Light Swarm Missile

Last modified by Kajar on 2026/05/31 07:49

Light Swarm Missile

LightSwarm.jpg
TypeTracking Missile
Available FromEveryone
Fitted ToS/M Tracking Launchers
RoleAnti-Fighter
Required LicenceNone

In-game Description

The Light Swarm missile is the Paranid solution to the need for a missile system with an enhanced defence bypass capability from a single launcher system. A single container missile is launched from a standardised universal launcher tube. The container is really only there to ensure compatibility with standardised tube dimensions, and is discarded immediately after clearing the launch-tube. As the four-part outer shell peels away, the Light Swarm missile reveals its many, viciously fanged heads in the form of several smaller, independently operating missiles that streak towards the target.

An unfortunate compromise born of the smaller form factor of these sub-missiles, is naturally that their warheads and guidance sections are not nearly as capable as those of a full-sized weapon. However, where a full-sized weapon would present a significantly easier interception task for the defensive gun and missile systems on a target vessel, the multiple smaller weapons complicate this, both by increasing the saturation level through sheer numbers but also by being smaller and effectively a harder target to hit. This requires guns to stay longer on target, and defensive missile banks to expend many more shorts to avert an impact.

Tactical Overview

 

Advantages:
- High total damage

- Auto-acquires a new target if current one is destroyed

 

Disadvantages:

Specifications

Damage Per Second210
Explosive Damage Per Shot8x 210
Reload Time8s
  
Projectile Speed705 m/s
Maximum Flight Range10.6km
Flight Time15s
Lock-On Time1s
Lock-On Range7km
NPC Targeting Range7km
Explosion Radius128m
  
Turn Thrust1°/s
Strafe Thrust4 m/s
Flare Resistance88%
Hull Strength1
SpecialAutomatically acquires a new target if current one is destroyed, or after it has been distracted by a flare.

Construction Cost

Universal Build Method

Credits859 - 1162
Energy Cells13
Missile Components4
Smart Chips2

Closed Loop Build Method

Credits859 - 1162
Energy Cells22

Terran Build Method

Credits859 - 1162
Energy Cells4
Metallic Microlattice5