Changes for page Custom Game Starts
Last modified by Daniel Turner on 2023/09/21 14:42
From version 11.1
edited by Daniel Turner
on 2021/11/29 06:52
on 2021/11/29 06:52
Change comment:
There is no comment for this version
To version 13.1
edited by Daniel Turner
on 2021/11/29 10:13
on 2021/11/29 10:13
Change comment:
There is no comment for this version
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Page properties (1 modified, 0 added, 0 removed)
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... ... @@ -1,3 +1,6 @@ 1 +{{layout}} 2 +{{layout-section ac:type="single"}} 3 +{{layout-cell}} 1 1 {{info}} 2 2 Updated for version 4.10 3 3 {{/info}} ... ... @@ -27,8 +27,12 @@ 27 27 Creative Custom Gamestarts do not require the player to load an existing save and players can experiment from the outset. Creative custom game starts permit the creation of a game start in the exact same way as a budgeted one but without any of the budgetary restrictions (although the player still has a 10,000,000Cr limit). The player also has full control over which plots and research items are completed even if they have not been completed in an un-modified game. Additionally, the player can adjust their faction relations with otherwise locked factions like the [[doc:Xenon]], [[Kha'ak>>doc:Kha'ak]] and [[doc:Scale Plate Pact]] (although this can often have unintended and undesirable consequences). Finally, players can choose whether or not they want highways enabled or disabled and can enable and disable local and ring highways separately. 28 28 29 29 = Custom Start Metrics = 33 +{{/layout-cell}} 34 +{{/layout-section}} 30 30 31 -== Money == 36 +{{layout-section ac:type="two_equal"}} 37 +{{layout-cell}} 38 +== Monetary Budget Factors == 32 32 33 33 |=(% colspan="1" %)(% colspan="1" %) 34 34 ((( ... ... @@ -283,9 +283,19 @@ 283 283 ((( 284 284 285 285 ))) 293 +{{/layout-cell}} 286 286 287 -== Knowledge == 295 +{{layout-cell}} 296 +== Monetary Costs == 288 288 298 +Increasing the financial budget would intuitively increase the player's starting balance, however, it becomes quickly apparent that that is not the case. This is evidenced by the restriction of the player's starting balance to 10 000 000Cr which leaves a massive 123 890 000Cr left over when the maximum budget has been reached. Instead the overwhelming majority of the monetary budget is consumed by inventory items (limited to a select range that excludes paintmods, and technology modification components), ships and starting stations. Prices of stations and ships are taken to be that of the average cost and the player cannot select the Syn or the Asgard for their starting ship or other property. Finally, having any pre-built stations will require funds for the blueprint cost on top of the cost of the station's built components. 299 +{{/layout-cell}} 300 +{{/layout-section}} 301 + 302 +{{layout-section ac:type="two_equal"}} 303 +{{layout-cell}} 304 +== Knowledge Budget Factors == 305 + 289 289 |=((( 290 290 Variable 291 291 )))|=((( ... ... @@ -448,9 +448,19 @@ 448 448 ((( 449 449 450 450 ))) 468 +{{/layout-cell}} 451 451 452 -== Personnel == 470 +{{layout-cell}} 471 +== Knowledge Costs == 453 453 473 +The Knowledge component of the Budget determines whether or not a faction or a sector is initially known to a player and in the case of sectors if all stations are known and if the sector has full satellite coverage. Knowledge of a faction is a fixed value of 2000 points per faction but the cost of knowing a sector is variable with more remote sectors having a greater cost (this is important as players can only start in known sectors). 474 +{{/layout-cell}} 475 +{{/layout-section}} 476 + 477 +{{layout-section ac:type="two_equal"}} 478 +{{layout-cell}} 479 +== Personnel Budget Factors == 480 + 454 454 |=((( 455 455 Variable 456 456 )))|=((( ... ... @@ -653,9 +653,17 @@ 653 653 ((( 654 654 655 655 ))) 683 +{{/layout-cell}} 656 656 657 -== Reputation == 685 +{{layout-cell}} 686 +== Personnel Costs == 687 +{{/layout-cell}} 688 +{{/layout-section}} 658 658 690 +{{layout-section ac:type="two_equal"}} 691 +{{layout-cell}} 692 +== Reputation Budget Factors == 693 + 659 659 |=((( 660 660 Variable 661 661 )))|=((( ... ... @@ -896,3 +896,10 @@ 896 896 Test by starting the game and screenshotting the budget screen. Then load a saved game and compare the values. 897 897 ))) 898 898 ))) 934 +{{/layout-cell}} 935 + 936 +{{layout-cell}} 937 +== Reputation Costs == 938 +{{/layout-cell}} 939 +{{/layout-section}} 940 +{{/layout}}
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... ... @@ -1,1 +1,1 @@ 1 -10688963 71 +106889643 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/10688963 7/Custom Game Starts1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889643/Custom Game Starts