Reputation is a measure of how much a faction likes the player. Reputation levels range from -30 to +30. Gaining reputation is non linear above 0 and it will take exponentially more actions to continue to gain reputation. Below 0 reputation gains linearly with +1 reputation rewarded per enemy faction kill.
Reputation Level | Faction Colour | Licenses | Discounts | Other Effects |
---|---|---|---|---|
30 | Blue | Free trade subscription | Best buy/sell prices | Unlocks "Friends in High Places" achievement |
27 and above | Blue |
|
| Faction paintmods unlocked as options for default ship paints Ability to teleport to allied faction stations Allied faction ship orders visible without scanning and in the map interface |
20 and above | Blue | Capital ship license Capital equipment license Advanced station blueprint purchase access Trade subscription (10,000Cr - 10,000,000Cr) | 9-12% discount on buying goods | Reputation Ceremony Considered an "ally" to the relevant faction Terran Protectorate Only: Inner core access |
10 and above | Blue | Military ship license Military equipment license Intermediate station blueprint purchase access Police license (156,000Cr) | ~5% discount on buying goods | Reputation Ceremony Considered a "friend" to the relevant faction Access to faction guild(s) Terran Protectorate Only: Outer core access |
0 | Blue |
|
|
|
-9 and above | Blue | Civilian ship purchase privileges Basic station blueprint purchase access |
| Docking and trade privileges |
-19 and above | Pink |
|
| Ships/stations will not attack any player ships (pirate factions are an exception) |
-24 to -20 | Red |
|
| Ships/stations will attack all player combat ships |
-30 to -25 | Red |
|
| Ships/stations will attack all player properties (ships and stations) |
Source for level 30: https://steamcommunity.com/app/392160/discussions/0/3202622816412047148/