Changes for page Custom Game Starts

Last modified by Daniel Turner on 2023/09/21 14:42

From version 10.1
edited by Daniel Turner
on 2021/11/29 06:50
Change comment: There is no comment for this version
To version 12.1
edited by Daniel Turner
on 2021/11/29 09:51
Change comment: There is no comment for this version

Summary

Details

Page properties
Content
... ... @@ -1,3 +1,6 @@
1 +{{layout}}
2 +{{layout-section ac:type="single"}}
3 +{{layout-cell}}
1 1  {{info}}
2 2  Updated for version 4.10
3 3  {{/info}}
... ... @@ -14,10 +14,10 @@
14 14  
15 15  Budgeted Custom Game Starts require the player to load an existing **unmodified** save before becoming functional, this requirement is based on the need for the budget limits to be calculated on game progress. Budget areas include:
16 16  
17 -* Budget
20 +* Financial Budget
18 18  * Knowledge
19 -* Reputation
20 20  * Personnel
23 +* Reputation
21 21  * Research and Plot outcomes
22 22  
23 23  How the budgets are calculated and how to optimise them is outlined [[below>>url:https://www.egosoft.com:8444/confluence/display/X4WIKI/Custom+Game+Starts#CustomGameStarts-CustomStartMetrics||shape="rect"]]
... ... @@ -27,11 +27,13 @@
27 27  Creative Custom Gamestarts do not require the player to load an existing save and players can experiment from the outset. Creative custom game starts permit the creation of a game start in the exact same way as a budgeted one but without any of the budgetary restrictions (although the player still has a 10,000,000Cr limit). The player also has full control over which plots and research items are completed even if they have not been completed in an un-modified game. Additionally, the player can adjust their faction relations with otherwise locked factions like the [[doc:Xenon]], [[Kha'ak>>doc:Kha'ak]] and [[doc:Scale Plate Pact]] (although this can often have unintended and undesirable consequences). Finally, players can choose whether or not they want highways enabled or disabled and can enable and disable local and ring highways separately.
28 28  
29 29  = Custom Start Metrics =
33 +{{/layout-cell}}
34 +{{/layout-section}}
30 30  
31 -TODO: There is some better name than the above for this section, but I'm too tired to figure it out.
36 +{{layout-section ac:type="two_equal"}}
37 +{{layout-cell}}
38 +== Monetary Budget Factors ==
32 32  
33 -== Money ==
34 -
35 35  |=(% colspan="1" %)(% colspan="1" %)
36 36  (((
37 37  Variable
... ... @@ -285,9 +285,17 @@
285 285  (((
286 286  
287 287  )))
293 +{{/layout-cell}}
288 288  
289 -== Knowledge ==
295 +{{layout-cell}}
296 +== Monetary Costs ==
297 +{{/layout-cell}}
298 +{{/layout-section}}
290 290  
300 +{{layout-section ac:type="two_equal"}}
301 +{{layout-cell}}
302 +== Knowledge Budget Factors ==
303 +
291 291  |=(((
292 292  Variable
293 293  )))|=(((
... ... @@ -450,9 +450,17 @@
450 450  (((
451 451  
452 452  )))
466 +{{/layout-cell}}
453 453  
454 -== Personnel ==
468 +{{layout-cell}}
469 +== Knowledge Costs ==
470 +{{/layout-cell}}
471 +{{/layout-section}}
455 455  
473 +{{layout-section ac:type="two_equal"}}
474 +{{layout-cell}}
475 +== Personnel Budget Factors ==
476 +
456 456  |=(((
457 457  Variable
458 458  )))|=(((
... ... @@ -655,9 +655,17 @@
655 655  (((
656 656  
657 657  )))
679 +{{/layout-cell}}
658 658  
659 -== Reputation ==
681 +{{layout-cell}}
682 +== Personnel Costs ==
683 +{{/layout-cell}}
684 +{{/layout-section}}
660 660  
686 +{{layout-section ac:type="two_equal"}}
687 +{{layout-cell}}
688 +== Reputation Budget Factors ==
689 +
661 661  |=(((
662 662  Variable
663 663  )))|=(((
... ... @@ -886,8 +886,6 @@
886 886  
887 887  
888 888  
889 -
890 -
891 891  **TODO:**
892 892  
893 893  * Change: In Money //Has S and M storage modules// →  //Has S or M storage modules//?
... ... @@ -900,3 +900,10 @@
900 900  Test by starting the game and screenshotting the budget screen. Then load a saved game and compare the values.
901 901  )))
902 902  )))
930 +{{/layout-cell}}
931 +
932 +{{layout-cell}}
933 +== Reputation Costs ==
934 +{{/layout-cell}}
935 +{{/layout-section}}
936 +{{/layout}}
Confluence.Code.ConfluencePageClass[0]
id
... ... @@ -1,1 +1,1 @@
1 -106889636
1 +106889642
url
... ... @@ -1,1 +1,1 @@
1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889636/Custom Game Starts
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106889642/Custom Game Starts