Changes for page Mission Director Guide
Last modified by Klaus Meyer on 2025/03/31 16:39
From version 32981.2
edited by Owen Lake
on 2025/03/19 13:42
on 2025/03/19 13:42
Change comment:
There is no comment for this version
To version 32979.2
edited by Heinrich Unrau
on 2024/10/17 13:55
on 2024/10/17 13:55
Change comment:
There is no comment for this version
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... ... @@ -726,8 +726,6 @@ 726 726 * {{code language="xml"}}table[$foo = 'bar']{{/code}}⟹ exactly the same, just a shorter notation for string keys 727 727 * {{code language="xml"}}table[foo = 'bar']{{/code}}⟹ error, 'foo' does not start with a '$' 728 728 * {{code language="xml"}}table[{1} = [], {2} = table[]] {{/code}}⟹ a table that maps 1 to an empty list and 2 to an empty table 729 -* {{code language="xml"}}table[faction.argon = 'bar']{{/code}}⟹ error, '' does not start with a '$' 730 -* {{code language="xml"}}table[{faction.argon} = 'bar'] {{/code}}⟹ a table that maps 1 to an empty list and 2 to an empty table 731 731 732 732 Just like lists, tables are stored as references, so it's possible that multiple variables reference the same table (see above). 733 733 ... ... @@ -1009,7 +1009,7 @@ 1009 1009 1010 1010 * MD scripts and cues are identified by their names. So a script can only be refreshed if it has the same script name as before (file name is irrelevant). 1011 1011 * If there are new script files or new cue nodes (i.e. scripts/cues with new names) they are created and added properly. If you remove script files or cue nodes, the corresponding scripts/cues are removed from the game, including instances. 1012 -** (!) Pitfall: It is recommended that cues are not removed iftheywerepreviouslyreleasedinpublicbuilds, to prevent future cues with the same name leading to errors (see example below).Instead they can be emptied and marked as deprecated.1010 +** (!) Pitfall: It is recommended that cues released in a manner where s are not removed, but instead emptied out and marked as deprecated, to prevent future cues with the same name leading to errors (see example below). 1013 1013 * As a consequence, you CANNOT rename scripts or cues if you want to refresh them. Doing so would remove the old script or cue and add a new one with the new name. 1014 1014 * You CANNOT change a <cue> to a <library> or vice versa. 1015 1015 * You CANNOT add, remove, or change the "ref" attribute of a cue. But it is possible to remove the whole cue. (If all references to a library are removed you can also remove the library itself.)