Medium Turret - Arc
Medium Turret - Arc | |
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Type | Medium Turret |
Available From | BOR |
Fitted To | Medium, Large, Xtra Large ships and Stations |
Role | Anti-Fighter |
Required License | Military License (+10) |
In-game Description
Boron Arc weaponry is a utility armament developed to not only inflict damage, but to also impair the target's mobility. The Arc launches ignited ion particles which cause an electrical discharge on impact. This compromises ship systems and is especially effective for depleting shields, while also inflicting considerable hull damage to unshielded targets. The turret variant has been praised as useful for civilian ships, which don't aim to destroy attackers but attempt to shake them off. Arc weaponry was developed and cleared for field use by the Royal Boron Military Defence, but is still considered somewhat experimental.
Tactical Overview
The Arc Turret utilized by the Boron Navy stands out as excellent, easily capable of neutralizing fighter threats. Its impressive damage output, combined with a superb hit rate resulting from minimal dispersion and fast projectiles, makes it perhaps the most effective anti-fighter medium turret in the game.
Notably, the Arc Turret goes beyond mere damage, disrupting the mobility of its target with each hit. This added effect makes it even easier for subsequent shots to connect.
The only real downside is the very low firing range. The hull damage against targets larger than fighters is also slightly underwhelming.
Advantages:
- Very high shield damage
- Good hull damage
- Excellent Accuracy
- Very High projectile speed
- Very effective against fighters
Disadvantages:
- Very low firing range
- Relatively slow tracking speed
Specifications
Medium Arc Turret | |
Shield Damage Per Second | 220 |
Hull Damage Per Second | 109 |
Shield Damage Per Shot | 200 |
Hull Damage Per Shot | 90 |
Shots Per Second | 1.1/s |
Projectile Speed | 3300m/s |
Maximum Range | 2376m |
Dispersion | 0.05° |
Rotation Speed | 120°/s |
Hull Strength | 600 |
Mobility Disruption vs Small | Mobility Disruption vs Medium | Mobility Disruption vs Large | Mobility Disruption vs XTtra Large | |
Mobility Disruption Strength | 6% | 4% | 2% | 2% |
Mobility Disruption Duration | 6s | 3s | 2s | 2s |
Construction Cost
Universal Build Method
Boron | |
Credits | 31.707 - 44.696 |
Energy Cells | 15 |
Turret Components | 15 |
Advanced Electronics | 2 |