Changes for page Crew
Last modified by KittenMittens on 2025/01/08 11:49
To version 14.1
edited by Daniel Turner
on 2021/11/22 00:43
on 2021/11/22 00:43
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Page properties (1 modified, 0 added, 0 removed)
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... ... @@ -1,13 +11,3 @@ 1 -(% style="margin-left: 0.0px;" %) 2 -((( 3 -(% class="pagetitle with-breadcrumbs" %) 4 -((( 5 -(% class="with-breadcrumbs" %) 6 -= 7 -(% style="font-size: 14.0px;" %)__**Crew Management**__(%%) = 8 -))) 9 -))) 10 - 11 11 (% class="page view" %) 12 12 ((( 13 13 (% class="wiki-content" %) ... ... @@ -14,63 +14,46 @@ 14 14 ((( 15 15 (% class="content" %) 16 16 ((( 17 -Ship Crew Management is an important aspect of improving your fleet's capabilities. 7 +{{info}} 8 +Updated for version 4.10, **TODO:** Add information on seminars, finish terraforming section 9 +{{/info}} 10 + 11 + 12 + 13 +{{toc/}} 14 + 15 += Overview = 18 18 ))) 19 19 20 20 (% class="content" %) 21 21 ((( 22 - Eachship has alimitedcapacitytoaccommodatecrewmembers.20 +Crew management is an important aspect of improving your fleet's capabilities. The ships crew consists of 3 different types of NPCs: 23 23 ))) 24 24 25 25 (% class="content" %) 26 26 ((( 27 -* The Captain (relief pilot) 25 +* The Captain (relief pilot when you're not personally commanding) 28 28 * Service Crew 29 29 * Marines 30 30 31 - On stationsthere are additionally:29 +Stations only require a Manager crew and optionally additional workforce (see [[doc:Station Building And Management]]). 32 32 33 - *Manager31 +Each ship has a limited capacity to accommodate crew members. On a ship, the captain is by far the most important crew member: their ability affects the quality of the ship actions the most. A good Captain is capable of more maneuvers, fights and trades better, and unlocks new standard behaviors for their ship. The Service Crew are no less important for a good ship: they improve the ship's capabilities: controlling, aiming, trading.. **and repairing!** Everything gets better with a skilled Crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member. 34 34 35 - 36 -))) 33 +Anyone can fill the role of a Captain (if you only believe in yourself). Anyone you employ, whether it's through the shipyard, through buying via the [[ship upgrade interface>>doc:Purchasing And Upgrading Ships]] or through direct recruitment on a station, can be deployed in any position (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager, whether temporary or eventually permanent. 37 37 38 -(% class="content" %) 39 -((( 40 -On a ship, the captain is by far the most important crew member. His abilities affect the quality of the ship actions the most. A good Captain masters more maneuvers, fights and trades better, and unlocks new standard behaviors for your ship. 35 += Skills = 41 41 ))) 42 42 43 43 (% class="content" %) 44 44 ((( 45 -The crew is no less important for a good ship. They also improve the ship's capabilities: controlling, aiming, trading ... Everything gets better with a good crew! The overall quality of the ship's crew is improved with the number of crew members and experience level of each crew member. 46 -))) 47 - 48 48 (% class="content" %) 49 49 ((( 50 - Anyonecan be acaptain(if you onlybelieve inyourself)42 +The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with their individual skill groups: 51 51 ))) 52 52 53 53 (% class="content" %) 54 54 ((( 55 -Anyone you gain, whether it's through the shipyard, through the docking station ("ship upgrade" interface) or through direct recruitment on a station, can be deployed in all positions (captain, service crew, marines, managers). This means, for example, you can use a marine as a service crew or an engineer as a captain or manager. 56 -))) 57 - 58 -(% class="content" %) 59 -((( 60 -\\ 61 - 62 -(% class="bb_h1" %) 63 -((( 64 -__**Skills**__ 65 -))) 66 - 67 -(% class="content" %) 68 -((( 69 -The quality of employees is summarized in capability groups. These abilities are displayed with a star rating of 0 to 5 stars. If you open the details of a single crew member you will find an overview with the individual skill groups: 70 -))) 71 - 72 -(% class="content" %) 73 -((( 74 74 * Piloting 75 75 * Morale 76 76 * Management ... ... @@ -77,98 +77,100 @@ 77 77 * Engineering 78 78 * Boarding 79 79 80 -How well an NPC strikes at work depends on those abilities. While the captain's ability to pilot is most important, the navy benefits most from the ability to board. 81 -))) 82 -))) 53 +How well an NPC does their task(s) depends on those abilities. While the Captain's ability to pilot is very important, the Marines benefit most from the ability to board. 83 83 84 -(% class="content" %) 85 -((( 86 86 87 87 88 -|=((( 89 -(% class="tablesorter-header-inner" %) 57 +|=(% class="highlight-red" data-highlight-colour="red" %)(% class="highlight-red" data-highlight-colour="red" %) 90 90 ((( 91 -Ability name 92 -))) 59 +Title | Ability 93 93 )))|=((( 94 -(% class="tablesorter-header-inner" %) 95 -((( 96 -Pilot / Captain 97 -))) 61 +Management 98 98 )))|=((( 99 -(% class="tablesorter-header-inner" %) 100 -((( 101 -Manager 102 -))) 63 +Piloting 103 103 )))|=((( 104 -(% class="tablesorter-header-inner" %) 105 -((( 106 -Service Crew 107 -))) 65 +Boarding 108 108 )))|=((( 109 - (% class="tablesorter-header-inner" %)110 -((( 111 -M arine67 +Engineering 68 +)))|=((( 69 +Morale 112 112 ))) 113 - )))114 - |(((115 - Management116 - )))|(((71 +|=((( 72 +Pilot/Captain 73 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 74 +((( 117 117 118 -)))|((( 119 -X 120 -)))|((( 76 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 77 +((( 78 +* 79 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 80 +((( 121 121 122 -)))|((( 82 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 83 +((( 123 123 85 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 86 +((( 87 +* 124 124 ))) 125 -|((( 126 -Piloting 127 -)))|((( 128 -X 129 -)))|((( 89 +|=((( 90 +Manager 91 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 92 +((( 93 +* 94 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 95 +((( 130 130 131 -)))|((( 97 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 98 +((( 132 132 133 -)))|((( 100 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 101 +((( 134 134 103 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 104 +((( 105 +* 135 135 ))) 136 -|((( 137 -Boarding 138 -)))|((( 107 +|=((( 108 +Service Crew 109 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 110 +((( 139 139 140 -)))|((( 112 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 113 +((( 141 141 142 -)))|((( 115 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 116 +((( 143 143 144 -)))|((( 145 -X 118 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 119 +((( 120 +***** 121 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 122 +((( 123 +* 146 146 ))) 147 -|((( 148 -Engineering 149 -)))|((( 125 +|=((( 126 +Marine 127 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 128 +((( 150 150 151 -)))|((( 130 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 131 +((( 152 152 153 -)))|((( 154 -X 155 -)))|((( 133 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 134 +((( 135 +* 136 +)))|(% style="text-align: center;" %)(% style="text-align: center;" %) 137 +((( 156 156 139 +)))|(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %)(% class="highlight-green" data-highlight-colour="green" style="text-align: center;" %) 140 +((( 141 +***** 157 157 ))) 158 -|((( 159 -Morale 160 -)))|((( 161 -X 162 -)))|((( 163 -X 164 -)))|((( 165 -X 166 -)))|((( 167 -X 168 -))) 169 169 170 170 171 171 ))) 146 +))) 172 172 173 173 (% class="content" %) 174 174 ((( ... ... @@ -176,42 +176,41 @@ 176 176 ))) 177 177 178 178 (% class="content" %) 179 -((( 180 -__**Train the crew or the Marines**__ 181 -))) 154 +== Training the crew or Marines == 182 182 156 +=== Learning by Doing === 157 + 183 183 (% class="content" %) 184 184 ((( 185 - Tomakeitshort:Learn bydoing! Everyone getsbetterthe longertheysurvive!160 +Everyone gets better the longer they survive! While marines best enhance their main attribute "boarding" on real boarding operations, "normal" crewmembers learn from usual ship actions. However, surviving a fight improves their skill across many areas! 186 186 ))) 187 187 188 188 (% class="content" %) 189 189 ((( 190 - Whilemarines best enhance theirmainattribute "boarding"onrealboardingoperations,"normal"crewmembers getbetter from usualshipctions. However,surviving afightimproves yourskillsinmanyareas!165 +See [[doc:X4 3\.1x NPC SkillExperience training - a short overview]] for a more detailed explanation of how NPC training happens, with external links to videos 191 191 ))) 192 192 193 193 (% class="content" %) 194 - (((169 +=== Digital seminars === 195 195 196 -\\ 171 +(% class="content" %) 172 +((( 173 +To be done 197 197 ))) 198 198 199 199 (% class="content" %) 200 200 ((( 201 -(% class="bb_h1" %) 202 -((( 203 -__**Digital seminars**__ 178 +Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous, cleaned up by Sao t'Lp 204 204 ))) 205 205 ))) 206 206 207 207 (% class="content" %) 208 -((( 209 -The seminars have not proven to be effective in training your crew .... (Note Translator: feature not yet implemented) 210 -))) 183 + 211 211 212 212 (% class="content" %) 213 -((( 214 -Guide written by Bernd, translated to German by Oliver and re-translated from German to English by anonymous 186 +=== Terraforming === 187 + 188 +//(main page [[doc:Terraforming]])// 189 + 190 +Crew can have their levels increased either en masse (for low crew levels) or individually (for high crew levels) provided certain terraforming projects are completed. 215 215 ))) 216 -))) 217 -)))
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... ... @@ -1,1 +1,1 @@ 1 -9 27007141 +106890130 - url
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... ... @@ -1,1 +1,1 @@ 1 -https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/9 2700714/Crew1 +https://www.egosoft.com:8444/confluence/wiki/spaces/X4WIKI/pages/106890130/Crew