Changes for page Custom Game Starts

Last modified by Daniel Turner on 2023/09/21 14:42

From version 17.1
edited by Daniel Turner
on 2021/11/29 11:03
Change comment: There is no comment for this version
To version 16.1
edited by Daniel Turner
on 2021/11/29 10:53
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
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24 24  * Monetary Budget
25 25  * Knowledge
26 26  * Personnel
27 -* Relations
27 +* Reputation
28 28  * Research and Plot outcomes
29 29  
30 30  How the budgets are calculated and how to optimise them is outlined [[below>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Custom+Game+Starts#CustomGameStarts-CustomStartMetrics||shape="rect"]]
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705 705  
706 706  {{layout-section ac:type="two_equal"}}
707 707  {{layout-cell}}
708 -== Relations Budget Factors ==
708 +== Reputation Budget Factors ==
709 709  
710 710  |=(((
711 711  Variable
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950 950  {{/layout-cell}}
951 951  
952 952  {{layout-cell}}
953 -== Relations Costs ==
953 +== Reputation Costs ==
954 954  
955 -Relations points exclusively affect relations with factions and can only be used to manipulate how the player interacts with the amicable [[factions>>doc:Factions]]. The default relations in the editor is identical to the 'Young gun' starting scenario with most factions preset and a value of 0 with the exception of the [[doc:Free Families]], [[doc:Fallen Families]], [[doc:Terran Protectorate]], [[doc:Yaki]] and [[doc:Zyarth Patriarchy]] which are set at -5, -5, -15, -25 and -15 respectively.
955 +Reputation points exclusively affect relations with factions and can only be used to manipulate how the player interacts with the amicable [[factions>>doc:Factions]]. The default relations in the editor is identical to the 'Young gun' starting scenario with most factions preset and a value of 0 with the exception of the [[doc:Free Families]], [[doc:Fallen Families]], [[doc:Terran Protectorate]], [[doc:Yaki]] and [[doc:Zyarth Patriarchy]] which are set at -5, -5, -15, -25 and -15 respectively.
956 956  
957 957  Changing relations comes at a cost of 1 point per reputation level between 1 and 10 (raising negative reputation levels up to 0 currently incurs no cost). Between 11 and 20 inclusive raising reputation by 1 level costs 10 points. Between 21 and 26 inclusive costs 100 points per level, the jump between 26 and 27 costs 300 points and for every level over 27 it costs 200 points. The total cost of raising a factions reputation is hence 1 610 points.
958 958  
Confluence.Code.ConfluencePageClass[0]
id
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1 -106890140
1 +106889651
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106890140/Custom Game Starts
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889651/Custom Game Starts