Changes for page Custom Game Starts

Last modified by Daniel Turner on 2023/09/21 14:42

From version 12.1
edited by Daniel Turner
on 2021/11/29 09:51
Change comment: There is no comment for this version
To version 9.1
edited by Daniel Turner
on 2021/11/29 06:29
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -1,6 +4,3 @@
1 -{{layout}}
2 -{{layout-section ac:type="single"}}
3 -{{layout-cell}}
4 4  {{info}}
5 5  Updated for version 4.10
6 6  {{/info}}
... ... @@ -17,10 +17,10 @@
17 17  
18 18  Budgeted Custom Game Starts require the player to load an existing **unmodified** save before becoming functional, this requirement is based on the need for the budget limits to be calculated on game progress. Budget areas include:
19 19  
20 -* Financial Budget
17 +* Budget
21 21  * Knowledge
22 -* Personnel
23 23  * Reputation
20 +* Personnel
24 24  * Research and Plot outcomes
25 25  
26 26  How the budgets are calculated and how to optimise them is outlined [[below>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Custom+Game+Starts#CustomGameStarts-CustomStartMetrics||shape="rect"]]
... ... @@ -30,13 +30,11 @@
30 30  Creative Custom Gamestarts do not require the player to load an existing save and players can experiment from the outset. Creative custom game starts permit the creation of a game start in the exact same way as a budgeted one but without any of the budgetary restrictions (although the player still has a 10,000,000Cr limit). The player also has full control over which plots and research items are completed even if they have not been completed in an un-modified game. Additionally, the player can adjust their faction relations with otherwise locked factions like the [[doc:Xenon]], [[Kha'ak>>doc:Kha'ak]] and [[doc:Scale Plate Pact]] (although this can often have unintended and undesirable consequences). Finally, players can choose whether or not they want highways enabled or disabled and can enable and disable local and ring highways separately.
31 31  
32 32  = Custom Start Metrics =
33 -{{/layout-cell}}
34 -{{/layout-section}}
35 35  
36 -{{layout-section ac:type="two_equal"}}
37 -{{layout-cell}}
38 -== Monetary Budget Factors ==
31 +TODO: There is some better name than the above for this section, but I'm too tired to figure it out.
39 39  
33 +== Money ==
34 +
40 40  |=(% colspan="1" %)(% colspan="1" %)
41 41  (((
42 42  Variable
... ... @@ -290,17 +290,9 @@
290 290  (((
291 291  
292 292  )))
293 -{{/layout-cell}}
294 294  
295 -{{layout-cell}}
296 -== Monetary Costs ==
297 -{{/layout-cell}}
298 -{{/layout-section}}
289 +== Knowledge ==
299 299  
300 -{{layout-section ac:type="two_equal"}}
301 -{{layout-cell}}
302 -== Knowledge Budget Factors ==
303 -
304 304  |=(((
305 305  Variable
306 306  )))|=(((
... ... @@ -463,17 +463,9 @@
463 463  (((
464 464  
465 465  )))
466 -{{/layout-cell}}
467 467  
468 -{{layout-cell}}
469 -== Knowledge Costs ==
470 -{{/layout-cell}}
471 -{{/layout-section}}
454 +== Personnel ==
472 472  
473 -{{layout-section ac:type="two_equal"}}
474 -{{layout-cell}}
475 -== Personnel Budget Factors ==
476 -
477 477  |=(((
478 478  Variable
479 479  )))|=(((
... ... @@ -676,245 +676,9 @@
676 676  (((
677 677  
678 678  )))
679 -{{/layout-cell}}
680 680  
681 -{{layout-cell}}
682 -== Personnel Costs ==
683 -{{/layout-cell}}
684 -{{/layout-section}}
685 -
686 -{{layout-section ac:type="two_equal"}}
687 -{{layout-cell}}
688 -== Reputation Budget Factors ==
689 -
690 -|=(((
691 -Variable
692 -)))|=(((
693 -Explanation
694 -)))|=(((
695 -Score per
696 -)))|=(((
697 -Limit
698 -)))|=(((
699 -Number
700 -)))
701 -|(% colspan="1" %)(% colspan="1" %)
702 -(((
703 -base_budget
704 -)))|(% colspan="1" %)(% colspan="1" %)
705 -(((
706 -Base budget
707 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
708 -(((
709 -10
710 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
711 -(((
712 -10
713 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
714 -(((
715 -1
716 -)))
717 -|(% colspan="1" %)(% colspan="1" %)
718 -(((
719 -relation_war_joinedfaction
720 -)))|(% colspan="1" %)(% colspan="1" %)
721 -(((
722 -Joined a war effort
723 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
724 -(((
725 -10
726 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
727 -(((
728 -10
729 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
730 -(((
731 -1
732 -)))
733 -|(% colspan="1" %)(% colspan="1" %)
734 -(((
735 -relation_war_joinedopposition
736 -)))|(% colspan="1" %)(% colspan="1" %)
737 -(((
738 -Joined a war effort opposing another one
739 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
740 -(((
741 -20
742 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
743 -(((
744 -20
745 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
746 -(((
747 -1
748 -)))
749 -|(% colspan="1" %)(% colspan="1" %)
750 -(((
751 -relation_tradeguild
752 -)))|(% colspan="1" %)(% colspan="1" %)
753 -(((
754 -Joined a trade guild
755 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
756 -(((
757 -20
758 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
759 -(((
760 -20
761 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
762 -(((
763 -1
764 -)))
765 -|(% colspan="1" %)(% colspan="1" %)
766 -(((
767 -relation_pirateguild
768 -)))|(% colspan="1" %)(% colspan="1" %)
769 -(((
770 -Joined a pirate guild (currently only offered by the [[doc:Scale Plate Pact]])
771 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
772 -(((
773 -30
774 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
775 -(((
776 -30
777 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
778 -(((
779 -1
780 -)))
781 -|(% colspan="1" %)(% colspan="1" %)
782 -(((
783 -relation_leak_mission_easy
784 -)))|(% colspan="1" %)(% colspan="1" %)
785 -(((
786 -Completed an easy leak mission
787 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
788 -(((
789 -10
790 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
791 -(((
792 -10
793 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
794 -(((
795 -1
796 -)))
797 -|(% colspan="1" %)(% colspan="1" %)
798 -(((
799 -relation_leak_mission_hard
800 -)))|(% colspan="1" %)(% colspan="1" %)
801 -(((
802 -Completed a hard leak mission
803 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
804 -(((
805 -30
806 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
807 -(((
808 -30
809 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
810 -(((
811 -1
812 -)))
813 -|(% colspan="1" %)(% colspan="1" %)
814 -(((
815 -relation_ceremony_10
816 -)))|(% colspan="1" %)(% colspan="1" %)
817 -(((
818 -First level 10 reputation ceremony bonus
819 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
820 -(((
821 -20
822 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
823 -(((
824 -20
825 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
826 -(((
827 -1
828 -)))
829 -|(% colspan="1" %)(% colspan="1" %)
830 -(((
831 -relation_ceremony_10
832 -)))|(% colspan="1" %)(% colspan="1" %)
833 -(((
834 -Subsequent level 10 reputation ceremonies
835 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
836 -(((
837 -5
838 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
839 -(((
840 -75
841 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
842 -(((
843 -15
844 -)))
845 -|(((
846 -relation_ceremony_20
847 -)))|(((
848 -First level 20 reputation ceremony bonus
849 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %)
850 -(((
851 -20
852 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %)
853 -(((
854 -20
855 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %)
856 -(((
857 -1
858 -)))
859 -|(((
860 -relation_ceremony_20
861 -)))|(((
862 -Subsequent level 20 reputation ceremonies
863 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %)
864 -(((
865 -5
866 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %)
867 -(((
868 -75
869 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %)
870 -(((
871 -15
872 -)))
873 -|(% colspan="1" %)(% colspan="1" %)
874 -(((
875 -relation_27
876 -)))|(% colspan="1" %)(% colspan="1" %)
877 -(((
878 -Reached +27 with one faction
879 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
880 -(((
881 -500
882 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
883 -(((
884 -500
885 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
886 -(((
887 -1
888 -)))
889 -|(% colspan="1" %)(% colspan="1" %)
890 -(((
891 -relation_27
892 -)))|(% colspan="1" %)(% colspan="1" %)
893 -(((
894 -Reached +27 with subsequent factions
895 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
896 -(((
897 -75
898 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
899 -(((
900 -525
901 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %)
902 -(((
903 -7
904 -)))
905 -|(% colspan="3" style="text-align: right;" %)(% colspan="3" style="text-align: right;" %)
906 -(((
907 -Sum
908 -)))|(% colspan="1" %)(% colspan="1" %)
909 -(((
910 -1345
911 -)))|(% colspan="1" %)(% colspan="1" %)
912 -(((
913 913  
914 -)))
915 915  
916 -
917 -
918 918  **TODO:**
919 919  
920 920  * Change: In Money //Has S and M storage modules// →  //Has S or M storage modules//?
... ... @@ -927,10 +927,3 @@
927 927  Test by starting the game and screenshotting the budget screen. Then load a saved game and compare the values.
928 928  )))
929 929  )))
930 -{{/layout-cell}}
931 -
932 -{{layout-cell}}
933 -== Reputation Costs ==
934 -{{/layout-cell}}
935 -{{/layout-section}}
936 -{{/layout}}
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -106889642
1 +106889635
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889642/Custom Game Starts
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889635/Custom Game Starts