Changes for page Crew

Last modified by KittenMittens on 2025/01/08 11:49

From version 34.1
edited by Ketraar
on 2023/08/15 16:52
Change comment: Renamed back-links.
To version 37.1
edited by Ketraar
on 2023/08/15 17:06
Change comment: Renamed back-links.

Summary

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1 -X4 Foundations Wiki (OLD).Objects in the Game Universe.Equipment.WebHome
1 +X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Equipment.WebHome
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26 26  * Service Crew
27 27  * Marines
28 28  
29 -Stations only require a Manager crew and optionally additional workforce (see [[doc:X4 Foundations Wiki (OLD).X4\: Foundations Manual.Station Building And Management.WebHome]]).
29 +Stations only require a Manager crew and optionally additional workforce (see [[doc:X4 Foundations Wiki.Manual and Guides.X4\: Foundations Manual.Station Building And Management.WebHome]]).
30 30  
31 31  Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member: their ability affects the quality of the ship actions the most. A good Captain is capable of more maneuvers, fights and trades better, and unlocks new standard behaviors for their ship. The Service Crew are no less important for a good ship: they improve the ship's capabilities: controlling, aiming, trading.. **and repairing!** Everything gets better with a skilled Crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member.
32 32  
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182 182  (% class="content" %)
183 183  === Terraforming ===
184 184  
185 -//(main page [[doc:X4 Foundations Wiki (OLD).Objects in the Game Universe.Terraforming.WebHome]])//
185 +//(main page [[doc:X4 Foundations Wiki.Manual and Guides.Objects in the Game Universe.Terraforming.WebHome]])//
186 186  
187 187  Crew can have their levels increased either en masse (for low crew levels) or individually (for high crew levels) provided certain terraforming projects are completed.
188 188  )))