Changes for page Crew

Last modified by KittenMittens on 2025/01/08 11:49

From version 5.1
edited by Daniel Turner
on 2020/05/15 16:48
Change comment: There is no comment for this version
To version 3.1
edited by Daniel Turner
on 2018/12/11 23:24
Change comment: minor typo change

Summary

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7 +(% style="font-size: 14.0px;" %)__**Crew Management**__(%%) =
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7 -Crew management is an important aspect of improving your fleet's capabilities. The ships crew consists of 3 different types of NPCs:
17 +Ship Crew Management is an important aspect of improving your fleet's capabilities.
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22 +Each ship has a limited capacity to accommodate crew members. The crew consists of 3 different types of NPCs:
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12 12  * The Captain (relief pilot)
13 13  * Service Crew
14 14  * Marines
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16 -Stations only need the Manager crew type and optionally workforce (see [[doc:Station Building And Management]]).
31 +On stations there are additionally:
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18 -Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member. His abilities affect the quality of the ship actions the most. A good Captain masters more maneuvers, fights and trades better, and unlocks new standard behaviors for your ship. The crew is no less important for a good ship. They also improve the ship's capabilities: controlling, aiming, trading ... Everything gets better with a good crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member. Anyone can be a captain (if you only believe in yourself). Anyone you gain, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:Purchasing And Upgrading Ships]] or through direct recruitment on a station, can be deployed in all positions (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager.
33 +* Manager
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20 -== Skills ==
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40 +On a ship, the captain is by far the most important crew member. His abilities affect the quality of the ship actions the most. A good Captain masters more maneuvers, fights and trades better, and unlocks new standard behaviors for your ship.
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45 +The crew is no less important for a good ship. They also improve the ship's capabilities: controlling, aiming, trading ... Everything gets better with a good crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member.
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50 +Anyone can be a captain (if you only believe in yourself)
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55 +Anyone you gain, whether it's through the shipyard, through the docking station ("ship upgrade" interface) or through direct recruitment on a station, can be deployed in all positions (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager.
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64 +__**Skills**__
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27 27  The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with the individual skill groups:
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137 -== Training the crew or the Marines ==
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180 +__**Train the crew or the Marines**__
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138 138  
139 -=== Learning by Doing ===
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185 +To make it short: Learn by doing! Everyone gets better the longer they survive!
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143 -Everyone gets better the longer they survive! While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers get better from usual ship actions. However, surviving a fight improves your skills in many areas!
190 +While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers get better from usual ship actions. However, surviving a fight improves your skills in many areas!
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147 -=== Digital seminars ===
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151 -To be done
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203 +__**Digital seminars**__
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156 -Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous, cleaned up by Sao t'Lp
209 +The seminars have not proven to be effective in training your crew .... (Note Translator: feature not yet implemented)
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214 +Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous
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Confluence.Code.ConfluencePageClass[0]
id
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1 -100860641
1 +92700714
url
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1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/100860641/Crew
1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/92700714/Crew