Changes for page Custom Game Starts
Last modified by Daniel Turner on 2023/09/21 14:42
From version 12.1
edited by Daniel Turner
on 2021/11/29 09:51
on 2021/11/29 09:51
Change comment:
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To version 9.1
edited by Daniel Turner
on 2021/11/29 06:29
on 2021/11/29 06:29
Change comment:
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Page properties (1 modified, 0 added, 0 removed)
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... ... @@ -1,6 +4,3 @@ 1 -{{layout}} 2 -{{layout-section ac:type="single"}} 3 -{{layout-cell}} 4 4 {{info}} 5 5 Updated for version 4.10 6 6 {{/info}} ... ... @@ -17,10 +17,10 @@ 17 17 18 18 Budgeted Custom Game Starts require the player to load an existing **unmodified** save before becoming functional, this requirement is based on the need for the budget limits to be calculated on game progress. Budget areas include: 19 19 20 -* FinancialBudget17 +* Budget 21 21 * Knowledge 22 -* Personnel 23 23 * Reputation 20 +* Personnel 24 24 * Research and Plot outcomes 25 25 26 26 How the budgets are calculated and how to optimise them is outlined [[below>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Custom+Game+Starts#CustomGameStarts-CustomStartMetrics||shape="rect"]] ... ... @@ -30,13 +30,11 @@ 30 30 Creative Custom Gamestarts do not require the player to load an existing save and players can experiment from the outset. Creative custom game starts permit the creation of a game start in the exact same way as a budgeted one but without any of the budgetary restrictions (although the player still has a 10,000,000Cr limit). The player also has full control over which plots and research items are completed even if they have not been completed in an un-modified game. Additionally, the player can adjust their faction relations with otherwise locked factions like the [[doc:Xenon]], [[Kha'ak>>doc:Kha'ak]] and [[doc:Scale Plate Pact]] (although this can often have unintended and undesirable consequences). Finally, players can choose whether or not they want highways enabled or disabled and can enable and disable local and ring highways separately. 31 31 32 32 = Custom Start Metrics = 33 -{{/layout-cell}} 34 -{{/layout-section}} 35 35 36 -{{layout-section ac:type="two_equal"}} 37 -{{layout-cell}} 38 -== Monetary Budget Factors == 31 +TODO: There is some better name than the above for this section, but I'm too tired to figure it out. 39 39 33 +== Money == 34 + 40 40 |=(% colspan="1" %)(% colspan="1" %) 41 41 ((( 42 42 Variable ... ... @@ -290,17 +290,9 @@ 290 290 ((( 291 291 292 292 ))) 293 -{{/layout-cell}} 294 294 295 -{{layout-cell}} 296 -== Monetary Costs == 297 -{{/layout-cell}} 298 -{{/layout-section}} 289 +== Knowledge == 299 299 300 -{{layout-section ac:type="two_equal"}} 301 -{{layout-cell}} 302 -== Knowledge Budget Factors == 303 - 304 304 |=((( 305 305 Variable 306 306 )))|=((( ... ... @@ -463,17 +463,9 @@ 463 463 ((( 464 464 465 465 ))) 466 -{{/layout-cell}} 467 467 468 -{{layout-cell}} 469 -== Knowledge Costs == 470 -{{/layout-cell}} 471 -{{/layout-section}} 454 +== Personnel == 472 472 473 -{{layout-section ac:type="two_equal"}} 474 -{{layout-cell}} 475 -== Personnel Budget Factors == 476 - 477 477 |=((( 478 478 Variable 479 479 )))|=((( ... ... @@ -676,245 +676,9 @@ 676 676 ((( 677 677 678 678 ))) 679 -{{/layout-cell}} 680 680 681 -{{layout-cell}} 682 -== Personnel Costs == 683 -{{/layout-cell}} 684 -{{/layout-section}} 685 - 686 -{{layout-section ac:type="two_equal"}} 687 -{{layout-cell}} 688 -== Reputation Budget Factors == 689 - 690 -|=((( 691 -Variable 692 -)))|=((( 693 -Explanation 694 -)))|=((( 695 -Score per 696 -)))|=((( 697 -Limit 698 -)))|=((( 699 -Number 700 -))) 701 -|(% colspan="1" %)(% colspan="1" %) 702 -((( 703 -base_budget 704 -)))|(% colspan="1" %)(% colspan="1" %) 705 -((( 706 -Base budget 707 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 708 -((( 709 -10 710 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 711 -((( 712 -10 713 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 714 -((( 715 -1 716 -))) 717 -|(% colspan="1" %)(% colspan="1" %) 718 -((( 719 -relation_war_joinedfaction 720 -)))|(% colspan="1" %)(% colspan="1" %) 721 -((( 722 -Joined a war effort 723 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 724 -((( 725 -10 726 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 727 -((( 728 -10 729 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 730 -((( 731 -1 732 -))) 733 -|(% colspan="1" %)(% colspan="1" %) 734 -((( 735 -relation_war_joinedopposition 736 -)))|(% colspan="1" %)(% colspan="1" %) 737 -((( 738 -Joined a war effort opposing another one 739 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 740 -((( 741 -20 742 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 743 -((( 744 -20 745 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 746 -((( 747 -1 748 -))) 749 -|(% colspan="1" %)(% colspan="1" %) 750 -((( 751 -relation_tradeguild 752 -)))|(% colspan="1" %)(% colspan="1" %) 753 -((( 754 -Joined a trade guild 755 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 756 -((( 757 -20 758 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 759 -((( 760 -20 761 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 762 -((( 763 -1 764 -))) 765 -|(% colspan="1" %)(% colspan="1" %) 766 -((( 767 -relation_pirateguild 768 -)))|(% colspan="1" %)(% colspan="1" %) 769 -((( 770 -Joined a pirate guild (currently only offered by the [[doc:Scale Plate Pact]]) 771 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 772 -((( 773 -30 774 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 775 -((( 776 -30 777 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 778 -((( 779 -1 780 -))) 781 -|(% colspan="1" %)(% colspan="1" %) 782 -((( 783 -relation_leak_mission_easy 784 -)))|(% colspan="1" %)(% colspan="1" %) 785 -((( 786 -Completed an easy leak mission 787 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 788 -((( 789 -10 790 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 791 -((( 792 -10 793 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 794 -((( 795 -1 796 -))) 797 -|(% colspan="1" %)(% colspan="1" %) 798 -((( 799 -relation_leak_mission_hard 800 -)))|(% colspan="1" %)(% colspan="1" %) 801 -((( 802 -Completed a hard leak mission 803 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 804 -((( 805 -30 806 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 807 -((( 808 -30 809 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 810 -((( 811 -1 812 -))) 813 -|(% colspan="1" %)(% colspan="1" %) 814 -((( 815 -relation_ceremony_10 816 -)))|(% colspan="1" %)(% colspan="1" %) 817 -((( 818 -First level 10 reputation ceremony bonus 819 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 820 -((( 821 -20 822 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 823 -((( 824 -20 825 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 826 -((( 827 -1 828 -))) 829 -|(% colspan="1" %)(% colspan="1" %) 830 -((( 831 -relation_ceremony_10 832 -)))|(% colspan="1" %)(% colspan="1" %) 833 -((( 834 -Subsequent level 10 reputation ceremonies 835 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 836 -((( 837 -5 838 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 839 -((( 840 -75 841 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 842 -((( 843 -15 844 -))) 845 -|((( 846 -relation_ceremony_20 847 -)))|((( 848 -First level 20 reputation ceremony bonus 849 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 850 -((( 851 -20 852 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 853 -((( 854 -20 855 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 856 -((( 857 -1 858 -))) 859 -|((( 860 -relation_ceremony_20 861 -)))|((( 862 -Subsequent level 20 reputation ceremonies 863 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 864 -((( 865 -5 866 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 867 -((( 868 -75 869 -)))|(% style="text-align: right;" %)(% style="text-align: right;" %) 870 -((( 871 -15 872 -))) 873 -|(% colspan="1" %)(% colspan="1" %) 874 -((( 875 -relation_27 876 -)))|(% colspan="1" %)(% colspan="1" %) 877 -((( 878 -Reached +27 with one faction 879 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 880 -((( 881 -500 882 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 883 -((( 884 -500 885 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 886 -((( 887 -1 888 -))) 889 -|(% colspan="1" %)(% colspan="1" %) 890 -((( 891 -relation_27 892 -)))|(% colspan="1" %)(% colspan="1" %) 893 -((( 894 -Reached +27 with subsequent factions 895 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 896 -((( 897 -75 898 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 899 -((( 900 -525 901 -)))|(% colspan="1" style="text-align: right;" %)(% colspan="1" style="text-align: right;" %) 902 -((( 903 -7 904 -))) 905 -|(% colspan="3" style="text-align: right;" %)(% colspan="3" style="text-align: right;" %) 906 -((( 907 -Sum 908 -)))|(% colspan="1" %)(% colspan="1" %) 909 -((( 910 -1345 911 -)))|(% colspan="1" %)(% colspan="1" %) 912 -((( 913 913 914 -))) 915 915 916 - 917 - 918 918 **TODO:** 919 919 920 920 * Change: In Money //Has S and M storage modules// → //Has S or M storage modules//? ... ... @@ -927,10 +927,3 @@ 927 927 Test by starting the game and screenshotting the budget screen. Then load a saved game and compare the values. 928 928 ))) 929 929 ))) 930 -{{/layout-cell}} 931 - 932 -{{layout-cell}} 933 -== Reputation Costs == 934 -{{/layout-cell}} 935 -{{/layout-section}} 936 -{{/layout}}
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... ... @@ -1,1 +1,1 @@ 1 -1068896 421 +106889635 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/1068896 42/Custom Game Starts1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889635/Custom Game Starts