Changes for page Custom Game Starts

Last modified by Daniel Turner on 2023/09/21 14:42

From version 11.1
edited by Daniel Turner
on 2021/11/29 06:52
Change comment: There is no comment for this version
To version 12.1
edited by Daniel Turner
on 2021/11/29 09:51
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
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1 +{{layout}}
2 +{{layout-section ac:type="single"}}
3 +{{layout-cell}}
1 1  {{info}}
2 2  Updated for version 4.10
3 3  {{/info}}
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27 27  Creative Custom Gamestarts do not require the player to load an existing save and players can experiment from the outset. Creative custom game starts permit the creation of a game start in the exact same way as a budgeted one but without any of the budgetary restrictions (although the player still has a 10,000,000Cr limit). The player also has full control over which plots and research items are completed even if they have not been completed in an un-modified game. Additionally, the player can adjust their faction relations with otherwise locked factions like the [[doc:Xenon]], [[Kha'ak>>doc:Kha'ak]] and [[doc:Scale Plate Pact]] (although this can often have unintended and undesirable consequences). Finally, players can choose whether or not they want highways enabled or disabled and can enable and disable local and ring highways separately.
28 28  
29 29  = Custom Start Metrics =
33 +{{/layout-cell}}
34 +{{/layout-section}}
30 30  
31 -== Money ==
36 +{{layout-section ac:type="two_equal"}}
37 +{{layout-cell}}
38 +== Monetary Budget Factors ==
32 32  
33 33  |=(% colspan="1" %)(% colspan="1" %)
34 34  (((
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283 283  (((
284 284  
285 285  )))
293 +{{/layout-cell}}
286 286  
287 -== Knowledge ==
295 +{{layout-cell}}
296 +== Monetary Costs ==
297 +{{/layout-cell}}
298 +{{/layout-section}}
288 288  
300 +{{layout-section ac:type="two_equal"}}
301 +{{layout-cell}}
302 +== Knowledge Budget Factors ==
303 +
289 289  |=(((
290 290  Variable
291 291  )))|=(((
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448 448  (((
449 449  
450 450  )))
466 +{{/layout-cell}}
451 451  
452 -== Personnel ==
468 +{{layout-cell}}
469 +== Knowledge Costs ==
470 +{{/layout-cell}}
471 +{{/layout-section}}
453 453  
473 +{{layout-section ac:type="two_equal"}}
474 +{{layout-cell}}
475 +== Personnel Budget Factors ==
476 +
454 454  |=(((
455 455  Variable
456 456  )))|=(((
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653 653  (((
654 654  
655 655  )))
679 +{{/layout-cell}}
656 656  
657 -== Reputation ==
681 +{{layout-cell}}
682 +== Personnel Costs ==
683 +{{/layout-cell}}
684 +{{/layout-section}}
658 658  
686 +{{layout-section ac:type="two_equal"}}
687 +{{layout-cell}}
688 +== Reputation Budget Factors ==
689 +
659 659  |=(((
660 660  Variable
661 661  )))|=(((
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896 896  Test by starting the game and screenshotting the budget screen. Then load a saved game and compare the values.
897 897  )))
898 898  )))
930 +{{/layout-cell}}
931 +
932 +{{layout-cell}}
933 +== Reputation Costs ==
934 +{{/layout-cell}}
935 +{{/layout-section}}
936 +{{/layout}}
Confluence.Code.ConfluencePageClass[0]
id
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1 -106889637
1 +106889642
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889637/Custom Game Starts
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889642/Custom Game Starts