Light Guided Missile

Last modified by Kajar on 2026/05/31 07:47

Light Guided Missile

LightGuidedjpg
TypeTracking Missile
Available FromEveryone
Fitted ToS/M Tracking Launchers
RoleAnti-Fighter
Required LicenceNone

In-game Description

The Light Guided missile provides the first step into the world of guided missiles for most rookie pilots. It is a relatively inexpensive system compared to its more capable counterparts. Cheap, fairly easy to produce, and with very little in the way of training required for its use, this is a great way to give a new pilot a significant advantage in combat.

The guidance system is a simplistic one-way data link that enables the launch platform to continuously feed the missile updated information on its position relative to that of its intended target. Unfortunately, it is exceptionally easy to jam and, combined with the use of a very rudimentary thermal imaging sensor, it is very poorly suited to engaging agile targets with capable missile countermeasures on board. In keeping with the other cost-saving measures of the weapon, the Light Guided Mk1 has only a very basic ability to penetrate the armoured hulls of warships. However, if a breach does occur, the fact that the charge was originally designed for mining in deep space means it retains a high degree of efficiency.
 

Tactical Overview

Coming Soon

 

Advantages:

 

Disadvantages:

-

-

 

Specifications

Damage Per Second120
Explosive Damage Per Shot1200
Reload Time10s
  
Projectile Speed1205 m/s
Maximum Flight Range15.1km
Flight Time12.5s
Lock-On Time2s
Lock-On Range12km
NPC Targeting Range12km
Explosion Radius128m
  
Turn Thrust2°/s
Strafe Thrust2 m/s
Flare Resistance80%
Hull Strength1

Construction Cost

Universal Build Method

Credits858- 1160
Energy Cells12
Missile Components4
Smart Chips2

Closed Loop Build Method

Credits858- 1160
Energy Cells21

Terran Build Method

Credits858- 1160
Energy Cells4
Metallic Microlattice5