( 752 752 Joined a war effort 753 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)743 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 754 754 ((( 755 755 10 756 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)746 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 757 757 ((( 758 758 10 759 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)749 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 760 760 ((( 761 761 1 762 762 ))) ... ... @@ -766,13 +766,13 @@ 766 766 )))|(% colspan="1" %)(% colspan="1" %) 767 767 ((( 768 768 Joined a war effort opposing another one 769 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)759 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 770 770 ((( 771 771 20 772 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)762 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 773 773 ((( 774 774 20 775 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)765 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 776 776 ((( 777 777 1 778 778 ))) ... ... @@ -782,13 +782,13 @@ 782 782 )))|(% colspan="1" %)(% colspan="1" %) 783 783 ((( 784 784 Joined a trade guild 785 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)775 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 786 786 ((( 787 787 20 788 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)778 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 789 789 ((( 790 790 20 791 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)781 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 792 792 ((( 793 793 1 794 794 ))) ... ... @@ -798,13 +798,13 @@ 798 798 )))|(% colspan="1" %)(% colspan="1" %) 799 799 ((( 800 800 Joined a pirate guild (currently only offered by the [[doc:Scale Plate Pact]]) 801 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)791 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 802 802 ((( 803 803 30 804 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)794 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 805 805 ((( 806 806 30 807 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)797 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 808 808 ((( 809 809 1 810 810 ))) ... ... @@ -814,13 +814,13 @@ 814 814 )))|(% colspan="1" %)(% colspan="1" %) 815 815 ((( 816 816 Completed an easy leak mission 817 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)807 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 818 818 ((( 819 819 10 820 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)810 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 821 821 ((( 822 822 10 823 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)813 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 824 824 ((( 825 825 1 826 826 ))) ... ... @@ -830,13 +830,13 @@ 830 830 )))|(% colspan="1" %)(% colspan="1" %) 831 831 ((( 832 832 Completed a hard leak mission 833 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)823 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 834 834 ((( 835 835 30 836 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)826 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 837 837 ((( 838 838 30 839 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)829 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 840 840 ((( 841 841 1 842 842 ))) ... ... @@ -846,13 +846,13 @@ 846 846 )))|(% colspan="1" %)(% colspan="1" %) 847 847 ((( 848 848 First level 10 reputation ceremony bonus 849 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)839 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 850 850 ((( 851 851 20 852 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)842 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 853 853 ((( 854 854 20 855 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)845 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 856 856 ((( 857 857 1 858 858 ))) ... ... @@ -862,13 +862,13 @@ 862 862 )))|(% colspan="1" %)(% colspan="1" %) 863 863 ((( 864 864 Subsequent level 10 reputation ceremonies 865 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)855 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 866 866 ((( 867 867 5 868 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)858 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 869 869 ((( 870 870 75 871 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)861 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 872 872 ((( 873 873 15 874 874 ))) ... ... @@ -898,7 +898,7 @@ 898 898 250 899 899 )))|(% style="text-align: right;" %)(% style="text-align: right;" %) 900 900 ((( 901 -1 0891 +15 902 902 ))) 903 903 |(% colspan="1" %)(% colspan="1" %) 904 904 ((( ... ... @@ -906,13 +906,13 @@ 906 906 )))|(% colspan="1" %)(% colspan="1" %) 907 907 ((( 908 908 Reached +27 with one faction 909 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)899 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 910 910 ((( 911 911 500 912 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)902 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 913 913 ((( 914 914 500 915 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)905 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 916 916 ((( 917 917 1 918 918 ))) ... ... @@ -922,17 +922,17 @@ 922 922 )))|(% colspan="1" %)(% colspan="1" %) 923 923 ((( 924 924 Reached +27 with subsequent factions 925 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)915 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 926 926 ((( 927 927 75 928 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)918 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 929 929 ((( 930 930 525 931 -)))|(% style="text-align: right;" colspan="1" %)(%style="text-align: right;"colspan="1"%)921 +)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 932 932 ((( 933 933 7 934 934 ))) 935 -|(% style="text-align: right;" colspan="3" %)(%style="text-align: right;"colspan="3"%)925 +|(% colspan="3" style="text-align: right;" %)(% colspan="3" style="text-align: right;" %) 936 936 ((( 937 937 Sum 938 938 )))|(% colspan="1" %)(% colspan="1" %) ... ... @@ -940,8 +940,23 @@ 940 940 1,600 941 941 )))|(% colspan="1" %)(% colspan="1" %) 942 942 ((( 943 - \\933 + 944 944 ))) 935 + 936 + 937 + 938 +**TODO:** 939 + 940 +* Change: In Money //Has S and M storage modules// → //Has S or M storage modules//? 941 +* ((( 942 +Where are the variables stored and how exactly are they updated? 943 +* ((( 944 +userdata.xml contains all variables needed for a budgeted game start, but some personnel budget-related ones are named *_onload with the comment //Crew status, checked on loading//, 945 +))) 946 +* ((( 947 +--Test by starting the game and screenshotting the budget screen. Then load a saved game and compare the values.-- Tested by Manoeuvring with Difficulty, Peteran and V3T 948 +))) 949 +))) 945 945 {{/layout-cell}} 946 946 947 947 {{layout-cell}} ... ... @@ -951,17 +951,7 @@ 951 951 952 952 Changing relations comes at a cost of 1 point per reputation level between 1 and 10 (raising negative reputation levels up to 0 currently incurs no cost). Between 11 and 20 inclusive raising reputation by 1 level costs 10 points. Between 21 and 26 inclusive costs 100 points per level, the jump between 26 and 27 costs 300 points and for every level over 27 it costs 200 points. The total cost of maximising a factions reputation is hence 1,610 points and is impossible to do. 953 953 954 - \\959 + 955 955 {{/layout-cell}} 956 956 {{/layout-section}} 957 - 958 -{{layout-section ac:type="single"}} 959 -{{layout-cell}} 960 -== References == 961 - 962 -* 963 - 964 -{{{libraries/gamestarts.xml}}} 965 -{{/layout-cell}} 966 -{{/layout-section}} 967 967 {{/layout}}
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/1 48276068/Custom Game Starts1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/107546060/Custom Game Starts