Large Turret - Ion Net Launcher
Large Turret - Ion Net Launcher | |
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Type | Large Turret |
Available From | BOR |
Fitted To | Ray and Boron stations |
Role | Anti-Fighter, Support, Disabler |
Required License | None |
In-game Description
The Ion Net Launcher is a utility armament developed by the Royal Boron Military Defence, a government research organisation known for their experimental engineering. The Net Launcher fires a burst of fast projectiles, which, independent of enemy contact, explode near their predetermined target position. Each explosion casts a wide net, impairing the mobility of ships caught within. While the nets can prove useful in simultaneously compromising multiple attackers, they are less so during tumultuous dogfights, as allied ships closely engaged with hostiles could be impaired along with their enemies. This makes a military application within some fleet compositions difficult, and civilian ships operating in remote systems lack the necessary interface to field such a large turret.
Tactical Overview
The Large Ion Net Launcher turret is an unconventional weapon, bordering on being more aptly labeled as a tool. It claims the title of the longest-ranged turret weapon in the game, delivering considerable shield damage per shot while severely lacking in hull damage.
Its primary function revolves around disrupting enemies. Any ship caught in the very large blast radius experiences a substantial reduction in maneuverability, with its travel engines and boosters being completely disabled, preventing escape. Meanwhile the large area of damage removes turrets with surprising effectiveness. This enables other Boron ships to engage the disabled target and easily destroy it.
The Ion Net Launcher itself is unlikely to outright destroy a ship. At most, it can strip the shields of fighters with a lucky hit. However, be careful regarding friendly fire due to the large blast radius, making its use in fleet settings or close to another faction's ships somewhat questionable.
Employing this weapon, demands a degree of creativity.
Advantages:
- High shield damage per shot
- Extremely fast projectile
- Extremely large blast radius at 400m
- Disables boost and travel drives
- Very effective at destroying turrets
Disadvantages:
- Low hull damage
- Extremely inaccurate, making direct hits on small and medium targets unlikely
- High chance of friendly fire
Specifications
Large Ion Net Launcher Turret | |
Shield Damage Per Second | 389 |
Hull Damage Per Second | 104 |
Shield Damage Per Shot | 400 |
Shield Explosive Damage Per Shot | 1650 |
Hull Damage Per Shot | 400 |
Hull Explosive Damage Per Shot | 150 |
Shots Per Second | 0.19/s |
Burst Clip Size | 3 |
Burst Clip Shots Per Second | 2.5/s |
Burst Clip Reload Time | 15s |
Explosion Radius | 400m |
Projectile Speed | 7100 m/s |
Maximum Range | 10650m |
Dispersion | 2.00° |
Explosion Radius | 400m |
Rotation Speed | 30°/s |
Hull Strength | 2100 |
Mobility Disruption vs Small | Mobility Disruption vs Medium | Mobility Disruption vs Large | Mobility Disruption vs Xtra Large | |
Mobility Disruption Strength | 30% | 25% | 20% | 20% |
Mobility Disruption Duration | 12s | 10s | 8s | 8s |
Travel Mode and Boost Disabled | 30s |
Construction Cost
Universal Build Method
Credits | 105.154 - 148.229 |
Energy Cells | 20 |
Turret Components | 39 |
Advanced Electronics | 10 |